Player Matchup

Ymir
Ymir
Platinum III
Silryu
Ymir
Platinum III
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,897 MMR
Party 1
Artemis
Artemis
Platinum IV
anthuamr
Artemis
Platinum IV
Level 148
God Stats
1W - 1L
1,566 SR
Queue Stats
20W - 11L
1,903 MMR
Party 1
Hercules
Hercules
Platinum I
СrystalMolly
Hercules
Platinum I
Level 155
God Stats
1W - 0L
1,887 SR
Queue Stats
16W - 9L
1,869 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,651 SR
1,890 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,394 SR
1,866 MMR
Nu Wa
Nu Wa
Platinum IV
Sargent Draco
Nu Wa
Platinum IV
Level 164
God Stats
42W - 33L
1,595 SR
Queue Stats
135W - 129L
1,921 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
king Dankboy
Sylvanus
Platinum V
Level 156
God Stats
1W - 12L
1,088 SR
Queue Stats
768W - 688L
1,810 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
weebutton
Ah Muzen Cab
Platinum V
Level 159
God Stats
57W - 71L
1,498 SR
Queue Stats
769W - 688L
1,867 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Silryu
Ymir
18
8 / 0 / 5
11,654
832
9,799
14,951
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
anthuamr
Artemis
18
3 / 0 / 10
11,513
822
18,337
16,156
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
СrystalMolly
Hercules
17
3 / 2 / 7
11,028
788
9,008
22,621
19,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
FafnirCthulhuCerberusKumbhakarnaKuzenbo

VS

Bans
MulanBacchusHeraCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,453
675
21,230
8,369
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
king Dankboy
Sylvanus
13
0 / 6 / 1
8,533
610
6,907
18,674
17,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
weebutton
Ah Muzen Cab
15
0 / 4 / 1
9,015
644
8,137
12,733
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ymir
Silryu
Ymir
8
0
5
10.5
W
Artemis
anthuamr
Artemis
3
0
10
8
L
Sylvanus
king Dankboy
Sylvanus
0
6
1
0.08
L
Ah Muzen Cab
weebutton
Ah Muzen Cab
0
4
1
0.13
W
Hercules
СrystalMolly
Hercules
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,144
Damage
36,274
53,728
Taken
39,776
38,451
Mitigated
25,363
18,009
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,230
9,720
0
863
8,369
2,902
0
2,290
5,749
47,321
0
W
Ymir
Silryu
Ymir
9,799
985
0
2,145
14,951
13,276
378
7,070
7,255
39,797
0
W
Artemis
anthuamr
Artemis
18,337
9,975
0
10,568
16,156
5,527
3,394
8,204
7,396
0
84,672
L
Sylvanus
king Dankboy
Sylvanus
6,907
1,558
1,770
3,108
18,674
17,275
0
4,938
13,096
11,380
2,229
L
Ah Muzen Cab
weebutton
Ah Muzen Cab
8,137
1,733
0
2,091
12,733
5,186
0
2,063
10,202
0
26,595
W
Hercules
СrystalMolly
Hercules
9,008
1,785
0
5,296
22,621
19,648
0
10,812
10,306
0
28,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
27,001
249
Minions Killed
120
0
Camps Cleared
0
772,871
Distance Traveled
672,505
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,453
675
57
4
0
225,752
0
W
Ymir
11,654
832
67
5
0
254,810
0
W
Artemis
11,513
822
115
8
0
238,867
2
L
Sylvanus
8,533
610
14
1
0
204,498
0
L
Ah Muzen Cab
9,015
644
49
4
0
242,255
4
W
Hercules
11,028
788
67
5
0
279,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role