Player Matchup

Anubis
Anubis
IICHROMEJOKERII
Anubis
Level 49
God Stats
89W - 78L
1,571 SR
Queue Stats
129W - 139L
1,479 Elo+
Party 1
Ymir
Ymir
McThicken1410
Ymir
Level 25
God Stats
1W - 3L
1,315 SR
Queue Stats
1W - 7L
1,239 Elo+
Party 1
Fenrir
Fenrir
SixOffender1
Fenrir
Level 62
God Stats
24W - 18L
1,655 SR
Queue Stats
243W - 265L
1,467 Elo+
Party 1
Team Averages
Level 45
1,514 SR
1,395 Elo+

VS

Team Averages
Level 65
1,555 SR
1,381 Elo+
Ares
Ares
Khrott
Ares
Level 29
God Stats
6W - 3L
1,617 SR
Queue Stats
29W - 31L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
PhD Vibes
Danzaburou
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 22L
1,285 Elo+
Solo
Merlin
Merlin
Saicosc89
Merlin
Level 59
God Stats
5W - 6L
1,548 SR
Queue Stats
46W - 46L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
9,244
924
8,945
6,379
2,547
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 8
7,237
724
2,466
7,162
5,128
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
14
2 / 2 / 6
7,751
775
6,956
7,139
2,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Khrott
Ares
11
1 / 4 / 1
7,022
702
4,645
10,298
6,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
PhD Vibes
Danzaburou
12
1 / 3 / 2
7,527
753
4,199
6,857
2,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Saicosc89
Merlin
14
1 / 2 / 2
8,425
843
7,772
3,697
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Ares
Khrott
Ares
1
4
1
0.38
W
0
1
8
4
L
Danzaburou
PhD Vibes
Danzaburou
1
3
2
0.67
L
Merlin
Saicosc89
Merlin
1
2
2
1
W
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,367
Damage
16,616
20,680
Taken
20,852
10,126
Mitigated
10,191
3,007
Healing
1,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,945
69
104
2,487
6,379
2,547
585
4,296
1,351
47,519
0
L
Ares
Khrott
Ares
4,645
237
0
250
10,298
6,756
0
7,293
2,921
5,460
0
W
2,466
474
0
0
7,162
5,128
72
3,142
3,335
5,534
0
L
Danzaburou
PhD Vibes
Danzaburou
4,199
1,513
0
604
6,857
2,453
0
2,021
4,734
0
24,065
L
Merlin
Saicosc89
Merlin
7,772
417
0
390
3,697
982
0
1,991
1,634
28,928
558
W
Fenrir
6,956
508
0
416
7,139
2,451
0
3,031
3,622
0
14,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
22,974
114
Minions Killed
115
0
Camps Cleared
0
572,021
Distance Traveled
521,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,244
924
85
9
0
191,818
0
L
Ares
7,022
702
7
1
0
167,512
0
W
Ymir
7,237
724
7
1
0
179,896
0
L
Danzaburou
7,527
753
40
4
0
172,969
0
L
Merlin
8,425
843
68
7
0
181,223
0
W
Fenrir
7,751
775
22
2
0
200,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role