Player Matchup

Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Agni_Fire_00
Hun Batz
Level 49
God Stats
1W - 1L
1,745 SR
Queue Stats
74W - 108L
1,368 Elo+
Solo
Skadi
Skadi
LORD-OdaNobunaga
Skadi
Level 94
God Stats
136W - 124L
1,601 SR
Queue Stats
136W - 126L
1,546 Elo+
Solo
Hercules
Hercules
OverladenNine82
Hercules
Level 105
God Stats
1W - 2L
1,528 SR
Queue Stats
128W - 124L
1,489 Elo+
Party 1
Aphrodite
Aphrodite
afrotastic821
Aphrodite
Level 51
God Stats
1W - 7L
1,091 SR
Queue Stats
67W - 94L
1,384 Elo+
Solo
Team Averages
Level 85
1,493 SR
1,458 Elo+

VS

Team Averages
Level 116
1,498 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
StaticSnowfall
Yemoja
Level 65
God Stats
64W - 47L
1,571 SR
Queue Stats
147W - 121L
1,459 Elo+
Solo
Ishtar
Ishtar
freezing-car
Ishtar
Level 82
God Stats
5W - 4L
1,548 SR
Queue Stats
105W - 77L
1,554 Elo+
Solo
Janus
Janus
jhony la ley10
Janus
Level 111
God Stats
1W - 0L
1,339 SR
Queue Stats
10W - 18L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
thundercrow8a
Tsukuyomi
Level 216
God Stats
19W - 15L
1,533 SR
Queue Stats
786W - 732L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 0 / 0
5,608
510
2,325
5,782
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Agni_Fire_00
Hun Batz
9
0 / 3 / 0
4,908
446
2,503
7,312
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,425
584
6,748
10,332
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
8
1 / 1 / 0
5,450
495
2,119
8,484
5,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
afrotastic821
Aphrodite
13
0 / 1 / 0
5,606
510
1,905
7,311
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 0
5,380
489
4,143
6,822
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 5
6,472
588
4,512
5,713
2,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
10
2 / 0 / 0
5,841
531
5,282
4,807
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 1
6,909
628
4,455
4,170
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
thundercrow8a
Tsukuyomi
13
1 / 0 / 0
7,586
690
7,754
10,515
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
W
Fenrir
 
Fenrir
1
1
0
1
L
Hun Batz
Agni_Fire_00
Hun Batz
0
3
0
0
L
0
1
0
0
L
Hercules
1
1
0
1
W
0
0
5
2.5
L
Aphrodite
afrotastic821
Aphrodite
0
1
0
0
W
Ishtar
2
0
0
2
W
2
0
1
2.5
W
Tsukuyomi
thundercrow8a
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,600
Damage
26,146
39,221
Taken
32,027
18,260
Mitigated
12,891
14,699
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,325
941
0
2,367
5,782
2,005
0
1,069
4,713
34,388
3,185
W
Fenrir
 
Fenrir
4,143
799
0
943
6,822
2,806
0
521
6,301
0
34,263
L
Hun Batz
Agni_Fire_00
Hun Batz
2,503
551
0
2,707
7,312
1,978
0
1,218
6,094
0
30,599
L
6,748
1,491
0
2,198
10,332
6,402
0
0
10,332
2,856
43,526
L
Hercules
2,119
730
0
2,295
8,484
5,559
0
2,639
5,845
0
13,367
W
4,512
866
3,476
1,909
5,713
2,057
0
578
5,135
21,964
1,054
L
Aphrodite
afrotastic821
Aphrodite
1,905
162
0
5,132
7,311
2,316
0
3,884
3,427
33,080
0
W
Ishtar
5,282
2,312
0
1,448
4,807
1,440
0
1,371
3,436
0
39,791
W
4,455
0
0
476
4,170
1,361
90
1,729
2,441
55,796
1,251
W
Tsukuyomi
thundercrow8a
Tsukuyomi
7,754
1,150
0
2,602
10,515
5,227
0
0
10,515
0
61,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
32,188
317
Minions Killed
359
0
Camps Cleared
0
1,121,752
Distance Traveled
1,160,141
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,608
510
71
6
0
225,016
0
W
Fenrir
5,380
489
62
6
0
275,093
0
L
Hun Batz
4,908
446
61
6
0
227,018
0
L
Skadi
6,425
584
94
9
0
191,850
0
L
Hercules
5,450
495
20
2
0
251,918
2
W
Yemoja
6,472
588
32
3
0
212,436
2
L
Aphrodite
5,606
510
71
6
0
225,950
9
W
Ishtar
5,841
531
65
6
0
210,947
0
W
Janus
6,909
628
91
8
0
228,692
1
W
Tsukuyomi
7,586
690
109
10
0
232,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role