Player Matchup

Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Platinum II
 
Camazotz
Platinum II
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Masters
 
Rama
Masters
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Diamond IV
Aluaado
Eset
Diamond IV
Level 200
God Stats
33W - 12L
1,740 SR
Queue Stats
450W - 436L
2,122 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
Lomatzo
Kumbhakarna
Platinum II
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
146W - 136L
1,874 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 205
1,505 SR
1,699 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,545 SR
1,633 MMR
Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Diamond II
 
He Bo
Diamond II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Khepri
Khepri
Diamond IV
romanc1to
Khepri
Diamond IV
Level 205
God Stats
1W - 2L
1,723 SR
Queue Stats
52W - 63L
2,166 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
3 / 0 / 1
4,266
853
2,099
1,585
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
 
Camazotz
7
1 / 0 / 1
3,731
746
682
3,792
1,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
5
0 / 2 / 0
3,342
668
601
2,359
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Eset
Aluaado
Eset
6
0 / 3 / 0
3,628
726
1,391
2,998
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Lomatzo
Kumbhakarna
5
0 / 1 / 3
3,669
734
1,025
3,870
1,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
RavanaDa JiKaliLancelot

VS

Bans
SkadiAo KuangAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
5 / 1 / 0
4,528
906
3,097
4,270
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
7
1 / 0 / 2
4,123
825
1,737
2,878
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mercury
 
Mercury
1
0 / 1 / 1
2,626
525
904
798
331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
 
He Bo
1
0 / 1 / 0
2,442
488
0
500
29
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
romanc1to
Khepri
2
0 / 1 / 1
2,606
521
203
1,906
646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
1
3.5
W
Camazotz
 
Camazotz
1
0
1
1.5
W
Rama
 
Rama
0
2
0
0
L
Fenrir
 
Fenrir
5
1
0
5
L
Cthulhu
 
Cthulhu
1
0
2
2
L
Mercury
 
Mercury
0
1
1
0.5
L
He Bo
 
He Bo
0
1
0
0
W
Eset
Aluaado
Eset
0
3
0
0
W
Kumbhakarna
Lomatzo
Kumbhakarna
0
1
3
1.5
L
Khepri
romanc1to
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,798
Damage
5,941
14,604
Taken
10,352
4,305
Mitigated
3,280
4,735
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,099
252
0
370
1,585
383
0
0
1,585
19,171
0
W
Camazotz
 
Camazotz
682
399
0
1,912
3,792
1,086
180
203
3,589
0
22,549
W
Rama
 
Rama
601
594
0
517
2,359
556
435
0
2,359
0
17,680
L
Fenrir
 
Fenrir
3,097
955
0
737
4,270
1,480
0
1,433
2,728
0
18,203
L
Cthulhu
 
Cthulhu
1,737
0
0
938
2,878
794
48
861
1,801
17,081
0
L
Mercury
 
Mercury
904
680
0
267
798
331
0
338
448
0
988
L
He Bo
 
He Bo
0
0
0
0
500
29
0
485
0
0
0
W
Eset
Aluaado
Eset
1,391
162
0
630
2,998
766
0
1,517
1,261
16,976
0
W
Kumbhakarna
Lomatzo
Kumbhakarna
1,025
91
0
1,306
3,870
1,514
0
0
3,870
11,057
0
L
Khepri
romanc1to
Khepri
203
65
0
458
1,906
646
0
953
860
1,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,636
Gold Earned
16,325
180
Minions Killed
91
0
Camps Cleared
0
493,526
Distance Traveled
313,046
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,266
853
39
8
0
103,386
0
W
Camazotz
3,731
746
46
9
0
117,811
0
W
Rama
3,342
668
44
9
0
89,851
0
L
Fenrir
4,528
906
35
7
0
108,139
0
L
Cthulhu
4,123
825
55
11
0
122,130
0
L
Mercury
2,626
525
1
0
0
38,808
0
L
He Bo
2,442
488
0
0
0
12,980
0
W
Eset
3,628
726
38
8
0
90,524
2
W
Kumbhakarna
3,669
734
13
3
0
91,954
0
L
Khepri
2,606
521
0
0
0
30,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role