Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Caulknball
Ymir
Level 80
God Stats
5W - 4L
1,666 SR
Queue Stats
137W - 124L
1,473 Elo+
Party 3
Anhur
Anhur
JehovahsBanned
Anhur
Level 119
God Stats
15W - 18L
1,429 SR
Queue Stats
128W - 143L
1,429 Elo+
Solo
Zeus
Zeus
julioj2391
Zeus
Level 122
God Stats
3W - 6L
1,475 SR
Queue Stats
214W - 212L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
xXPillCosbyXx420
Cthulhu
Level 82
God Stats
11W - 7L
1,622 SR
Queue Stats
160W - 145L
1,470 Elo+
Party 3
Team Averages
Level 110
1,538 SR
1,459 Elo+

VS

Team Averages
Level 80
1,576 SR
1,451 Elo+
Ishtar
Ishtar
CHEVREgadoury50
Ishtar
Level 64
God Stats
16W - 14L
1,548 SR
Queue Stats
28W - 31L
1,432 Elo+
Party 2
Janus
Janus
ClemeGJq
Janus
Level 68
God Stats
4W - 3L
1,629 SR
Queue Stats
198W - 182L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
MurilloLuis-08
Cu Chulainn
Level 82
God Stats
21W - 16L
1,507 SR
Queue Stats
101W - 94L
1,472 Elo+
Solo
Maui
Maui
Xa0Qc
Maui
Level 64
God Stats
6W - 5L
1,570 SR
Queue Stats
25W - 33L
1,337 Elo+
Party 2
Hades
Hades
Yeiken
Hades
Level 123
God Stats
17W - 9L
1,625 SR
Queue Stats
133W - 125L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 0
5,455
455
2,608
10,311
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,635
470
3,074
6,848
3,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 4 / 0
5,328
444
2,167
7,012
2,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,577
548
3,797
3,908
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
5,383
449
3,756
8,204
4,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,510
543
6,411
3,790
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
ClemeGJq
Janus
13
0 / 0 / 3
7,161
597
2,822
3,789
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
MurilloLuis-08
Cu Chulainn
13
2 / 2 / 1
7,263
605
3,978
7,453
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maui
Xa0Qc
Maui
12
1 / 0 / 7
6,735
561
2,931
7,489
4,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Yeiken
Hades
13
4 / 0 / 3
6,835
570
4,558
6,322
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
11
12
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
W
4
0
3
5.5
L
1
2
0
0.5
W
Janus
ClemeGJq
Janus
0
0
3
1.5
L
0
4
0
0
W
Cu Chulainn
MurilloLuis-08
Cu Chulainn
2
2
1
1.25
W
Maui
Xa0Qc
Maui
1
0
7
4.5
W
Hades
Yeiken
Hades
4
0
3
5.5
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,402
Damage
20,700
36,283
Taken
28,843
14,510
Mitigated
14,271
11,066
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,608
422
0
4,859
10,311
3,739
11
3,729
6,315
0
31,029
W
6,411
4,750
0
1,871
3,790
1,200
1,965
1,375
2,415
0
44,519
L
3,074
636
0
2,412
6,848
3,172
0
362
6,044
25,445
1,588
W
Janus
ClemeGJq
Janus
2,822
42
0
240
3,789
965
0
1,639
2,150
53,988
541
L
2,167
1,066
0
1,768
7,012
2,265
45
1,710
5,302
0
33,153
W
Cu Chulainn
MurilloLuis-08
Cu Chulainn
3,978
260
0
3,077
7,453
4,836
0
2,848
4,182
0
43,284
W
Maui
Xa0Qc
Maui
2,931
1,015
0
1,356
7,489
4,926
447
3,041
4,448
19,658
2,350
W
Hades
Yeiken
Hades
4,558
428
92
5,897
6,322
2,344
0
1,206
5,116
47,963
0
L
3,797
76
0
300
3,908
1,194
0
2,502
1,298
50,457
0
L
3,756
87
42
1,685
8,204
4,140
0
1,664
6,540
18,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
34,504
296
Minions Killed
387
0
Camps Cleared
0
1,026,624
Distance Traveled
1,163,114
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,455
455
52
4
0
279,794
5
W
Ishtar
6,510
543
69
6
0
214,563
0
L
Ymir
5,635
470
50
4
0
168,358
0
W
Janus
7,161
597
118
10
0
246,803
0
L
Anhur
5,328
444
55
5
0
197,851
2
W
Cu Chulainn
7,263
605
77
6
0
205,878
0
W
Maui
6,735
561
39
3
0
254,524
0
W
Hades
6,835
570
84
7
0
241,346
6
L
Zeus
6,577
548
110
9
0
227,482
0
L
Cthulhu
5,383
449
29
2
0
153,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role