Player Matchup

Fenrir
Fenrir
AramunWahan
Fenrir
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 21L
1,176 Elo+
Party 2
Baron Samedi
Baron Samedi
Aron100
Baron Samedi
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,477 Elo+
Party 2
Apollo
Apollo
EldiosdeIsrael
Apollo
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 57L
1,398 Elo+
Party 2
Bacchus
Bacchus
White_Lion_777_
Bacchus
Level 62
God Stats
5W - 2L
1,657 SR
Queue Stats
171W - 208L
1,502 Elo+
Solo
Scylla
Scylla
juanMONCHO
Scylla
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 33L
1,219 Elo+
Party 2
Team Averages
Level 105
1,531 SR
1,354 Elo+

VS

Team Averages
Level 140
1,452 SR
1,479 Elo+
Izanami
Izanami
AvalonMarllow
Izanami
Level 202
God Stats
1W - 2L
1,384 SR
Queue Stats
123W - 133L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
Pombo_gilberto
Erlang Shen
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 144L
1,521 Elo+
Solo
Ah Puch
Ah Puch
RyoHazukiSan
Ah Puch
Level 147
God Stats
1W - 4L
1,348 SR
Queue Stats
230W - 268L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
Saulera
Hou Yi
Level 128
God Stats
3W - 7L
1,385 SR
Queue Stats
224W - 265L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
erosnx
Baron Samedi
Level 163
God Stats
1W - 2L
1,644 SR
Queue Stats
153W - 134L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 3 / 6
9,188
1,021
3,130
7,758
5,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Aron100
Baron Samedi
17
3 / 1 / 6
9,450
1,050
12,707
10,166
5,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
3 / 1 / 6
8,660
962
3,672
4,963
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 4
8,307
923
1,402
8,847
8,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
juanMONCHO
Scylla
13
1 / 2 / 4
8,414
935
2,999
4,674
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 2 / 2
5,925
658
1,888
3,601
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Erlang Shen
Pombo_gilberto
Erlang Shen
1
0 / 0 / 0
2,372
264
0
0
0
Ah Puch
RyoHazukiSan
Ah Puch
16
4 / 3 / 2
7,951
883
10,628
6,360
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Saulera
Hou Yi
15
2 / 2 / 3
7,905
878
6,919
4,657
1,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
erosnx
Baron Samedi
14
0 / 5 / 4
6,934
770
7,567
11,083
11,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
12
Kills
6
8
Deaths
12
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
6
2
W
Baron Samedi
Aron100
Baron Samedi
3
1
6
6
L
Izanami
0
2
2
0.5
W
3
1
6
6
L
Erlang Shen
Pombo_gilberto
Erlang Shen
0
0
0
0
L
Ah Puch
RyoHazukiSan
Ah Puch
4
3
2
1.67
L
Hou Yi
Saulera
Hou Yi
2
2
3
1.75
W
2
1
4
4
L
Baron Samedi
erosnx
Baron Samedi
0
5
4
0.4
W
Scylla
juanMONCHO
Scylla
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
27,002
36,408
Taken
25,701
22,176
Mitigated
18,174
13,490
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,130
399
0
1,131
7,758
5,295
0
2,937
4,821
0
4,886
W
Baron Samedi
Aron100
Baron Samedi
12,707
529
1,193
4,618
10,166
5,367
658
4,889
5,277
27,985
1,064
L
Izanami
1,888
557
150
998
3,601
1,414
0
2,141
1,460
0
7,780
W
3,672
1,449
115
1,590
4,963
1,840
2,394
2,882
2,081
0
15,233
L
Erlang Shen
Pombo_gilberto
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
RyoHazukiSan
Ah Puch
10,628
38
334
626
6,360
2,879
0
5,244
1,116
25,584
0
L
Hou Yi
Saulera
Hou Yi
6,919
2,452
0
649
4,657
1,908
0
3,387
1,270
0
17,413
W
1,402
0
621
2,828
8,847
8,009
276
4,936
3,911
7,839
533
L
Baron Samedi
erosnx
Baron Samedi
7,567
440
754
2,499
11,083
11,973
0
5,931
5,152
12,990
0
W
Scylla
juanMONCHO
Scylla
2,999
54
200
1,194
4,674
1,665
140
2,551
2,123
17,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,019
Gold Earned
31,087
156
Minions Killed
81
0
Camps Cleared
0
955,330
Distance Traveled
536,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,188
1,021
5
1
0
197,754
0
W
Baron Samedi
9,450
1,050
53
6
0
201,897
0
L
Izanami
5,925
658
12
1
0
67,198
0
W
Apollo
8,660
962
53
6
0
156,894
0
L
Erlang Shen
2,372
264
0
0
0
0
0
L
Ah Puch
7,951
883
19
2
0
160,210
0
L
Hou Yi
7,905
878
34
4
0
160,821
0
W
Bacchus
8,307
923
11
1
0
204,024
0
L
Baron Samedi
6,934
770
16
2
0
148,394
0
W
Scylla
8,414
935
34
4
0
194,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role