Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ARGJony
Sylvanus
Level 149
God Stats
10W - 7L
1,560 SR
Queue Stats
563W - 592L
1,544 Elo+
Solo
Nut
Nut
Code9er
Nut
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,595 Elo+
Solo
Neith
Neith
Hopelesswar
Neith
Level 131
God Stats
4W - 3L
1,589 SR
Queue Stats
326W - 351L
1,481 Elo+
Solo
Tiamat
Tiamat
luruku1024
Tiamat
Level 109
God Stats
2W - 2L
1,441 SR
Queue Stats
358W - 345L
1,468 Elo+
Solo
Team Averages
Level 115
1,518 SR
1,518 Elo+

VS

Team Averages
Level 113
1,569 SR
1,548 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DevonZach
Ah Muzen Cab
Level 102
God Stats
3W - 0L
1,606 SR
Queue Stats
126W - 107L
1,554 Elo+
Solo
Jormungandr
Jormungandr
boit22
Jormungandr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,586 Elo+
Party 1
Surtr
Surtr
nitrous216
Surtr
Level 145
God Stats
1W - 1L
1,526 SR
Queue Stats
35W - 29L
1,556 Elo+
Party 1
Mulan
Mulan
tempusdomini
Mulan
Level 106
God Stats
3W - 1L
1,712 SR
Queue Stats
114W - 107L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 1 / 0
4,956
620
0
1,296
581
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
ARGJony
Sylvanus
8
1 / 3 / 2
5,836
730
3,315
6,614
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nut
11
0 / 5 / 0
5,730
716
2,320
7,226
2,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 2
6,901
863
7,799
4,321
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
luruku1024
Tiamat
9
0 / 2 / 1
5,432
679
1,865
3,243
1,618
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 0 / 9
7,809
976
4,105
6,857
2,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DevonZach
Ah Muzen Cab
14
5 / 0 / 6
8,232
1,029
5,829
5,136
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jormungandr
boit22
Jormungandr
12
3 / 3 / 7
7,441
930
3,853
7,102
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
10
1 / 2 / 8
6,826
853
3,730
8,026
7,562
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 9
7,588
949
3,490
6,458
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
11
11
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Chang'e
 
Chang'e
1
0
9
5.5
L
Sylvanus
ARGJony
Sylvanus
1
3
2
0.67
L
Nut
0
5
0
0
W
Ah Muzen Cab
DevonZach
Ah Muzen Cab
5
0
6
8
L
2
0
2
3
W
Jormungandr
boit22
Jormungandr
3
3
7
2.17
L
Tiamat
luruku1024
Tiamat
0
2
1
0.25
W
Surtr
1
2
8
2.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
21,007
22,700
Taken
33,579
11,770
Mitigated
20,906
6,197
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
0
0
0
0
1,296
581
0
851
402
0
0
W
Chang'e
 
Chang'e
4,105
209
6,902
4,589
6,857
2,099
1,933
1,614
5,243
14,723
0
L
Sylvanus
ARGJony
Sylvanus
3,315
184
1,472
1,109
6,614
4,912
0
2,969
3,535
5,312
0
L
Nut
2,320
618
0
766
7,226
2,926
0
1,730
5,421
0
6,332
W
Ah Muzen Cab
DevonZach
Ah Muzen Cab
5,829
1,738
0
715
5,136
1,647
2,718
1,166
3,582
0
23,751
L
7,799
1,340
52
2,074
4,321
1,733
0
1,673
2,554
0
29,302
W
Jormungandr
boit22
Jormungandr
3,853
86
141
387
7,102
5,992
885
393
6,709
13,168
76
L
Tiamat
luruku1024
Tiamat
1,865
121
97
627
3,243
1,618
0
1,205
1,935
3,089
0
W
Surtr
3,730
900
302
1,213
8,026
7,562
640
1,106
6,920
1,719
5,418
W
3,490
293
380
647
6,458
3,606
461
901
5,557
0
10,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,855
Gold Earned
37,896
76
Minions Killed
109
0
Camps Cleared
0
427,291
Distance Traveled
848,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,956
620
0
0
0
325
0
W
Chang'e
7,809
976
28
4
0
190,266
0
L
Sylvanus
5,836
730
7
1
0
74,516
0
L
Nut
5,730
716
20
3
0
115,501
0
W
Ah Muzen Cab
8,232
1,029
36
5
0
192,486
0
L
Neith
6,901
863
36
5
0
131,321
0
W
Jormungandr
7,441
930
22
3
0
153,947
0
L
Tiamat
5,432
679
13
2
0
105,628
0
W
Surtr
6,826
853
3
0
0
153,611
0
W
Mulan
7,588
949
20
3
0
158,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role