Player Matchup

Izanami
Izanami
CitricVessel208
Izanami
Level 139
God Stats
3W - 11L
1,390 SR
Queue Stats
285W - 315L
1,440 Elo+
Solo
Apollo
Apollo
DeNNiSRoDMaN37
Apollo
Level 149
God Stats
0W - 2L
1,267 SR
Queue Stats
141W - 134L
1,518 Elo+
Solo
Aphrodite
Aphrodite
FanaticBook9457
Aphrodite
Level 107
God Stats
5W - 1L
1,932 SR
Queue Stats
244W - 250L
1,460 Elo+
Solo
Maui
Maui
drprostateexam
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,492 Elo+
Party 1
Discordia
Discordia
theb600
Discordia
Level 116
God Stats
2W - 1L
1,831 SR
Queue Stats
162W - 67L
1,619 Elo+
Party 1
Team Averages
Level 123
1,584 SR
1,506 Elo+

VS

Team Averages
Level 139
1,565 SR
1,491 Elo+
Hachiman
Hachiman
Applebiscut
Hachiman
Level 158
God Stats
4W - 4L
1,456 SR
Queue Stats
546W - 553L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
ChiefThunder758
Aphrodite
Level 168
God Stats
4W - 3L
1,486 SR
Queue Stats
743W - 790L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
Fletch Gordan
Danzaburou
Level 116
God Stats
21W - 14L
1,551 SR
Queue Stats
622W - 687L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
Venomspitter15
Ah Puch
Level 123
God Stats
17W - 6L
1,764 SR
Queue Stats
306W - 235L
1,615 Elo+
Party 3
Cthulhu
Cthulhu
nietzie
Cthulhu
Level 128
God Stats
2W - 2L
1,569 SR
Queue Stats
209W - 171L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
9,854
704
7,558
12,535
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 9 / 4
8,668
619
5,577
12,987
4,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
FanaticBook9457
Aphrodite
13
3 / 10 / 8
8,871
634
5,764
13,922
6,502
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 7 / 9
9,260
661
7,763
14,534
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
theb600
Discordia
19
6 / 6 / 8
11,395
814
24,556
12,075
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Applebiscut
Hachiman
16
8 / 4 / 16
10,899
779
9,877
10,003
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ChiefThunder758
Aphrodite
17
3 / 3 / 19
10,960
783
6,040
15,421
8,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Fletch Gordan
Danzaburou
16
4 / 5 / 10
10,211
729
7,223
11,344
4,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 3 / 10
13,257
947
22,390
15,328
6,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
nietzie
Cthulhu
20
8 / 2 / 21
12,709
908
14,415
17,453
18,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
113
17
Kills
37
37
Deaths
17
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Applebiscut
Hachiman
8
4
16
4
W
Aphrodite
ChiefThunder758
Aphrodite
3
3
19
4.17
L
5
5
4
1.4
L
2
9
4
0.44
L
Aphrodite
FanaticBook9457
Aphrodite
3
10
8
0.7
W
Danzaburou
Fletch Gordan
Danzaburou
4
5
10
1.8
W
14
3
10
6.33
L
1
7
9
0.79
W
Cthulhu
nietzie
Cthulhu
8
2
21
9.25
L
Discordia
theb600
Discordia
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,218
Damage
59,945
66,053
Taken
69,549
27,666
Mitigated
40,354
13,204
Healing
31,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Applebiscut
Hachiman
9,877
6,006
833
885
10,003
3,454
2,780
5,859
3,774
0
18,303
W
Aphrodite
ChiefThunder758
Aphrodite
6,040
371
8,639
8,067
15,421
8,069
779
8,522
6,380
17,722
1,252
L
7,558
2,121
744
1,978
12,535
5,176
0
9,131
3,404
0
19,788
L
5,577
1,306
0
366
12,987
4,722
0
7,075
5,912
0
16,927
L
Aphrodite
FanaticBook9457
Aphrodite
5,764
230
2,411
2,364
13,922
6,502
0
10,555
3,367
12,912
0
W
Danzaburou
Fletch Gordan
Danzaburou
7,223
2,380
416
1,596
11,344
4,444
4,234
5,507
5,461
0
23,862
W
22,390
398
2,108
5,519
15,328
6,066
374
8,637
6,159
33,605
0
L
7,763
778
0
1,705
14,534
6,543
0
8,764
5,770
11,639
0
W
Cthulhu
nietzie
Cthulhu
14,415
575
1,199
2,358
17,453
18,321
81
6,782
10,033
42,777
285
L
Discordia
theb600
Discordia
24,556
765
778
2,858
12,075
4,723
0
6,826
5,249
44,927
415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,048
Gold Earned
58,036
130
Minions Killed
149
0
Camps Cleared
0
994,932
Distance Traveled
1,261,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,899
779
13
1
0
246,640
0
W
Aphrodite
10,960
783
26
2
0
260,623
0
L
Izanami
9,854
704
36
3
0
234,026
0
L
Apollo
8,668
619
25
2
0
173,899
0
L
Aphrodite
8,871
634
9
1
0
167,054
0
W
Danzaburou
10,211
729
24
2
0
215,262
0
W
Ah Puch
13,257
947
37
3
0
274,530
0
L
Maui
9,260
661
8
1
0
193,988
0
W
Cthulhu
12,709
908
49
4
0
264,868
0
L
Discordia
11,395
814
52
4
0
225,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role