Player Matchup

Rama
Rama
EvitaΝ
Rama
Level 206
God Stats
5W - 4L
1,525 SR
Queue Stats
81W - 96L
1,595 Elo+
Party 2
Ra
Ra
HERΩ
Ra
Level 220
God Stats
43W - 31L
1,623 SR
Queue Stats
398W - 393L
1,582 Elo+
Party 2
Eset
Eset
ROEFER123456
Eset
Level 86
God Stats
2W - 0L
1,593 SR
Queue Stats
78W - 84L
1,611 Elo+
Party 2
Osiris
Osiris
Tοxxic
Osiris
Level 189
God Stats
1W - 3L
1,417 SR
Queue Stats
67W - 75L
1,581 Elo+
Party 2
Hun Batz
Hun Batz
iiiALI
Hun Batz
Level 176
God Stats
15W - 6L
1,728 SR
Queue Stats
91W - 98L
1,558 Elo+
Party 2
Team Averages
Level 175
1,577 SR
1,585 Elo+

VS

Team Averages
Level 107
1,621 SR
1,589 Elo+
Sun Wukong
Sun Wukong
Alexiusmimus
Sun Wukong
Level 88
God Stats
0W - 1L
1,332 SR
Queue Stats
136W - 134L
1,527 Elo+
Solo
Eset
Eset
CR4ZYG4NK
Eset
Level 146
God Stats
11W - 5L
1,900 SR
Queue Stats
211W - 150L
1,631 Elo+
Solo
Thor
Thor
i8 HypNoSiS 8i
Thor
Level 122
God Stats
17W - 10L
1,896 SR
Queue Stats
143W - 102L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
namechanged8256
Tsukuyomi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 41L
1,614 Elo+
Party 1
Chiron
Chiron
treyzx
Chiron
Level 159
God Stats
1W - 3L
1,478 SR
Queue Stats
314W - 279L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EvitaΝ
Rama
13
4 / 2 / 2
7,416
674
7,440
7,563
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
12
1 / 3 / 2
6,565
597
2,268
6,074
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 4
6,232
567
3,130
5,767
2,961
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Tοxxic
Osiris
13
3 / 1 / 1
7,571
688
8,691
10,731
10,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
iiiALI
Hun Batz
12
3 / 1 / 4
7,048
641
4,815
7,114
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexiusmimus
Sun Wukong
11
0 / 3 / 1
5,795
527
4,381
10,855
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
13
4 / 1 / 1
7,028
639
6,434
5,243
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 4 / 1
4,866
442
2,091
9,830
3,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
namechanged8256
Tsukuyomi
12
4 / 2 / 3
6,539
594
5,895
8,204
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chiron
treyzx
Chiron
12
1 / 2 / 1
6,551
596
2,969
6,488
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
9
9
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alexiusmimus
Sun Wukong
0
3
1
0.17
L
Eset
4
1
1
4.5
W
Rama
EvitaΝ
Rama
4
2
2
2.5
W
Ra
1
3
2
0.67
W
1
2
4
1.5
W
Osiris
Tοxxic
Osiris
3
1
1
3.5
L
0
4
1
0.13
W
Hun Batz
iiiALI
Hun Batz
3
1
4
5
L
Tsukuyomi
namechanged8256
Tsukuyomi
4
2
3
2.75
L
Chiron
treyzx
Chiron
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
21,770
37,249
Taken
40,620
19,111
Mitigated
20,037
16,877
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alexiusmimus
Sun Wukong
4,381
1,152
0
3,890
10,855
10,090
0
0
10,855
0
35,924
L
Eset
6,434
481
39
954
5,243
1,570
0
2,227
2,876
49,984
1,005
W
Rama
EvitaΝ
Rama
7,440
6,130
0
3,568
7,563
2,267
2,303
0
7,563
0
56,197
W
Ra
2,268
63
321
1,693
6,074
1,553
0
3,836
1,824
49,792
0
W
3,130
400
298
1,875
5,767
2,961
24
1,259
4,413
13,116
0
W
Osiris
Tοxxic
Osiris
8,691
2,630
0
5,071
10,731
10,142
0
0
10,052
0
57,840
L
2,091
455
0
1,320
9,830
3,958
0
1,942
7,772
0
18,794
W
Hun Batz
iiiALI
Hun Batz
4,815
1,326
0
4,051
7,114
2,188
0
748
6,284
0
44,746
L
Tsukuyomi
namechanged8256
Tsukuyomi
5,895
1,404
0
2,888
8,204
2,500
0
413
7,791
0
38,279
L
Chiron
treyzx
Chiron
2,969
1,059
218
1,680
6,488
1,919
0
560
5,928
0
47,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
30,779
399
Minions Killed
384
0
Camps Cleared
0
1,200,979
Distance Traveled
1,127,107
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,795
527
73
7
0
211,756
0
L
Eset
7,028
639
119
11
0
237,602
4
W
Rama
7,416
674
98
9
0
196,206
0
W
Ra
6,565
597
111
10
0
269,663
0
W
Eset
6,232
567
13
1
0
240,559
1
W
Osiris
7,571
688
95
9
0
222,465
0
L
Thor
4,866
442
35
3
0
222,847
0
W
Hun Batz
7,048
641
82
7
0
272,086
0
L
Tsukuyomi
6,539
594
65
6
0
261,854
0
L
Chiron
6,551
596
92
8
0
193,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role