Player Matchup

Hera
Hera
DroZone96
Hera
Level 65
God Stats
0W - 1L
1,597 SR
Queue Stats
21W - 18L
1,517 Elo+
Party 2
Izanami
Izanami
LiL ItchyxDoig
Izanami
Level 28
God Stats
0W - 1L
1,430 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 2
Jormungandr
Jormungandr
TheGreatKilljoy
Jormungandr
Level 73
God Stats
26W - 22L
1,655 SR
Queue Stats
225W - 251L
1,473 Elo+
Solo
Anubis
Anubis
Young x knight2
Anubis
Level 29
God Stats
2W - 5L
1,346 SR
Queue Stats
9W - 11L
1,431 Elo+
Party 2
Aphrodite
Aphrodite
afrotastic821
Aphrodite
Level 51
God Stats
1W - 7L
1,116 SR
Queue Stats
67W - 94L
1,393 Elo+
Solo
Team Averages
Level 49
1,429 SR
1,444 Elo+

VS

Team Averages
Level 125
1,562 SR
1,456 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CobraBite1
Discordia
Level 105
God Stats
13W - 8L
1,561 SR
Queue Stats
250W - 240L
1,451 Elo+
Solo
Mulan
Mulan
SantexReapx
Mulan
Level 121
God Stats
17W - 10L
1,658 SR
Queue Stats
440W - 432L
1,456 Elo+
Solo
Jing Wei
Jing Wei
biggysed
Jing Wei
Level 161
God Stats
6W - 6L
1,506 SR
Queue Stats
491W - 485L
1,474 Elo+
Solo
Fenrir
Fenrir
zakariya1s
Fenrir
Level 83
God Stats
4W - 0L
1,587 SR
Queue Stats
201W - 194L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 5 / 3
7,081
417
7,225
11,532
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 8 / 1
7,330
431
4,839
13,494
2,821
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TheGreatKilljoy
Jormungandr
3
0 / 1 / 0
5,309
312
396
2,255
350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 3
7,578
446
5,227
10,811
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
afrotastic821
Aphrodite
14
4 / 2 / 2
7,631
449
7,794
10,307
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 0 / 6
10,425
613
14,051
4,186
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Discordia
CobraBite1
Discordia
15
2 / 2 / 4
9,202
541
3,224
4,468
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 7
10,330
608
11,195
14,819
8,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
biggysed
Jing Wei
18
4 / 1 / 3
10,891
641
8,091
8,959
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
zakariya1s
Fenrir
14
2 / 2 / 4
8,353
491
780
11,581
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
21
21
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
6
10
W
Discordia
CobraBite1
Discordia
2
2
4
2
L
Hera
1
5
3
0.5
L
0
8
1
0.06
W
6
1
7
9.5
L
Jormungandr
TheGreatKilljoy
Jormungandr
0
1
0
0
L
1
5
3
0.5
L
Aphrodite
afrotastic821
Aphrodite
4
2
2
2.5
W
Jing Wei
biggysed
Jing Wei
4
1
3
5.5
W
Fenrir
zakariya1s
Fenrir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
37,341
48,399
Taken
44,013
12,599
Mitigated
17,761
12,581
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,051
3,835
0
1,529
4,186
969
2,948
3,026
1,160
68,603
435
W
Discordia
CobraBite1
Discordia
3,224
352
0
90
4,468
1,258
1,702
2,215
2,207
53,948
1,799
L
Hera
7,225
1,840
0
2,360
11,532
2,256
0
5,521
5,399
39,373
0
L
4,839
3,357
0
1,464
13,494
2,821
0
1,606
11,774
0
47,144
W
11,195
467
0
9,478
14,819
8,137
631
7,176
7,158
0
60,377
L
Jormungandr
TheGreatKilljoy
Jormungandr
396
154
0
109
2,255
350
0
1,576
551
4,019
1,414
L
5,227
395
0
1,101
10,811
3,397
0
3,596
6,980
59,235
0
L
Aphrodite
afrotastic821
Aphrodite
7,794
329
2,536
5,011
10,307
3,775
0
3,572
6,450
42,353
0
W
Jing Wei
biggysed
Jing Wei
8,091
6,859
0
4,831
8,959
3,264
1,513
2,140
6,727
0
97,568
W
Fenrir
zakariya1s
Fenrir
780
383
0
958
11,581
4,133
939
5,225
6,146
0
35,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
49,201
366
Minions Killed
546
0
Camps Cleared
0
1,247,357
Distance Traveled
1,716,186
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,425
613
120
7
0
340,185
6
W
Discordia
9,202
541
108
6
0
323,749
6
L
Hera
7,081
417
58
3
0
298,275
0
L
Izanami
7,330
431
97
6
0
280,014
0
W
Mulan
10,330
608
82
5
0
342,192
0
L
Jormungandr
5,309
312
11
1
0
30,368
1
L
Anubis
7,578
446
113
7
0
327,191
0
L
Aphrodite
7,631
449
87
5
0
311,509
7
W
Jing Wei
10,891
641
177
10
0
340,630
4
W
Fenrir
8,353
491
59
3
0
369,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role