Player Matchup

Mulan
Mulan
CynicalProwler
Mulan
Level 158
God Stats
2W - 3L
1,530 SR
Queue Stats
784W - 760L
1,549 Elo+
Solo
Zeus
Zeus
JonThePenguin
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,464 Elo+
Party 1
Skadi
Skadi
Therexa
Skadi
Level 107
God Stats
0W - 1L
1,275 SR
Queue Stats
14W - 24L
1,473 Elo+
Party 1
Awilix
Awilix
saintbaddie
Awilix
Level 159
God Stats
41W - 36L
1,636 SR
Queue Stats
976W - 903L
1,529 Elo+
Solo
Anubis
Anubis
xxYESIDxx
Anubis
Level 103
God Stats
3W - 3L
1,714 SR
Queue Stats
11W - 20L
1,498 Elo+
Solo
Team Averages
Level 107
1,531 SR
1,502 Elo+

VS

Team Averages
Level 130
1,640 SR
1,567 Elo+
Athena
Athena
OrionsShield
Athena
Level 104
God Stats
33W - 31L
1,579 SR
Queue Stats
36W - 35L
1,535 Elo+
Party 2
Ra
Ra
RockRiver73
Ra
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,524 Elo+
Solo
Chaac
Chaac
Warrdime
Chaac
Level 127
God Stats
2W - 0L
1,604 SR
Queue Stats
4W - 5L
1,353 Elo+
Solo
Artemis
Artemis
isZaya
Artemis
Level 146
God Stats
38W - 13L
1,768 SR
Queue Stats
169W - 114L
1,716 Elo+
Party 2
Poseidon
Poseidon
βaguette
Poseidon
Level 140
God Stats
12W - 4L
1,749 SR
Queue Stats
196W - 138L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,693
790
10,365
11,588
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 4
9,280
844
4,641
5,749
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Therexa
Skadi
16
3 / 2 / 2
9,834
894
6,119
6,030
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
16
4 / 5 / 5
10,118
920
14,830
14,608
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
xxYESIDxx
Anubis
16
3 / 4 / 4
10,152
923
8,763
11,769
5,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 1 / 11
10,683
971
5,287
11,338
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 6
9,895
900
6,109
9,280
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Warrdime
Chaac
15
2 / 4 / 8
9,745
886
2,568
10,854
11,239
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
isZaya
Artemis
16
1 / 1 / 4
10,245
931
8,924
9,722
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
βaguette
Poseidon
18
9 / 2 / 7
11,675
1,061
19,755
13,330
4,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
12
Kills
17
17
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
1
3
4
1
W
Athena
3
1
11
8.5
W
2
4
6
1.25
L
Skadi
Therexa
Skadi
3
2
2
2
W
Chaac
Warrdime
Chaac
2
4
8
1.5
W
Artemis
isZaya
Artemis
1
1
4
3
L
Awilix
4
5
5
1.3
L
Anubis
xxYESIDxx
Anubis
3
4
4
1.25
W
Poseidon
βaguette
Poseidon
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,718
Damage
42,643
49,744
Taken
54,524
25,196
Mitigated
35,112
5,821
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,365
432
0
1,299
11,588
10,038
0
6,658
4,722
0
14,947
L
4,641
633
0
250
5,749
2,227
0
3,123
2,536
20,928
0
W
Athena
5,287
1,193
0
2,884
11,338
12,063
0
3,465
7,673
7,542
0
W
6,109
203
1,925
2,871
9,280
3,565
0
1,514
7,733
28,210
94
L
Skadi
Therexa
Skadi
6,119
1,806
0
365
6,030
2,193
37
4,573
1,457
0
31,604
W
Chaac
Warrdime
Chaac
2,568
277
0
2,692
10,854
11,239
0
2,500
8,144
0
7,862
W
Artemis
isZaya
Artemis
8,924
3,835
0
1,862
9,722
3,274
3,886
2,975
6,584
0
43,498
L
Awilix
14,830
5,061
0
951
14,608
5,382
0
9,056
5,460
0
31,070
L
Anubis
xxYESIDxx
Anubis
8,763
354
0
2,956
11,769
5,356
0
7,532
4,166
40,470
0
W
Poseidon
βaguette
Poseidon
19,755
4,263
0
7,612
13,330
4,971
264
2,950
10,252
64,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,077
Gold Earned
52,243
226
Minions Killed
245
0
Camps Cleared
0
1,086,048
Distance Traveled
1,190,598
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,693
790
19
2
0
218,715
0
L
Zeus
9,280
844
44
4
0
214,844
0
W
Athena
10,683
971
5
0
0
251,623
9
W
Ra
9,895
900
59
5
0
239,034
0
L
Skadi
9,834
894
63
6
0
229,919
2
W
Chaac
9,745
886
13
1
0
225,612
0
W
Artemis
10,245
931
81
7
0
216,072
0
L
Awilix
10,118
920
32
3
0
238,898
0
L
Anubis
10,152
923
68
6
0
183,672
0
W
Poseidon
11,675
1,061
87
8
0
258,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role