Player Matchup

Susano
Susano
Cheliosz
Susano
Level 155
God Stats
16W - 11L
1,607 SR
Queue Stats
289W - 235L
1,571 Elo+
Party 1
Ra
Ra
Chronickillerbee
Ra
Level 103
God Stats
6W - 5L
1,733 SR
Queue Stats
80W - 67L
1,554 Elo+
Solo
Chaac
Chaac
KingArthas97
Chaac
Level 108
God Stats
2W - 4L
1,436 SR
Queue Stats
192W - 163L
1,576 Elo+
Party 1
Cupid
Cupid
ROB THE COB
Cupid
Level 148
God Stats
18W - 18L
1,516 SR
Queue Stats
325W - 303L
1,509 Elo+
Solo
Ganesha
Ganesha
YoSoyPol
Ganesha
Level 125
God Stats
4W - 4L
1,652 SR
Queue Stats
80W - 82L
1,474 Elo+
Solo
Team Averages
Level 128
1,589 SR
1,537 Elo+

VS

Team Averages
Level 102
1,561 SR
1,526 Elo+
Charon
Charon
 
Charon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Imnotgood9078
Izanami
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 161L
1,514 Elo+
Solo
Loki
Loki
Masterhydra
Loki
Level 147
God Stats
3W - 0L
1,815 SR
Queue Stats
79W - 65L
1,549 Elo+
Solo
Fenrir
Fenrir
Mohstyy
Fenrir
Level 40
God Stats
2W - 1L
1,507 SR
Queue Stats
36W - 37L
1,523 Elo+
Solo
Sol
Sol
ReneeJR
Sol
Level 89
God Stats
6W - 7L
1,482 SR
Queue Stats
164W - 143L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cheliosz
Susano
14
10 / 3 / 3
8,182
629
11,727
11,357
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 3 / 6
8,034
618
10,228
8,703
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
0 / 2 / 1
7,120
548
5,572
10,176
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
5,259
405
3,068
8,139
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
YoSoyPol
Ganesha
10
0 / 5 / 3
6,180
475
2,144
11,808
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 2 / 10
7,821
602
5,554
9,442
5,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
13
8 / 4 / 3
8,395
646
12,217
11,043
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 3
8,369
644
6,487
10,539
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Mohstyy
Fenrir
13
6 / 5 / 2
7,856
604
4,543
12,390
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
12
1 / 4 / 3
7,690
592
6,311
8,096
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
16
Kills
17
17
Deaths
17
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
10
3
L
Susano
Cheliosz
Susano
10
3
3
3.83
L
6
3
6
3
W
Izanami
8
4
3
2.38
L
0
2
1
0.25
W
1
2
3
1.25
W
Fenrir
Mohstyy
Fenrir
6
5
2
1.4
L
0
4
0
0
W
Sol
1
4
3
0.63
L
Ganesha
YoSoyPol
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,739
Damage
35,112
50,183
Taken
51,510
21,975
Mitigated
20,599
14,844
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,554
1,242
2,635
2,714
9,442
5,800
144
2,980
6,021
14,167
0
L
Susano
Cheliosz
Susano
11,727
3,418
0
3,859
11,357
3,724
0
2,472
8,885
0
56,341
L
10,228
1,088
353
1,790
8,703
2,875
0
4,251
4,452
46,560
630
W
Izanami
12,217
7,830
0
2,300
11,043
3,818
871
1,861
9,166
0
62,983
L
5,572
717
0
3,685
10,176
6,772
0
78
10,098
0
56,722
W
6,487
1,469
0
3,118
10,539
3,549
0
429
10,041
0
63,269
W
Fenrir
Mohstyy
Fenrir
4,543
864
0
2,335
12,390
5,072
0
2,540
9,634
0
43,157
L
3,068
1,634
232
3,257
8,139
2,051
0
1,271
6,868
0
29,532
W
Sol
6,311
1,000
0
2,206
8,096
2,360
952
3,255
4,523
44,002
402
L
Ganesha
YoSoyPol
Ganesha
2,144
306
0
1,668
11,808
6,553
0
3,793
8,015
13,576
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
40,131
369
Minions Killed
382
0
Camps Cleared
0
1,310,405
Distance Traveled
1,275,676
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,821
602
13
1
0
266,286
1
L
Susano
8,182
629
82
6
0
323,348
0
L
Ra
8,034
618
99
8
0
270,469
1
W
Izanami
8,395
646
99
8
0
221,783
5
L
Chaac
7,120
548
109
8
0
258,263
6
W
Loki
8,369
644
116
9
0
248,978
2
W
Fenrir
7,856
604
71
5
0
292,389
0
L
Cupid
5,259
405
76
6
0
177,438
1
W
Sol
7,690
592
83
6
0
246,240
4
L
Ganesha
6,180
475
3
0
0
280,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role