Player Matchup

Janus
Janus
CranBerry_order
Janus
Level 42
God Stats
7W - 12L
1,398 SR
Queue Stats
88W - 114L
1,303 Elo+
Party 1
Nut
Nut
OmgStixx
Nut
Level 106
God Stats
10W - 11L
1,470 SR
Queue Stats
783W - 837L
1,412 Elo+
Solo
Osiris
Osiris
Toxic Virus162
Osiris
Level 52
God Stats
4W - 5L
1,422 SR
Queue Stats
103W - 130L
1,306 Elo+
Party 1
Team Averages
Level 67
1,430 SR
1,340 Elo+

VS

Team Averages
Level 43
1,416 SR
1,282 Elo+
Charon
Charon
Gnarlicious
Charon
Level 59
God Stats
14W - 15L
1,378 SR
Queue Stats
107W - 109L
1,345 Elo+
Party 2
Hachiman
Hachiman
bluemech17
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,236 Elo+
Solo
Bellona
Bellona
boombap222
Bellona
Level 32
God Stats
45W - 78L
1,369 SR
Queue Stats
45W - 80L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
10,747
827
11,880
7,993
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 5
10,203
785
7,314
7,359
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
0 / 0 / 5
9,333
718
6,243
10,601
9,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
0 / 2 / 1
9,022
694
6,397
13,417
9,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
bluemech17
Hachiman
13
2 / 5 / 0
9,059
697
7,136
9,669
3,211
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
boombap222
Bellona
14
0 / 1 / 2
8,892
684
7,055
8,173
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Charon
0
2
1
0.25
W
3
2
5
2.75
W
0
0
5
2.5
L
Hachiman
bluemech17
Hachiman
2
5
0
0.4
L
Bellona
boombap222
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
20,588
25,953
Taken
31,259
16,350
Mitigated
21,023
2,884
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,880
559
352
972
7,993
3,622
320
1,690
6,173
37,666
0
L
Charon
6,397
959
0
2,963
13,417
9,657
284
4,804
8,007
28,975
440
W
7,314
2,812
0
607
7,359
2,828
303
1,704
5,537
0
38,940
W
6,243
1,687
187
766
10,601
9,900
307
3,184
6,960
0
15,843
L
Hachiman
bluemech17
Hachiman
7,136
2,670
86
1,377
9,669
3,211
1,114
2,711
6,549
0
26,009
L
Bellona
boombap222
Bellona
7,055
883
0
595
8,173
8,155
144
2,949
4,807
298
14,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
26,973
151
Minions Killed
109
0
Camps Cleared
0
712,694
Distance Traveled
645,804
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,747
827
66
5
0
260,017
0
L
Charon
9,022
694
43
3
0
244,087
1
W
Nut
10,203
785
63
5
0
213,079
2
W
Osiris
9,333
718
22
2
0
239,598
0
L
Hachiman
9,059
697
50
4
0
196,558
0
L
Bellona
8,892
684
16
1
0
205,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role