Player Matchup

Ares
Ares
Hoffles
Ares
Level 126
God Stats
3W - 1L
1,885 SR
Queue Stats
15W - 7L
1,654 Elo+
Party 1
Zhong Kui
Zhong Kui
LastLaughBeMine
Zhong Kui
Level 126
God Stats
3W - 2L
1,852 SR
Queue Stats
167W - 184L
1,432 Elo+
Solo
Zeus
Zeus
ProKnobPolisher
Zeus
Level 150
God Stats
1W - 1L
1,401 SR
Queue Stats
20W - 9L
1,683 Elo+
Party 1
He Bo
He Bo
SaibotSectrum
He Bo
Level 157
God Stats
2W - 4L
1,478 SR
Queue Stats
543W - 520L
1,507 Elo+
Solo
Maui
Maui
ShaqtinAFull
Maui
Level 100
God Stats
3W - 4L
1,544 SR
Queue Stats
146W - 141L
1,549 Elo+
Solo
Team Averages
Level 132
1,632 SR
1,565 Elo+

VS

Team Averages
Level 187
1,424 SR
1,511 Elo+
Athena
Athena
Da1HandedMan
Athena
Level 190
God Stats
17W - 9L
1,649 SR
Queue Stats
1,059W - 1,052L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
Lip Splitter
Kuzenbo
Level 205
God Stats
13W - 17L
1,452 SR
Queue Stats
1,115W - 1,181L
1,503 Elo+
Party 2
Kali
Kali
Scary_fat_kid
Kali
Level 109
God Stats
2W - 3L
1,367 SR
Queue Stats
357W - 327L
1,464 Elo+
Solo
Nemesis
Nemesis
drawvividly
Nemesis
Level 182
God Stats
20W - 31L
1,419 SR
Queue Stats
896W - 913L
1,553 Elo+
Party 2
Raijin
Raijin
loohan
Raijin
Level 248
God Stats
3W - 9L
1,231 SR
Queue Stats
610W - 640L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hoffles
Ares
12
0 / 1 / 6
6,523
932
7,113
7,613
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
LastLaughBeMine
Zhong Kui
12
1 / 2 / 5
6,685
955
12,193
8,238
7,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 2 / 3
6,903
986
13,368
5,341
3,330
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,854
265
0
0
0
12
2 / 2 / 3
7,030
1,004
3,879
8,298
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 1 / 5
7,054
1,008
5,007
10,206
11,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Lip Splitter
Kuzenbo
13
2 / 0 / 5
7,224
1,032
4,863
10,637
11,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 2 / 7
6,086
869
3,450
9,025
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
drawvividly
Nemesis
12
3 / 3 / 3
6,917
988
6,277
10,406
7,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
loohan
Raijin
12
0 / 1 / 7
6,756
965
7,096
4,991
2,486
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
7
Kills
7
7
Deaths
7
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
5
4.5
L
Ares
Hoffles
Ares
0
1
6
3
L
Zhong Kui
LastLaughBeMine
Zhong Kui
1
2
5
1.75
W
Kuzenbo
Lip Splitter
Kuzenbo
2
0
5
4.5
L
4
2
3
2.75
L
0
0
0
0
W
0
2
7
1.75
L
2
2
3
1.75
W
Nemesis
drawvividly
Nemesis
3
3
3
1.5
W
Raijin
loohan
Raijin
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,553
Damage
26,693
29,490
Taken
45,265
30,182
Mitigated
41,334
7,801
Healing
24,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,007
1,155
3,713
3,308
10,206
11,120
27
7,650
2,556
7,312
1,315
L
Ares
Hoffles
Ares
7,113
590
543
1,107
7,613
9,795
0
3,967
3,367
8,648
0
L
Zhong Kui
LastLaughBeMine
Zhong Kui
12,193
1,548
477
2,342
8,238
7,103
0
4,662
3,501
27,913
0
W
Kuzenbo
Lip Splitter
Kuzenbo
4,863
1,670
4,839
5,572
10,637
11,899
65
9,034
1,603
12,380
0
L
13,368
2,570
578
1,646
5,341
3,330
0
2,619
2,722
25,306
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,450
1,019
369
3,523
9,025
7,948
0
7,401
1,624
0
5,194
L
3,879
1,522
121
987
8,298
9,954
0
4,971
3,146
8,617
0
W
Nemesis
drawvividly
Nemesis
6,277
936
0
1,837
10,406
7,881
0
7,801
2,605
0
10,943
W
Raijin
loohan
Raijin
7,096
1,015
599
443
4,991
2,486
0
4,667
324
23,761
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
34,037
82
Minions Killed
79
0
Camps Cleared
0
540,325
Distance Traveled
740,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,054
1,008
7
1
0
149,407
0
L
Ares
6,523
932
2
0
0
145,712
0
L
Zhong Kui
6,685
955
38
5
0
122,841
0
W
Kuzenbo
7,224
1,032
15
2
0
170,078
0
L
Zeus
6,903
986
29
4
0
127,457
0
L
He Bo
1,854
265
0
0
0
0
0
W
Kali
6,086
869
10
1
0
139,101
0
L
Maui
7,030
1,004
13
2
0
144,315
0
W
Nemesis
6,917
988
15
2
0
163,569
0
W
Raijin
6,756
965
32
5
0
118,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role