Player Matchup

Freya
Freya
Biggrome
Freya
Level 149
God Stats
0W - 1L
1,578 SR
Queue Stats
12W - 15L
1,427 Elo+
Party 1
Atlas
Atlas
Gratile
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,344 Elo+
Party 1
Cerberus
Cerberus
Mkwaffles
Cerberus
Level 109
God Stats
1W - 1L
1,871 SR
Queue Stats
21W - 17L
1,503 Elo+
Solo
Hercules
Hercules
Oaken Ninja25
Hercules
Level 80
God Stats
0W - 1L
1,553 SR
Queue Stats
12W - 15L
1,427 Elo+
Party 1
Merlin
Merlin
gravitylane
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,438 Elo+
Solo
Team Averages
Level 101
1,601 SR
1,428 Elo+

VS

Team Averages
Level 128
1,463 SR
1,461 Elo+
Vulcan
Vulcan
Edux88
Vulcan
Level 120
God Stats
6W - 7L
1,564 SR
Queue Stats
268W - 277L
1,412 Elo+
Solo
Jormungandr
Jormungandr
FireMothx
Jormungandr
Level 142
God Stats
22W - 17L
1,556 SR
Queue Stats
1,050W - 1,085L
1,568 Elo+
Party 2
Atlas
Atlas
Inprogress8706
Atlas
Level 132
God Stats
2W - 2L
1,477 SR
Queue Stats
104W - 109L
1,448 Elo+
Party 2
Artemis
Artemis
Lynncaracal
Artemis
Level 157
God Stats
9W - 9L
1,423 SR
Queue Stats
1,191W - 1,241L
1,580 Elo+
Party 2
Discordia
Discordia
kitty5402
Discordia
Level 87
God Stats
1W - 1L
1,293 SR
Queue Stats
24W - 39L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Biggrome
Freya
14
2 / 6 / 3
7,854
714
6,188
10,871
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
Gratile
Atlas
14
2 / 6 / 3
8,255
750
8,992
16,276
18,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Mkwaffles
Cerberus
13
1 / 4 / 2
7,501
682
2,407
11,694
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
Oaken Ninja25
Hercules
15
4 / 6 / 2
8,448
768
6,858
16,731
18,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
0 / 7 / 5
7,447
677
4,708
8,674
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Edux88
Vulcan
17
10 / 2 / 11
10,688
972
22,796
8,312
3,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jormungandr
FireMothx
Jormungandr
17
7 / 1 / 18
10,819
984
10,216
8,561
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 18
9,647
877
5,604
10,865
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Lynncaracal
Artemis
16
6 / 3 / 13
10,042
913
11,733
7,855
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
kitty5402
Discordia
14
3 / 3 / 12
9,263
842
8,852
8,143
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
9
Kills
29
29
Deaths
11
15
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Freya
Biggrome
Freya
2
6
3
0.58
W
Vulcan
Edux88
Vulcan
10
2
11
7.75
W
Jormungandr
FireMothx
Jormungandr
7
1
18
16
L
Atlas
Gratile
Atlas
2
6
3
0.58
W
3
2
18
6
W
Artemis
Lynncaracal
Artemis
6
3
13
4.17
L
Cerberus
Mkwaffles
Cerberus
1
4
2
0.5
L
Hercules
Oaken Ninja25
Hercules
4
6
2
0.83
L
Merlin
0
7
5
0.36
W
Discordia
kitty5402
Discordia
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,153
Damage
59,201
64,246
Taken
43,736
56,394
Mitigated
32,278
17,229
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Biggrome
Freya
6,188
2,151
626
1,746
10,871
3,941
0
8,324
2,301
18,331
0
W
Vulcan
Edux88
Vulcan
22,796
460
1,917
1,714
8,312
3,806
477
4,072
4,240
33,957
0
W
Jormungandr
FireMothx
Jormungandr
10,216
1,151
0
1,157
8,561
10,722
6
4,367
4,194
17,206
2,250
L
Atlas
Gratile
Atlas
8,992
2,937
0
3,008
16,276
18,168
0
10,457
5,147
21,734
0
W
5,604
1,793
0
1,712
10,865
11,231
108
4,529
6,336
10,912
268
W
Artemis
Lynncaracal
Artemis
11,733
5,311
855
1,222
7,855
3,221
1,998
4,073
3,782
0
23,329
L
Cerberus
Mkwaffles
Cerberus
2,407
20
1,071
2,910
11,694
12,653
0
8,393
2,957
10,697
0
L
Hercules
Oaken Ninja25
Hercules
6,858
1,816
436
6,298
16,731
18,743
0
10,042
6,257
0
13,206
L
Merlin
4,708
38
697
437
8,674
2,889
0
6,716
1,798
15,899
0
W
Discordia
kitty5402
Discordia
8,852
323
884
2,219
8,143
3,298
76
5,254
2,889
20,533
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
50,459
100
Minions Killed
120
0
Camps Cleared
0
877,635
Distance Traveled
1,073,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,854
714
30
3
0
161,491
0
W
Vulcan
10,688
972
26
2
0
248,479
0
W
Jormungandr
10,819
984
21
2
0
215,548
0
L
Atlas
8,255
750
14
1
0
172,676
0
W
Atlas
9,647
877
8
1
0
221,227
0
W
Artemis
10,042
913
22
2
0
201,915
0
L
Cerberus
7,501
682
15
1
0
184,024
0
L
Hercules
8,448
768
17
2
0
189,526
0
L
Merlin
7,447
677
24
2
0
169,918
0
W
Discordia
9,263
842
43
4
0
186,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role