Player Matchup

Kuzenbo
Kuzenbo
Ivory2336
Kuzenbo
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 72L
1,394 Elo+
Party 1
Poseidon
Poseidon
Sir loco117
Poseidon
Level 105
God Stats
40W - 28L
1,611 SR
Queue Stats
221W - 195L
1,512 Elo+
Party 1
Skadi
Skadi
UnPanDuro
Skadi
Level 141
God Stats
6W - 3L
1,550 SR
Queue Stats
282W - 305L
1,500 Elo+
Party 1
Cerberus
Cerberus
Xx7vic7xX8065
Cerberus
Level 26
God Stats
2W - 6L
1,261 SR
Queue Stats
6W - 18L
1,252 Elo+
Party 1
Odin
Odin
zNVz Empire
Odin
Level 91
God Stats
34W - 18L
1,667 SR
Queue Stats
201W - 222L
1,529 Elo+
Party 1
Team Averages
Level 90
1,518 SR
1,437 Elo+

VS

Team Averages
Level 148
1,467 SR
1,487 Elo+
Fenrir
Fenrir
 
Fenrir
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
CrazyMudskipper
Freya
Level 158
God Stats
10W - 5L
1,687 SR
Queue Stats
122W - 115L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
HulkVegeta
Sylvanus
Level 41
God Stats
2W - 8L
1,335 SR
Queue Stats
53W - 71L
1,356 Elo+
Solo
Ares
Ares
Yggdrasil233
Ares
Level 149
God Stats
0W - 2L
1,314 SR
Queue Stats
354W - 329L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ivory2336
Kuzenbo
13
4 / 2 / 5
7,593
542
4,145
9,843
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Sir loco117
Poseidon
15
9 / 1 / 1
9,388
671
9,153
11,299
3,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
UnPanDuro
Skadi
12
2 / 5 / 8
7,182
513
8,395
9,724
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Xx7vic7xX8065
Cerberus
13
4 / 2 / 7
8,276
591
2,496
9,600
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
7 / 0 / 4
8,983
642
8,472
9,240
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 2 / 1
7,825
559
6,134
10,291
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hera
 
Hera
12
3 / 6 / 1
7,812
558
7,141
7,670
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 5 / 4
7,015
501
7,062
9,552
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
HulkVegeta
Sylvanus
12
2 / 6 / 4
7,000
500
6,115
12,631
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 7 / 0
5,798
414
2,704
9,551
9,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
26
Kills
10
10
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
L
Hera
 
Hera
3
6
1
0.58
L
3
5
4
1
L
Sylvanus
HulkVegeta
Sylvanus
2
6
4
0.67
W
Kuzenbo
Ivory2336
Kuzenbo
4
2
5
3.25
W
Poseidon
Sir loco117
Poseidon
9
1
1
9.5
W
Skadi
UnPanDuro
Skadi
2
5
8
1.2
W
Cerberus
Xx7vic7xX8065
Cerberus
4
2
7
3.75
L
0
7
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,661
Damage
29,156
49,706
Taken
49,695
24,962
Mitigated
27,547
8,236
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,134
841
0
1,816
10,291
4,208
0
2,976
7,246
0
62,158
L
Hera
 
Hera
7,141
1,335
0
650
7,670
2,626
422
4,146
3,479
46,251
748
L
7,062
2,164
0
1,675
9,552
2,812
185
2,344
7,070
30,396
3,045
L
Sylvanus
HulkVegeta
Sylvanus
6,115
1,729
532
2,248
12,631
8,812
192
6,111
6,520
32,059
13,450
W
Kuzenbo
Ivory2336
Kuzenbo
4,145
1,414
0
0
9,843
5,374
36
3,953
5,782
38,696
0
W
Poseidon
Sir loco117
Poseidon
9,153
1,990
0
4,132
11,299
3,192
0
3,655
7,406
82,216
1,191
W
Skadi
UnPanDuro
Skadi
8,395
2,349
0
876
9,724
2,655
940
4,813
4,809
0
60,278
W
Cerberus
Xx7vic7xX8065
Cerberus
2,496
196
0
1,882
9,600
5,402
621
5,366
4,194
17,597
0
L
2,704
464
0
1,448
9,551
9,089
0
189
8,721
18,740
807
W
8,472
2,303
0
1,346
9,240
8,339
0
3,410
5,799
0
51,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
35,450
445
Minions Killed
360
0
Camps Cleared
0
1,360,102
Distance Traveled
1,234,842
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,825
559
100
7
0
301,446
0
L
Hera
7,812
558
106
8
0
252,035
0
L
Freya
7,015
501
58
4
0
250,331
0
L
Sylvanus
7,000
500
67
5
0
227,300
3
W
Kuzenbo
7,593
542
71
5
0
273,600
0
W
Poseidon
9,388
671
137
10
0
282,895
0
W
Skadi
7,182
513
100
7
0
246,765
0
W
Cerberus
8,276
591
43
3
0
284,608
0
L
Ares
5,798
414
29
2
0
203,730
4
W
Odin
8,983
642
94
7
0
272,234
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role