Player Matchup

Odin
Odin
So_realbabe
Odin
Level 149
God Stats
16W - 7L
1,548 SR
Queue Stats
1,217W - 1,226L
1,433 Elo+
Solo
Olorun
Olorun
SteveO II
Olorun
Level 110
God Stats
2W - 1L
1,427 SR
Queue Stats
77W - 81L
1,483 Elo+
Party 1
Bellona
Bellona
Trave61
Bellona
Level 127
God Stats
4W - 2L
1,508 SR
Queue Stats
243W - 229L
1,513 Elo+
Solo
Hera
Hera
kimmycolwell
Hera
Level 166
God Stats
5W - 0L
1,859 SR
Queue Stats
67W - 75L
1,464 Elo+
Party 1
Discordia
Discordia
totalmajorweeb
Discordia
Level 75
God Stats
6W - 4L
1,488 SR
Queue Stats
159W - 127L
1,559 Elo+
Solo
Team Averages
Level 125
1,566 SR
1,490 Elo+

VS

Team Averages
Level 109
1,519 SR
1,445 Elo+
Chronos
Chronos
BodyByTacos
Chronos
Level 146
God Stats
6W - 9L
1,474 SR
Queue Stats
536W - 557L
1,508 Elo+
Solo
Nemesis
Nemesis
DaddyKen90
Nemesis
Level 147
God Stats
2W - 2L
1,659 SR
Queue Stats
80W - 86L
1,499 Elo+
Solo
Atlas
Atlas
EntityXF69
Atlas
Level 107
God Stats
1W - 3L
1,363 SR
Queue Stats
410W - 405L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
SaunFicy21
Kuzenbo
Level 125
God Stats
1W - 3L
1,390 SR
Queue Stats
229W - 233L
1,362 Elo+
Solo
Olorun
Olorun
SlasherECE
Olorun
Level 18
God Stats
0W - 1L
1,710 SR
Queue Stats
9W - 15L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
10,155
781
8,632
16,953
16,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
SteveO II
Olorun
15
3 / 2 / 8
9,488
730
6,860
7,423
4,625
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Trave61
Bellona
16
3 / 2 / 11
9,771
752
6,299
14,410
16,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
7 / 2 / 9
11,829
910
21,775
7,816
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
totalmajorweeb
Discordia
18
3 / 1 / 8
10,435
803
9,531
4,829
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BodyByTacos
Chronos
18
3 / 4 / 4
9,212
709
12,068
11,585
6,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
DaddyKen90
Nemesis
15
1 / 3 / 6
8,555
658
8,902
19,000
15,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
5
0 / 0 / 0
6,172
475
0
65
29
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kuzenbo
SaunFicy21
Kuzenbo
14
1 / 5 / 2
8,069
621
5,439
16,092
23,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
SlasherECE
Olorun
16
3 / 7 / 3
9,182
706
3,415
12,861
6,273
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
19
Kills
8
9
Deaths
19
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
BodyByTacos
Chronos
3
4
4
1.25
L
Nemesis
DaddyKen90
Nemesis
1
3
6
1.33
L
Atlas
0
0
0
0
L
Kuzenbo
SaunFicy21
Kuzenbo
1
5
2
0.4
L
Olorun
SlasherECE
Olorun
3
7
3
0.64
W
3
2
13
4.75
W
Olorun
SteveO II
Olorun
3
2
8
3.5
W
Bellona
Trave61
Bellona
3
2
11
4.25
W
7
2
9
5.75
W
Discordia
totalmajorweeb
Discordia
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,097
Damage
29,824
51,431
Taken
59,603
42,903
Mitigated
52,010
20,659
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BodyByTacos
Chronos
12,068
2,352
146
2,154
11,585
6,239
0
8,048
3,458
34,248
783
L
Nemesis
DaddyKen90
Nemesis
8,902
2,616
555
7,692
19,000
15,640
0
12,707
6,040
882
16,294
L
Atlas
0
0
0
0
65
29
0
65
0
0
0
L
Kuzenbo
SaunFicy21
Kuzenbo
5,439
1,713
2,255
3,487
16,092
23,829
0
10,420
5,366
14,121
0
L
Olorun
SlasherECE
Olorun
3,415
2,070
510
2,102
12,861
6,273
0
10,116
2,588
11,022
0
W
8,632
1,553
450
4,063
16,953
16,215
0
6,451
10,166
4,027
16,993
W
Olorun
SteveO II
Olorun
6,860
2,073
4,063
2,377
7,423
4,625
4,051
3,473
3,950
16,431
457
W
Bellona
Trave61
Bellona
6,299
229
606
2,149
14,410
16,287
745
4,689
9,721
1,923
8,993
W
21,775
4,763
3,128
1,204
7,816
3,703
646
3,878
3,938
50,798
0
W
Discordia
totalmajorweeb
Discordia
9,531
623
1,330
1,289
4,829
2,073
1,280
2,567
2,262
28,419
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
41,190
162
Minions Killed
93
0
Camps Cleared
0
1,161,435
Distance Traveled
823,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,212
709
57
4
0
221,032
0
L
Nemesis
8,555
658
21
2
0
233,553
0
L
Atlas
6,172
475
0
0
0
0
0
L
Kuzenbo
8,069
621
3
0
0
203,641
0
L
Olorun
9,182
706
12
1
0
165,614
0
W
Odin
10,155
781
15
1
0
258,183
0
W
Olorun
9,488
730
25
2
0
188,668
0
W
Bellona
9,771
752
18
1
0
249,133
0
W
Hera
11,829
910
59
5
0
239,074
0
W
Discordia
10,435
803
45
3
0
226,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role