Player Matchup

Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AllllllTheWork
Zeus
Level 127
God Stats
3W - 0L
1,720 SR
Queue Stats
16W - 26L
1,386 Elo+
Party 1
Shiva
Shiva
B4SSNECTAR
Shiva
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,132 Elo+
Party 1
Ix Chel
Ix Chel
LethahgicNinja
Ix Chel
Level 73
God Stats
1W - 1L
1,315 SR
Queue Stats
30W - 27L
1,488 Elo+
Party 1
Ullr
Ullr
heyrefustink
Ullr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,491 Elo+
Party 1
Team Averages
Level 123
1,507 SR
1,400 Elo+

VS

Team Averages
Level 128
1,522 SR
1,533 Elo+
Thanatos
Thanatos
MimikMimic
Thanatos
Level 154
God Stats
6W - 4L
1,646 SR
Queue Stats
365W - 391L
1,499 Elo+
Solo
Shiva
Shiva
Scooftastic
Shiva
Level 123
God Stats
4W - 3L
1,644 SR
Queue Stats
246W - 244L
1,541 Elo+
Party 2
Terra
Terra
TP Leyak
Terra
Level 89
God Stats
0W - 2L
1,250 SR
Queue Stats
93W - 100L
1,529 Elo+
Party 2
Geb
Geb
TheOneIsaiah
Geb
Level 144
God Stats
1W - 2L
1,535 SR
Queue Stats
197W - 174L
1,470 Elo+
Solo
Nut
Nut
okB4UShout
Nut
Level 129
God Stats
0W - 1L
1,536 SR
Queue Stats
35W - 25L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 8
7,278
1,213
4,030
3,768
942
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 1 / 9
7,007
1,168
11,036
3,303
859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
11
1 / 3 / 12
6,775
1,129
7,073
12,765
7,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 2 / 7
7,922
1,320
4,750
4,501
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 9
7,501
1,250
5,499
5,712
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MimikMimic
Thanatos
9
1 / 4 / 5
5,692
949
5,340
6,717
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
5 / 1 / 1
6,946
1,158
4,728
8,373
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
TP Leyak
Terra
10
0 / 3 / 2
5,617
936
1,003
7,607
4,354
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
0 / 3 / 1
5,171
862
3,755
6,011
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 3 / 3
6,989
1,165
5,323
6,712
2,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
14
Kills
8
8
Deaths
14
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
8
7
W
2
1
9
6.5
W
Shiva
1
3
12
2.33
W
5
2
7
4.25
L
Thanatos
MimikMimic
Thanatos
1
4
5
0.88
L
5
1
1
5.5
L
Terra
TP Leyak
Terra
0
3
2
0.33
L
0
3
1
0.17
W
3
1
9
7.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
20,149
30,049
Taken
35,420
12,589
Mitigated
18,799
12,148
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,030
902
966
1,039
3,768
942
1,867
906
2,712
11,394
496
W
11,036
431
657
422
3,303
859
423
218
3,045
20,169
0
W
Shiva
7,073
622
972
4,529
12,765
7,581
0
1,283
11,276
0
11,144
W
4,750
171
1,330
536
4,501
1,321
611
754
3,623
12,262
0
L
Thanatos
MimikMimic
Thanatos
5,340
0
593
1,745
6,717
2,385
0
3,937
2,599
0
6,727
L
4,728
431
2,329
2,884
8,373
7,305
0
4,693
3,574
0
6,835
L
Terra
TP Leyak
Terra
1,003
103
3,304
1,402
7,607
4,354
0
4,707
2,757
2,017
0
L
3,755
150
432
649
6,011
2,249
0
3,566
2,370
5,729
167
W
5,499
1,806
715
982
5,712
1,886
839
852
4,758
0
10,414
L
5,323
2,624
388
946
6,712
2,506
0
2,828
3,787
0
24,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
30,415
75
Minions Killed
59
0
Camps Cleared
0
694,781
Distance Traveled
554,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,278
1,213
15
3
0
144,493
0
W
Zeus
7,007
1,168
22
4
0
147,848
0
W
Shiva
6,775
1,129
10
2
0
136,880
0
W
Ix Chel
7,922
1,320
19
3
0
138,037
0
L
Thanatos
5,692
949
2
0
0
124,491
0
L
Shiva
6,946
1,158
5
1
0
142,845
0
L
Terra
5,617
936
2
0
0
104,804
0
L
Geb
5,171
862
4
1
0
73,566
0
W
Ullr
7,501
1,250
9
2
0
127,523
0
L
Nut
6,989
1,165
46
8
0
108,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role