Player Matchup

Bacchus
Bacchus
Deadly Pillow42
Bacchus
Level 25
God Stats
1W - 2L
1,463 SR
Queue Stats
9W - 20L
1,258 Elo+
Party 2
Poseidon
Poseidon
MyNaMeIzBraSi
Poseidon
Level 87
God Stats
3W - 4L
1,436 SR
Queue Stats
47W - 54L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Obelisk156
Jormungandr
Level 67
God Stats
0W - 4L
1,325 SR
Queue Stats
13W - 18L
1,478 Elo+
Solo
Charybdis
Charybdis
PKSlush
Charybdis
Level 85
God Stats
5W - 8L
1,489 SR
Queue Stats
42W - 61L
1,334 Elo+
Solo
Pele
Pele
catsazzz
Pele
Level 60
God Stats
1W - 4L
1,359 SR
Queue Stats
84W - 101L
1,354 Elo+
Party 2
Team Averages
Level 65
1,415 SR
1,375 Elo+

VS

Team Averages
Level 89
1,527 SR
1,417 Elo+
Danzaburou
Danzaburou
Redrum259
Danzaburou
Level 147
God Stats
2W - 1L
1,551 SR
Queue Stats
129W - 124L
1,444 Elo+
Party 1
Charon
Charon
StockyTen4272
Charon
Level 86
God Stats
7W - 6L
1,465 SR
Queue Stats
110W - 125L
1,426 Elo+
Solo
Zeus
Zeus
WanderingBlade
Zeus
Level 55
God Stats
14W - 6L
1,570 SR
Queue Stats
35W - 42L
1,365 Elo+
Solo
Arachne
Arachne
XxREAPERxX12314
Arachne
Level 49
God Stats
13W - 10L
1,500 SR
Queue Stats
78W - 83L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xbxtteryx
Ah Muzen Cab
Level 108
God Stats
14W - 10L
1,548 SR
Queue Stats
100W - 90L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,371
425
3,225
9,704
8,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
MyNaMeIzBraSi
Poseidon
12
3 / 6 / 1
7,535
502
5,566
10,362
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Obelisk156
Jormungandr
13
2 / 3 / 0
7,953
530
5,231
12,514
11,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
PKSlush
Charybdis
12
3 / 5 / 0
6,731
449
5,587
10,964
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
10
0 / 7 / 1
6,006
400
2,938
12,011
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Redrum259
Danzaburou
15
3 / 2 / 1
10,117
674
10,673
9,733
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 6
8,098
540
5,005
10,355
7,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 5
9,166
611
6,010
4,331
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
8 / 0 / 6
8,800
587
8,614
10,709
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
xbxtteryx
Ah Muzen Cab
14
5 / 1 / 2
8,437
562
9,888
8,322
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
25
25
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Poseidon
MyNaMeIzBraSi
Poseidon
3
6
1
0.58
L
Jormungandr
Obelisk156
Jormungandr
2
3
0
0.67
L
Charybdis
PKSlush
Charybdis
3
5
0
0.6
W
Danzaburou
Redrum259
Danzaburou
3
2
1
1.75
W
3
5
6
1.2
W
6
1
5
8.5
W
8
0
6
11
L
Pele
0
7
1
0.07
W
Ah Muzen Cab
xbxtteryx
Ah Muzen Cab
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
40,190
55,555
Taken
43,450
29,845
Mitigated
19,161
11,083
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,225
337
0
1,494
9,704
8,686
0
2,681
7,023
16,976
967
L
Poseidon
MyNaMeIzBraSi
Poseidon
5,566
554
0
2,410
10,362
2,370
32
4,089
6,273
42,280
471
L
Jormungandr
Obelisk156
Jormungandr
5,231
1,641
0
1,707
12,514
11,295
0
768
11,746
52,615
2,411
L
Charybdis
PKSlush
Charybdis
5,587
3,041
0
4,147
10,964
3,738
0
2,314
8,650
0
47,467
W
Danzaburou
Redrum259
Danzaburou
10,673
5,260
0
5,616
9,733
3,089
1,117
5,200
4,461
0
75,034
W
5,005
994
0
1,119
10,355
7,936
402
2,963
7,294
24,474
0
W
6,010
1,164
0
540
4,331
1,092
225
2,218
1,773
42,522
406
W
8,614
6,101
0
5,912
10,709
4,261
228
980
9,563
0
67,424
L
Pele
2,938
733
0
1,325
12,011
3,756
0
1,146
10,865
0
38,737
W
Ah Muzen Cab
xbxtteryx
Ah Muzen Cab
9,888
3,608
0
2,582
8,322
2,783
1,505
1,797
6,470
0
67,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
44,618
403
Minions Killed
456
0
Camps Cleared
0
1,350,134
Distance Traveled
1,409,734
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,371
425
20
1
0
267,883
0
L
Poseidon
7,535
502
93
6
0
281,562
0
L
Jormungandr
7,953
530
124
8
0
261,213
0
L
Charybdis
6,731
449
90
6
0
249,187
0
W
Danzaburou
10,117
674
135
9
0
223,328
0
W
Charon
8,098
540
19
1
0
267,229
0
W
Zeus
9,166
611
86
6
0
289,357
0
W
Arachne
8,800
587
99
7
0
345,409
0
L
Pele
6,006
400
76
5
0
290,289
3
W
Ah Muzen Cab
8,437
562
117
8
0
284,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role