Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CptMeliodas 7DS
Scylla
Level 157
God Stats
13W - 13L
1,535 SR
Queue Stats
476W - 495L
1,480 Elo+
Party 2
Tyr
Tyr
Logan2992
Tyr
Level 124
God Stats
3W - 6L
1,323 SR
Queue Stats
213W - 224L
1,475 Elo+
Solo
Charybdis
Charybdis
PriorMagician96
Charybdis
Level 361
God Stats
12W - 18L
1,388 SR
Queue Stats
1,920W - 1,965L
1,592 Elo+
Solo
Atlas
Atlas
boogzbaby45_ttv
Atlas
Level 141
God Stats
19W - 10L
1,581 SR
Queue Stats
541W - 508L
1,516 Elo+
Solo
Team Averages
Level 188
1,465 SR
1,513 Elo+

VS

Team Averages
Level 152
1,470 SR
1,553 Elo+
Ares
Ares
AfederalistH
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,505 Elo+
Solo
Hercules
Hercules
Fade Divine
Hercules
Level 164
God Stats
4W - 3L
1,555 SR
Queue Stats
165W - 164L
1,580 Elo+
Party 1
Charybdis
Charybdis
KmonTimmon
Charybdis
Level 172
God Stats
1W - 2L
1,150 SR
Queue Stats
84W - 80L
1,566 Elo+
Party 1
Nox
Nox
SogeKingUssop12
Nox
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,604 Elo+
Party 1
Scylla
Scylla
TGG xXAceXx
Scylla
Level 157
God Stats
6W - 2L
1,647 SR
Queue Stats
157W - 146L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 6 / 4
7,187
653
3,311
12,355
12,792
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 4 / 4
7,960
724
7,778
6,768
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 3
7,715
701
5,978
8,985
9,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
PriorMagician96
Charybdis
14
3 / 3 / 1
7,958
723
8,431
7,983
3,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 3
7,093
645
10,416
8,618
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 16
8,102
737
2,886
10,004
11,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hercules
Fade Divine
Hercules
16
4 / 0 / 15
8,969
815
11,432
20,362
15,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
KmonTimmon
Charybdis
15
4 / 1 / 12
8,744
795
10,483
5,849
2,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 13
8,623
784
6,164
5,322
2,469
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
16
8 / 2 / 10
9,746
886
10,410
5,252
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
5
Kills
20
20
Deaths
6
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
4
0.33
W
1
2
16
4.5
L
1
4
4
0.75
W
Hercules
Fade Divine
Hercules
4
0
15
11.5
W
Charybdis
KmonTimmon
Charybdis
4
1
12
10
L
1
4
3
0.63
L
Charybdis
PriorMagician96
Charybdis
3
3
1
1.17
W
3
1
13
9.5
W
Scylla
8
2
10
6.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
41,375
44,709
Taken
46,789
35,255
Mitigated
33,751
9,582
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,311
216
432
1,354
12,355
12,792
0
4,411
7,718
7,993
0
W
2,886
29
0
0
10,004
11,242
94
3,881
5,733
3,740
279
L
7,778
203
1,037
733
6,768
2,391
0
3,588
3,054
25,031
0
W
Hercules
Fade Divine
Hercules
11,432
2,148
3,920
14,210
20,362
15,247
37
9,346
10,499
0
19,663
W
Charybdis
KmonTimmon
Charybdis
10,483
6,706
0
1,424
5,849
2,546
2,864
2,706
2,927
0
24,892
L
5,978
294
518
595
8,985
9,655
0
3,948
4,815
0
9,365
L
Charybdis
PriorMagician96
Charybdis
8,431
1,784
1,478
2,840
7,983
3,130
0
3,100
4,768
0
17,603
W
6,164
252
0
1,666
5,322
2,469
226
1,640
3,528
11,118
150
W
Scylla
10,410
1,052
1,427
1,090
5,252
2,247
75
2,431
2,597
32,095
0
L
10,416
3,696
133
462
8,618
7,287
0
3,409
5,041
20,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
44,184
110
Minions Killed
122
0
Camps Cleared
0
951,578
Distance Traveled
972,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,187
653
6
1
0
194,833
0
W
Ares
8,102
737
3
0
0
195,709
0
L
Scylla
7,960
724
45
4
0
183,278
0
W
Hercules
8,969
815
14
1
0
216,807
0
W
Charybdis
8,744
795
32
3
0
174,201
0
L
Tyr
7,715
701
6
1
0
201,715
0
L
Charybdis
7,958
723
23
2
0
179,139
0
W
Nox
8,623
784
15
1
0
201,730
0
W
Scylla
9,746
886
58
5
0
183,715
0
L
Atlas
7,093
645
30
3
0
192,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role