Player Matchup

Janus
Janus
Camerrrron6
Janus
Level 16
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 9L
1,304 Elo+
Solo
Hercules
Hercules
Cassh intown
Hercules
Level 168
God Stats
0W - 1L
1,236 SR
Queue Stats
85W - 110L
1,425 Elo+
Solo
Thanatos
Thanatos
Shaimous
Thanatos
Level 132
God Stats
0W - 2L
1,359 SR
Queue Stats
27W - 30L
1,470 Elo+
Solo
Hun Batz
Hun Batz
brickwalljones
Hun Batz
Level 133
God Stats
1W - 1L
1,708 SR
Queue Stats
160W - 183L
1,477 Elo+
Solo
Athena
Athena
tigre_salvaje984
Athena
Level 119
God Stats
11W - 9L
1,566 SR
Queue Stats
676W - 684L
1,399 Elo+
Solo
Team Averages
Level 114
1,514 SR
1,415 Elo+

VS

Team Averages
Level 112
1,629 SR
1,448 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BTGAMlNG
Khepri
Level 158
God Stats
6W - 2L
1,564 SR
Queue Stats
257W - 279L
1,510 Elo+
Solo
Neith
Neith
Lilhigante
Neith
Level 69
God Stats
6W - 1L
1,772 SR
Queue Stats
230W - 233L
1,454 Elo+
Party 1
Chiron
Chiron
bilito13sm
Chiron
Level 157
God Stats
6W - 1L
1,812 SR
Queue Stats
235W - 261L
1,420 Elo+
Solo
Vulcan
Vulcan
elmatprras01
Vulcan
Level 18
God Stats
1W - 0L
1,495 SR
Queue Stats
19W - 45L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
6,899
690
7,929
7,619
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Cassh intown
Hercules
13
1 / 6 / 2
6,747
675
5,275
16,984
12,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Shaimous
Thanatos
13
3 / 4 / 2
7,628
763
6,219
8,127
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
12
1 / 4 / 1
6,583
658
3,265
7,797
3,129
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 3 / 4
7,943
794
6,364
19,702
14,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
6 / 1 / 10
9,189
919
9,876
7,446
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
BTGAMlNG
Khepri
14
0 / 2 / 11
8,768
877
3,721
12,969
14,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
15
3 / 1 / 14
8,994
899
13,204
6,555
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
bilito13sm
Chiron
17
13 / 1 / 7
10,738
1,074
15,836
9,317
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
2 / 1 / 13
8,822
882
11,588
4,469
1,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
6
Kills
24
24
Deaths
6
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
10
11
W
Khepri
BTGAMlNG
Khepri
0
2
11
2.75
L
0
7
3
0.21
L
Hercules
Cassh intown
Hercules
1
6
2
0.33
W
Neith
3
1
14
10
L
Thanatos
Shaimous
Thanatos
3
4
2
1
W
Chiron
bilito13sm
Chiron
13
1
7
16.5
L
Hun Batz
1
4
1
0.38
W
Vulcan
2
1
13
8.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,052
Damage
54,225
60,229
Taken
40,756
35,137
Mitigated
27,087
20,203
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,876
577
662
624
7,446
3,160
210
1,973
5,473
0
15,604
W
Khepri
BTGAMlNG
Khepri
3,721
358
911
1,673
12,969
14,710
136
4,488
8,481
9,042
1,070
L
7,929
122
0
0
7,619
2,048
0
1,248
6,371
21,511
209
L
Hercules
Cassh intown
Hercules
5,275
1,358
402
4,749
16,984
12,895
0
4,323
12,661
0
13,369
W
Neith
13,204
3,765
923
1,869
6,555
2,832
1,459
2,374
4,181
0
24,503
L
Thanatos
Shaimous
Thanatos
6,219
844
642
3,521
8,127
2,452
0
1,816
6,311
0
10,573
W
Chiron
bilito13sm
Chiron
15,836
5,516
2,432
3,023
9,317
4,421
2,419
3,058
6,259
0
28,860
L
Hun Batz
3,265
124
19
2,192
7,797
3,129
0
1,515
6,282
0
9,956
W
Vulcan
11,588
476
1,056
639
4,469
1,964
359
2,379
2,090
27,010
0
L
6,364
1,429
582
8,096
19,702
14,613
0
6,128
13,574
14,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
46,511
86
Minions Killed
122
0
Camps Cleared
0
861,337
Distance Traveled
1,058,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,189
919
17
2
0
247,205
0
W
Khepri
8,768
877
7
1
0
217,982
0
L
Janus
6,899
690
32
3
0
163,574
0
L
Hercules
6,747
675
13
1
0
182,284
0
W
Neith
8,994
899
30
3
0
207,459
0
L
Thanatos
7,628
763
12
1
0
190,499
0
W
Chiron
10,738
1,074
43
4
0
198,306
0
L
Hun Batz
6,583
658
11
1
0
113,986
0
W
Vulcan
8,822
882
25
3
0
187,811
0
L
Athena
7,943
794
18
2
0
210,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role