Player Matchup

The Morrigan
The Morrigan
Flyndak
The Morrigan
Level 123
God Stats
2W - 5L
1,480 SR
Queue Stats
133W - 105L
1,572 Elo+
Solo
Olorun
Olorun
Masterpro02
Olorun
Level 143
God Stats
2W - 5L
1,466 SR
Queue Stats
152W - 168L
1,423 Elo+
Solo
Arachne
Arachne
Nangaki
Arachne
Level 109
God Stats
3W - 3L
1,577 SR
Queue Stats
127W - 145L
1,457 Elo+
Solo
Chaac
Chaac
Reap_EqUinox
Chaac
Level 128
God Stats
27W - 24L
1,600 SR
Queue Stats
250W - 236L
1,486 Elo+
Solo
Artio
Artio
XxTheFearLordxX
Artio
Level 139
God Stats
50W - 50L
1,569 SR
Queue Stats
263W - 256L
1,498 Elo+
Solo
Team Averages
Level 128
1,538 SR
1,487 Elo+

VS

Team Averages
Level 113
1,506 SR
1,515 Elo+
Neith
Neith
BEBOSOLDIER011
Neith
Level 104
God Stats
3W - 5L
1,465 SR
Queue Stats
93W - 84L
1,510 Elo+
Party 1
Poseidon
Poseidon
MoneyyMakinMooK
Poseidon
Level 102
God Stats
21W - 26L
1,545 SR
Queue Stats
100W - 88L
1,534 Elo+
Solo
Bakasura
Bakasura
PaVeL_aWeSoMe
Bakasura
Level 169
God Stats
6W - 11L
1,317 SR
Queue Stats
137W - 128L
1,523 Elo+
Solo
Anubis
Anubis
jorgeiluminatis
Anubis
Level 128
God Stats
6W - 4L
1,534 SR
Queue Stats
142W - 133L
1,487 Elo+
Party 1
Ymir
Ymir
kflexdagoat
Ymir
Level 63
God Stats
39W - 22L
1,666 SR
Queue Stats
70W - 55L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Flyndak
The Morrigan
11
0 / 5 / 2
6,189
476
4,164
6,320
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
12
1 / 6 / 1
7,082
545
5,152
9,754
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Nangaki
Arachne
11
2 / 4 / 1
6,359
489
3,550
10,666
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 4 / 1
6,925
533
8,881
11,018
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 2
6,822
525
6,256
13,650
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,315
640
6,473
6,381
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
16
4 / 2 / 4
8,735
672
7,162
8,002
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
PaVeL_aWeSoMe
Bakasura
15
4 / 1 / 2
8,901
685
6,516
14,211
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 1 / 4
8,746
673
11,350
6,155
2,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 2 / 8
7,043
542
4,157
10,102
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
21
21
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
The Morrigan
Flyndak
The Morrigan
0
5
2
0.2
L
Olorun
1
6
1
0.25
W
Poseidon
4
2
4
3
L
Arachne
Nangaki
Arachne
2
4
1
0.63
W
Bakasura
PaVeL_aWeSoMe
Bakasura
4
1
2
5
L
2
4
1
0.63
L
2
2
2
1.5
W
8
1
4
10
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
35,658
51,408
Taken
44,851
24,753
Mitigated
21,387
10,622
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,473
2,163
0
1,989
6,381
2,163
2,816
3,982
2,399
0
55,331
L
The Morrigan
Flyndak
The Morrigan
4,164
505
0
743
6,320
1,552
0
5,116
1,054
34,015
542
L
Olorun
5,152
2,398
60
1,499
9,754
3,369
934
1,552
8,048
58,043
0
W
Poseidon
7,162
1,087
0
2,352
8,002
2,609
750
2,581
5,273
76,129
3,373
L
Arachne
Nangaki
Arachne
3,550
2,863
0
857
10,666
3,812
63
4,840
5,520
0
38,187
W
Bakasura
PaVeL_aWeSoMe
Bakasura
6,516
4,081
0
9,425
14,211
10,203
1,775
772
13,439
0
37,363
L
8,881
915
0
2,983
11,018
5,889
0
2,113
7,234
0
46,137
L
6,256
1,011
357
4,123
13,650
10,131
0
7,462
5,741
15,855
0
W
11,350
487
0
3,812
6,155
2,517
441
3,429
2,602
45,897
0
W
4,157
183
0
1,603
10,102
3,895
813
4,424
5,567
25,141
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,377
Gold Earned
41,740
335
Minions Killed
472
0
Camps Cleared
0
1,231,339
Distance Traveled
1,307,188
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,315
640
97
7
0
243,248
3
L
The Morrigan
6,189
476
72
6
0
254,259
2
L
Olorun
7,082
545
95
7
0
208,017
0
W
Poseidon
8,735
672
125
10
0
267,626
5
L
Arachne
6,359
489
64
5
0
295,880
0
W
Bakasura
8,901
685
114
9
0
263,129
2
L
Chaac
6,925
533
85
7
0
196,402
4
L
Artio
6,822
525
19
1
0
276,781
0
W
Anubis
8,746
673
86
7
0
263,663
3
W
Ymir
7,043
542
50
4
0
269,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role