Player Matchup

Hou Yi
Hou Yi
DrPepperFiend
Hou Yi
Level 135
God Stats
1W - 2L
1,743 SR
Queue Stats
122W - 132L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
ForgetNick
Jormungandr
Level 159
God Stats
2W - 0L
1,490 SR
Queue Stats
103W - 84L
1,608 Elo+
Party 1
Aphrodite
Aphrodite
GockGuzzler
Aphrodite
Level 150
God Stats
1W - 0L
1,680 SR
Queue Stats
31W - 19L
1,629 Elo+
Party 1
Medusa
Medusa
PasenHentai
Medusa
Level 127
God Stats
7W - 4L
1,591 SR
Queue Stats
345W - 355L
1,534 Elo+
Solo
Maui
Maui
RimCleaner
Maui
Level 148
God Stats
1W - 0L
1,570 SR
Queue Stats
19W - 13L
1,616 Elo+
Party 1
Team Averages
Level 144
1,615 SR
1,590 Elo+

VS

Team Averages
Level 135
1,500 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Oddball14
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 231L
1,553 Elo+
Solo
Aphrodite
Aphrodite
X-rayted_Fantasy
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 6
11,764
784
22,608
16,575
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ForgetNick
Jormungandr
16
2 / 1 / 14
10,575
705
16,484
13,777
14,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
GockGuzzler
Aphrodite
17
1 / 0 / 10
10,848
723
3,908
7,449
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
20
3 / 0 / 11
12,309
821
11,432
14,144
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

17
2 / 3 / 11
10,888
726
9,322
15,480
12,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 3 / 3
10,315
688
17,356
12,852
4,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
 
Chronos
19
1 / 5 / 4
9,652
643
10,373
19,338
7,782
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
 
Maui
10
0 / 2 / 4
8,051
537
1,610
6,020
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
Oddball14
Ratatoskr
11
1 / 6 / 3
7,918
528
4,692
15,866
5,496
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
15
2 / 3 / 2
9,539
636
3,195
11,269
8,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
19
Kills
7
9
Deaths
19
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
3
1.5
L
Chronos
 
Chronos
1
5
4
0.6
L
Maui
 
Maui
0
2
4
1
W
11
5
6
2.8
W
Jormungandr
ForgetNick
Jormungandr
2
1
14
9
W
Aphrodite
GockGuzzler
Aphrodite
1
0
10
6
L
Ratatoskr
Oddball14
Ratatoskr
1
6
3
0.42
W
Medusa
3
0
11
8.5
W
2
3
11
2.5
L
Aphrodite
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,754
Damage
37,226
67,425
Taken
65,345
46,872
Mitigated
31,374
34,585
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,356
5,049
628
1,787
12,852
4,350
0
6,035
6,315
44,944
0
L
Chronos
 
Chronos
10,373
550
352
5,293
19,338
7,782
0
6,849
11,842
26,718
0
L
Maui
 
Maui
1,610
64
0
488
6,020
5,098
0
2,353
3,269
1,735
0
W
22,608
12,221
1,008
2,300
16,575
7,916
1,241
9,861
6,328
0
40,705
W
Jormungandr
ForgetNick
Jormungandr
16,484
1,116
344
2,723
13,777
14,407
113
6,224
7,489
37,104
2,130
W
Aphrodite
GockGuzzler
Aphrodite
3,908
362
16,003
5,968
7,449
4,672
1,164
3,259
4,154
18,806
0
L
Ratatoskr
Oddball14
Ratatoskr
4,692
287
0
0
15,866
5,496
0
6,646
8,538
0
6,224
W
Medusa
11,432
1,357
1,310
4,679
14,144
6,949
4,202
8,173
5,891
0
74,793
W
9,322
1,531
0
250
15,480
12,928
1,122
4,609
10,773
15,360
348
L
Aphrodite
3,195
0
8,648
7,380
11,269
8,648
0
4,507
6,116
17,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,384
Gold Earned
45,475
239
Minions Killed
115
0
Camps Cleared
0
1,340,869
Distance Traveled
938,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,315
688
51
3
0
220,093
0
L
Chronos
9,652
643
41
3
0
253,966
0
L
Maui
8,051
537
1
0
0
99,557
0
W
Hou Yi
11,764
784
32
2
0
241,148
0
W
Jormungandr
10,575
705
31
2
0
254,144
0
W
Aphrodite
10,848
723
41
3
0
278,414
0
L
Ratatoskr
7,918
528
0
0
0
128,118
0
W
Medusa
12,309
821
123
8
0
293,162
0
W
Maui
10,888
726
12
1
0
274,001
0
L
Aphrodite
9,539
636
22
1
0
236,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role