Player Matchup

Artemis
Artemis
BabyfaceJoseph
Artemis
Level 81
God Stats
3W - 1L
1,668 SR
Queue Stats
56W - 87L
1,374 Elo+
Solo
Bellona
Bellona
ChickenCatDogOct
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,403 Elo+
Party 2
King Arthur
King Arthur
Lexinomicon1
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,396 Elo+
Party 2
Kuzenbo
Kuzenbo
Maycon 244rs
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,434 Elo+
Solo
Persephone
Persephone
VisualBag965704
Persephone
Level 127
God Stats
7W - 6L
1,543 SR
Queue Stats
611W - 597L
1,435 Elo+
Solo
Team Averages
Level 74
1,542 SR
1,408 Elo+

VS

Team Averages
Level 113
1,360 SR
1,456 Elo+
Anhur
Anhur
AirMIKE D 256
Anhur
Level 246
God Stats
17W - 13L
1,550 SR
Queue Stats
1,390W - 1,427L
1,381 Elo+
Solo
Ares
Ares
BretimusVIII
Ares
Level 144
God Stats
0W - 2L
1,256 SR
Queue Stats
117W - 117L
1,475 Elo+
Party 1
Artemis
Artemis
Tony_22Lion
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 100L
1,468 Elo+
Solo
Sol
Sol
heymiki
Sol
Level 99
God Stats
1W - 5L
1,221 SR
Queue Stats
204W - 218L
1,493 Elo+
Party 1
Nut
Nut
subsailor
Nut
Level 47
God Stats
1W - 2L
1,273 SR
Queue Stats
61W - 68L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
9,722
884
13,503
7,761
3,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 3 / 8
9,591
872
7,976
13,433
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
Lexinomicon1
King Arthur
14
2 / 5 / 11
8,645
786
8,501
12,724
12,380
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Maycon 244rs
Kuzenbo
13
0 / 4 / 8
8,774
798
4,225
10,937
9,147
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
VisualBag965704
Persephone
18
4 / 1 / 13
10,556
960
19,430
8,291
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
9,676
880
8,075
12,637
9,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
1 / 5 / 10
8,190
745
6,642
15,503
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Tony_22Lion
Artemis
14
5 / 6 / 5
8,494
772
9,808
12,109
6,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
17
4 / 4 / 7
9,263
842
10,141
10,571
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 9
7,667
697
3,200
8,339
6,245
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
56
18
Kills
16
16
Deaths
18
48
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
1
9
9.5
W
6
3
8
3.33
L
1
5
10
1.2
W
6
3
8
3.33
W
King Arthur
Lexinomicon1
King Arthur
2
5
11
1.5
W
Kuzenbo
Maycon 244rs
Kuzenbo
0
4
8
1
L
Artemis
Tony_22Lion
Artemis
5
6
5
1.25
W
Persephone
VisualBag965704
Persephone
4
1
13
10.5
L
Sol
4
4
7
1.88
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,635
Damage
37,866
53,146
Taken
59,159
42,434
Mitigated
41,379
15,977
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,075
2,820
3,825
3,799
12,637
9,173
96
5,498
7,004
0
17,929
W
13,503
5,901
1,000
1,778
7,761
3,164
2,748
3,306
4,455
0
24,494
L
6,642
310
435
3,015
15,503
15,683
0
4,833
10,458
11,632
0
W
7,976
1,811
1,583
4,384
13,433
14,240
42
4,090
9,343
0
15,657
W
King Arthur
Lexinomicon1
King Arthur
8,501
533
858
1,098
12,724
12,380
29
4,032
8,692
0
13,143
W
Kuzenbo
Maycon 244rs
Kuzenbo
4,225
1,120
100
965
10,937
9,147
266
2,395
8,542
7,599
2,127
L
Artemis
Tony_22Lion
Artemis
9,808
4,349
777
1,133
12,109
6,288
0
5,425
6,404
0
17,970
W
Persephone
VisualBag965704
Persephone
19,430
947
376
3,835
8,291
3,503
318
3,092
5,195
45,329
0
L
Sol
10,141
3,169
100
2,681
10,571
3,990
0
5,263
5,180
26,993
0
L
3,200
790
286
796
8,339
6,245
0
1,990
6,316
1,985
11,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,288
Gold Earned
43,290
125
Minions Killed
118
0
Camps Cleared
0
1,007,577
Distance Traveled
861,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,676
880
13
1
0
199,288
0
W
Artemis
9,722
884
25
2
0
156,190
0
L
Ares
8,190
745
6
1
0
198,255
0
W
Bellona
9,591
872
11
1
0
242,171
0
W
King Arthur
8,645
786
10
1
0
213,712
0
W
Kuzenbo
8,774
798
25
2
0
201,440
0
L
Artemis
8,494
772
18
2
0
149,978
0
W
Persephone
10,556
960
54
5
0
194,064
0
L
Sol
9,263
842
44
4
0
185,119
0
L
Nut
7,667
697
37
3
0
128,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role