Player Matchup

Geb
Geb
DarlingTRON
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 94L
1,567 Elo+
Party 2
Heimdallr
Heimdallr
GoldenCache05
Heimdallr
Level 47
God Stats
3W - 0L
1,581 SR
Queue Stats
40W - 40L
1,495 Elo+
Party 3
Yemoja
Yemoja
GoldenKame98
Yemoja
Level 94
God Stats
3W - 0L
1,820 SR
Queue Stats
73W - 56L
1,575 Elo+
Party 3
Discordia
Discordia
Judichop01
Discordia
Level 101
God Stats
3W - 1L
1,725 SR
Queue Stats
72W - 82L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
Rockett1007
Ao Kuang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,503 Elo+
Party 2
Team Averages
Level 78
1,625 SR
1,500 Elo+

VS

Team Averages
Level 123
1,429 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ChompSkiii7
Cu Chulainn
Level 91
God Stats
14W - 13L
1,512 SR
Queue Stats
268W - 325L
1,432 Elo+
Solo
Hel
Hel
JJubbles
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,414 Elo+
Solo
Persephone
Persephone
PinkieKakie
Persephone
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 266L
1,463 Elo+
Party 1
He Bo
He Bo
xXAcidMassXx
He Bo
Level 124
God Stats
0W - 3L
1,133 SR
Queue Stats
164W - 153L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 9
9,248
841
7,253
18,255
15,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
GoldenCache05
Heimdallr
15
2 / 1 / 8
9,222
838
14,541
10,891
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
15
1 / 0 / 6
9,256
841
1,325
7,781
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
Judichop01
Discordia
17
6 / 1 / 5
9,882
898
29,836
7,437
3,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Rockett1007
Ao Kuang
14
2 / 1 / 8
8,742
795
3,900
10,953
7,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 2 / 2
7,383
671
10,549
12,962
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cu Chulainn
ChompSkiii7
Cu Chulainn
14
0 / 3 / 2
7,716
701
12,822
14,000
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 2 / 2
7,505
682
3,794
10,318
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Persephone
PinkieKakie
Persephone
14
0 / 2 / 2
7,784
708
7,247
12,777
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 1
7,635
694
5,420
9,953
5,247
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
11
Kills
4
4
Deaths
11
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
2
0.5
L
Cu Chulainn
ChompSkiii7
Cu Chulainn
0
3
2
0.33
W
0
1
9
4.5
W
Heimdallr
GoldenCache05
Heimdallr
2
1
8
6
W
Yemoja
1
0
6
4
L
1
2
2
1
W
Discordia
Judichop01
Discordia
6
1
5
8.5
L
Persephone
PinkieKakie
Persephone
0
2
2
0.5
W
Ao Kuang
Rockett1007
Ao Kuang
2
1
8
6
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,855
Damage
39,832
55,317
Taken
60,010
37,551
Mitigated
32,356
39,076
Healing
37,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,549
942
1,657
4,376
12,962
4,670
0
9,034
3,699
22,725
0
L
Cu Chulainn
ChompSkiii7
Cu Chulainn
12,822
445
522
3,120
14,000
13,373
0
6,302
7,160
0
25,415
W
7,253
92
3,236
4,000
18,255
15,415
252
7,699
10,234
13,840
0
W
Heimdallr
GoldenCache05
Heimdallr
14,541
2,288
887
2,320
10,891
6,023
2,326
6,537
4,077
0
36,244
W
Yemoja
1,325
331
20,957
4,313
7,781
5,137
631
2,964
4,735
5,095
0
L
3,794
224
17,172
6,516
10,318
4,235
0
8,226
1,929
11,971
0
W
Discordia
Judichop01
Discordia
29,836
216
745
748
7,437
3,099
230
4,321
3,021
47,294
1,854
L
Persephone
PinkieKakie
Persephone
7,247
375
455
2,011
12,777
4,831
0
8,831
3,708
18,602
0
W
Ao Kuang
Rockett1007
Ao Kuang
3,900
894
746
1,124
10,953
7,877
0
5,110
5,568
9,446
253
L
5,420
310
269
1,008
9,953
5,247
0
8,427
1,365
8,481
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
38,023
132
Minions Killed
109
0
Camps Cleared
0
1,123,331
Distance Traveled
1,170,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,383
671
28
3
0
228,314
0
L
Cu Chulainn
7,716
701
19
2
0
268,216
0
W
Geb
9,248
841
9
1
0
244,642
0
W
Heimdallr
9,222
838
48
4
0
199,834
0
W
Yemoja
9,256
841
11
1
0
193,357
0
L
Hel
7,505
682
20
2
0
248,772
0
W
Discordia
9,882
898
60
5
0
248,338
0
L
Persephone
7,784
708
28
3
0
206,636
0
W
Ao Kuang
8,742
795
4
0
0
237,160
0
L
He Bo
7,635
694
14
1
0
218,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role