Player Matchup

Tyr
Tyr
ThorinsBish
Tyr
Level 67
God Stats
4W - 2L
1,595 SR
Queue Stats
52W - 50L
1,484 Elo+
Solo
Chiron
Chiron
WolfitoWG
Chiron
Level 41
God Stats
2W - 13L
1,124 SR
Queue Stats
33W - 52L
1,411 Elo+
Solo
Sobek
Sobek
sergeant00slow
Sobek
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,386 Elo+
Solo
Horus
Horus
sgtcaimo
Horus
Level 107
God Stats
19W - 13L
1,592 SR
Queue Stats
842W - 860L
1,459 Elo+
Solo
Ah Puch
Ah Puch
temp-7819666754
Ah Puch
Level 105
God Stats
6W - 8L
1,347 SR
Queue Stats
208W - 222L
1,430 Elo+
Solo
Team Averages
Level 73
1,432 SR
1,434 Elo+

VS

Team Averages
Level 87
1,517 SR
1,371 Elo+
Ymir
Ymir
Alphakingdre
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
ExpertPants2948
Zhong Kui
Level 81
God Stats
1W - 1L
1,644 SR
Queue Stats
49W - 57L
1,432 Elo+
Solo
Nemesis
Nemesis
Ru8Yz
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Athena
Athena
cookieninja799
Athena
Level 122
God Stats
3W - 6L
1,478 SR
Queue Stats
49W - 50L
1,474 Elo+
Party 1
Artemis
Artemis
una_charly
Artemis
Level 68
God Stats
31W - 33L
1,462 SR
Queue Stats
39W - 43L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 2
9,628
566
17,572
14,156
7,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
WolfitoWG
Chiron
16
2 / 1 / 6
9,412
554
10,243
11,962
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 2 / 4
8,378
493
4,324
11,780
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
sgtcaimo
Horus
15
0 / 0 / 2
8,518
501
6,972
16,940
12,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
4 / 0 / 6
9,992
588
11,872
8,465
3,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,660
451
9,051
11,146
10,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
ExpertPants2948
Zhong Kui
14
0 / 4 / 1
7,855
462
11,694
16,599
11,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
Ru8Yz
Nemesis
10
0 / 6 / 2
6,443
379
3,461
12,843
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 3
7,628
449
5,075
15,932
14,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
una_charly
Artemis
13
3 / 5 / 0
7,942
467
7,082
14,116
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
4
4
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Zhong Kui
ExpertPants2948
Zhong Kui
0
4
1
0.13
L
Nemesis
Ru8Yz
Nemesis
0
6
2
0.17
W
12
1
2
13
W
Chiron
WolfitoWG
Chiron
2
1
6
5
L
1
5
3
0.5
W
3
2
4
2.5
W
Horus
sgtcaimo
Horus
0
0
2
1
W
4
0
6
7
L
Artemis
una_charly
Artemis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,983
Damage
36,363
63,303
Taken
70,636
37,693
Mitigated
46,081
29,533
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,051
1,917
0
3,504
11,146
10,652
0
771
10,375
47,694
480
L
Zhong Kui
ExpertPants2948
Zhong Kui
11,694
754
0
6,108
16,599
11,162
0
5,499
11,100
72,543
694
L
Nemesis
Ru8Yz
Nemesis
3,461
1,777
0
629
12,843
4,821
0
2,208
10,635
0
33,929
W
17,572
1,972
0
3,891
14,156
7,889
0
6,233
7,847
0
63,925
W
Chiron
WolfitoWG
Chiron
10,243
3,997
371
4,177
11,962
4,562
1,832
1,477
10,485
0
82,938
L
5,075
1,782
0
689
15,932
14,937
0
4,667
11,265
20,428
0
W
4,324
543
0
4,750
11,780
9,813
304
2,095
9,685
22,352
2,040
W
Horus
sgtcaimo
Horus
6,972
2,393
300
8,957
16,940
12,242
108
9,578
6,484
0
53,093
W
11,872
536
0
7,087
8,465
3,187
243
5,176
3,289
80,843
0
L
Artemis
una_charly
Artemis
7,082
3,759
282
2,376
14,116
4,509
0
2,739
11,377
0
46,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
37,528
470
Minions Killed
360
0
Camps Cleared
0
1,640,413
Distance Traveled
1,562,257
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,660
451
65
4
0
271,497
0
L
Zhong Kui
7,855
462
121
7
0
301,437
0
L
Nemesis
6,443
379
61
4
0
349,215
0
W
Tyr
9,628
566
85
5
0
389,189
0
W
Chiron
9,412
554
146
9
0
288,732
0
L
Athena
7,628
449
23
1
0
350,270
0
W
Sobek
8,378
493
26
2
0
333,076
2
W
Horus
8,518
501
85
5
0
307,209
0
W
Ah Puch
9,992
588
128
8
0
322,207
0
L
Artemis
7,942
467
90
5
0
289,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role