Player Matchup

Bacchus
Bacchus
Chags01
Bacchus
Level 127
God Stats
6W - 2L
1,566 SR
Queue Stats
326W - 352L
1,424 Elo+
Solo
Awilix
Awilix
DarkHunter4991
Awilix
Level 39
God Stats
1W - 1L
1,259 SR
Queue Stats
107W - 122L
1,373 Elo+
Solo
Vulcan
Vulcan
RJSlayyy
Vulcan
Level 86
God Stats
14W - 8L
1,709 SR
Queue Stats
450W - 453L
1,477 Elo+
Solo
Ravana
Ravana
Ryuu-dono
Ravana
Level 51
God Stats
2W - 0L
1,671 SR
Queue Stats
198W - 242L
1,468 Elo+
Solo
Thoth
Thoth
xICHUZZIx
Thoth
Level 120
God Stats
1W - 0L
1,347 SR
Queue Stats
86W - 87L
1,372 Elo+
Solo
Team Averages
Level 85
1,510 SR
1,423 Elo+

VS

Team Averages
Level 57
1,531 SR
1,420 Elo+
Athena
Athena
ConFLORES_tv
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,229 Elo+
Solo
Charybdis
Charybdis
MY1stAccountBand
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThirdSmiteAcct
Kumbhakarna
Level 29
God Stats
3W - 2L
1,703 SR
Queue Stats
235W - 258L
1,498 Elo+
Solo
Tyr
Tyr
covagames
Tyr
Level 114
God Stats
0W - 3L
1,454 SR
Queue Stats
260W - 247L
1,542 Elo+
Solo
Agni
Agni
dacra7
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chags01
Bacchus
14
1 / 2 / 7
7,947
795
4,363
10,139
9,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 6
7,302
730
6,373
7,262
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
RJSlayyy
Vulcan
15
5 / 4 / 3
8,778
878
7,955
6,041
2,340
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
Ryuu-dono
Ravana
14
1 / 3 / 6
8,104
810
5,504
9,301
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
xICHUZZIx
Thoth
15
4 / 1 / 4
8,851
885
4,493
5,048
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 7 / 3
7,319
732
3,460
15,509
11,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Charybdis
1
0 / 0 / 0
2,494
249
0
0
0
Kumbhakarna
ThirdSmiteAcct
Kumbhakarna
5
0 / 0 / 0
5,494
549
0
0
0
18
4 / 3 / 5
9,238
924
10,746
11,518
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
dacra7
Agni
18
5 / 2 / 1
8,198
820
8,891
5,734
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
12
Kills
10
13
Deaths
12
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chags01
Bacchus
1
2
7
2.25
L
Athena
1
7
3
0.36
W
1
3
6
1.33
L
Charybdis
0
0
0
0
W
Vulcan
RJSlayyy
Vulcan
5
4
3
1.63
W
Ravana
Ryuu-dono
Ravana
1
3
6
1.33
L
Kumbhakarna
ThirdSmiteAcct
Kumbhakarna
0
0
0
0
L
4
3
5
2.17
L
Agni
dacra7
Agni
5
2
1
2.75
W
Thoth
xICHUZZIx
Thoth
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
23,097
37,791
Taken
32,761
21,882
Mitigated
25,322
12,365
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chags01
Bacchus
4,363
189
869
4,076
10,139
9,265
162
2,879
7,104
10,623
0
L
Athena
3,460
1,693
1,739
1,757
15,509
11,921
19
7,976
7,533
6,312
0
W
6,373
2,600
276
154
7,262
2,512
0
2,991
4,070
0
7,820
L
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
RJSlayyy
Vulcan
7,955
814
0
261
6,041
2,340
636
2,193
3,639
23,570
143
W
Ravana
Ryuu-dono
Ravana
5,504
562
984
2,052
9,301
6,017
50
1,823
7,210
0
14,078
L
Kumbhakarna
ThirdSmiteAcct
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
10,746
755
283
3,776
11,518
11,076
0
4,753
6,765
0
23,759
L
Agni
dacra7
Agni
8,891
476
0
186
5,734
2,325
0
3,989
1,745
27,534
0
W
Thoth
xICHUZZIx
Thoth
4,493
195
1,448
2,245
5,048
1,748
575
2,465
2,546
14,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
32,743
100
Minions Killed
79
0
Camps Cleared
0
907,752
Distance Traveled
573,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,947
795
10
1
0
198,636
0
L
Athena
7,319
732
8
1
0
143,341
0
W
Awilix
7,302
730
3
0
0
179,289
0
L
Charybdis
2,494
249
0
0
0
0
0
W
Vulcan
8,778
878
36
4
0
168,936
0
W
Ravana
8,104
810
24
2
0
204,557
0
L
Kumbhakarna
5,494
549
0
0
0
0
0
L
Tyr
9,238
924
23
2
0
223,785
0
L
Agni
8,198
820
48
5
0
206,607
0
W
Thoth
8,851
885
27
3
0
156,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role