Player Matchup

Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FST_migasdaniel
Anubis
Level 63
God Stats
11W - 10L
1,493 SR
Queue Stats
80W - 103L
1,427 Elo+
Party 2
Hun Batz
Hun Batz
NaveSilva
Hun Batz
Level 156
God Stats
5W - 3L
1,474 SR
Queue Stats
362W - 396L
1,488 Elo+
Party 2
Bacchus
Bacchus
finnrd
Bacchus
Level 122
God Stats
18W - 12L
1,554 SR
Queue Stats
220W - 252L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
lollollo
Jing Wei
Level 127
God Stats
15W - 15L
1,540 SR
Queue Stats
101W - 94L
1,514 Elo+
Solo
Team Averages
Level 119
1,512 SR
1,472 Elo+

VS

Team Averages
Level 80
1,508 SR
1,458 Elo+
Arachne
Arachne
GenetiK Rage
Arachne
Level 125
God Stats
373W - 293L
1,565 SR
Queue Stats
1,210W - 1,198L
1,482 Elo+
Solo
Jing Wei
Jing Wei
TeMatoUnaDOSTADA
Jing Wei
Level 78
God Stats
1W - 1L
1,718 SR
Queue Stats
32W - 37L
1,412 Elo+
Party 1
Loki
Loki
ThunderCaffo
Loki
Level 122
God Stats
4W - 3L
1,463 SR
Queue Stats
236W - 227L
1,455 Elo+
Solo
Raijin
Raijin
harfer123
Raijin
Level 67
God Stats
0W - 1L
1,284 SR
Queue Stats
30W - 25L
1,635 Elo+
Solo
Athena
Athena
soygay121
Athena
Level 8
God Stats
1W - 4L
1,510 SR
Queue Stats
2W - 5L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 0 / 1
3,483
697
1,113
3,852
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,011
602
610
3,007
1,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
NaveSilva
Hun Batz
6
2 / 1 / 0
4,044
809
985
2,574
576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
finnrd
Bacchus
6
3 / 0 / 0
4,170
834
2,187
3,008
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
lollollo
Jing Wei
5
0 / 0 / 3
3,530
706
1,630
1,045
222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GenetiK Rage
Arachne
6
2 / 0 / 0
3,729
746
1,460
3,394
942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
0 / 2 / 0
3,090
618
399
2,836
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 2 / 0
2,710
542
660
1,563
277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
harfer123
Raijin
7
1 / 0 / 2
4,047
809
2,512
2,190
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
soygay121
Athena
5
0 / 1 / 0
3,034
607
630
3,929
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
0
1
0.5
W
0
2
0
0
L
Arachne
GenetiK Rage
Arachne
2
0
0
2
W
Hun Batz
NaveSilva
Hun Batz
2
1
0
2
L
0
2
0
0
L
0
2
0
0
W
Bacchus
finnrd
Bacchus
3
0
0
3
L
Raijin
harfer123
Raijin
1
0
2
2
W
Jing Wei
lollollo
Jing Wei
0
0
3
1.5
L
Athena
soygay121
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,525
Damage
5,661
13,486
Taken
13,912
4,256
Mitigated
5,388
4,605
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,113
664
0
1,831
3,852
841
0
428
3,424
0
15,891
W
610
49
0
256
3,007
1,042
0
1,973
1,034
8,121
0
L
Arachne
GenetiK Rage
Arachne
1,460
1,044
0
972
3,394
942
0
103
3,291
0
17,651
W
Hun Batz
NaveSilva
Hun Batz
985
333
0
750
2,574
576
0
111
2,463
0
13,771
L
399
336
72
390
2,836
678
0
1,094
1,742
0
14,189
L
660
113
0
125
1,563
277
0
0
1,563
0
4,807
W
Bacchus
finnrd
Bacchus
2,187
239
75
1,324
3,008
1,575
22
233
2,775
8,828
0
L
Raijin
harfer123
Raijin
2,512
274
0
1,294
2,190
436
0
507
1,683
21,075
480
W
Jing Wei
lollollo
Jing Wei
1,630
945
0
369
1,045
222
0
306
739
0
17,543
L
Athena
soygay121
Athena
630
257
0
334
3,929
3,055
0
1,093
2,836
3,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,238
Gold Earned
16,610
119
Minions Killed
105
0
Camps Cleared
0
564,194
Distance Traveled
507,328
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,483
697
39
8
0
134,375
0
W
Anubis
3,011
602
16
3
0
117,403
0
L
Arachne
3,729
746
36
7
0
127,709
0
W
Hun Batz
4,044
809
28
6
0
104,576
0
L
Jing Wei
3,090
618
17
3
0
116,438
0
L
Loki
2,710
542
5
1
0
51,952
0
W
Bacchus
4,170
834
9
2
0
106,243
2
L
Raijin
4,047
809
37
7
0
95,150
0
W
Jing Wei
3,530
706
27
5
0
101,597
0
L
Athena
3,034
607
10
2
0
116,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role