Player Matchup

Neith
Neith
LadyFoust
Neith
Level 153
God Stats
222W - 211L
1,513 SR
Queue Stats
398W - 396L
1,470 Elo+
Party 1
Janus
Janus
ReneeJR
Janus
Level 89
God Stats
16W - 12L
1,588 SR
Queue Stats
164W - 143L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
SR CHIDOTE
Gilgamesh
Level 106
God Stats
68W - 59L
1,549 SR
Queue Stats
195W - 193L
1,525 Elo+
Solo
Freya
Freya
SirFoust
Freya
Level 158
God Stats
9W - 6L
1,557 SR
Queue Stats
392W - 390L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
i zoroark 100
Cthulhu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,488 Elo+
Solo
Team Averages
Level 124
1,542 SR
1,500 Elo+

VS

Team Averages
Level 162
1,399 SR
1,471 Elo+
Izanami
Izanami
CraiGrenadier369
Izanami
Level 128
God Stats
20W - 30L
1,452 SR
Queue Stats
319W - 314L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Fenixevilangel
Gilgamesh
Level 147
God Stats
1W - 3L
1,277 SR
Queue Stats
179W - 186L
1,463 Elo+
Solo
Ne Zha
Ne Zha
MegaMcChorizo
Ne Zha
Level 128
God Stats
0W - 1L
1,276 SR
Queue Stats
325W - 314L
1,550 Elo+
Solo
Nu Wa
Nu Wa
acidbur37
Nu Wa
Level 209
God Stats
85W - 63L
1,574 SR
Queue Stats
370W - 397L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
brightgamer
Sylvanus
Level 200
God Stats
9W - 16L
1,417 SR
Queue Stats
309W - 325L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LadyFoust
Neith
10
3 / 1 / 1
5,059
723
4,114
4,051
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
ReneeJR
Janus
9
2 / 0 / 1
5,038
720
1,570
3,185
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SR CHIDOTE
Gilgamesh
10
3 / 0 / 0
5,659
808
3,754
4,620
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Freya
SirFoust
Freya
8
1 / 0 / 3
4,324
618
1,106
4,441
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
1
0 / 0 / 0
1,317
188
0
184
52

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,345
621
1,303
3,630
981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Fenixevilangel
Gilgamesh
3
0 / 2 / 0
3,062
437
627
2,563
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
3,739
534
897
5,846
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
acidbur37
Nu Wa
7
0 / 2 / 1
3,806
544
2,742
4,135
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
brightgamer
Sylvanus
7
1 / 2 / 0
4,195
599
1,821
5,279
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
1
1
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Gilgamesh
Fenixevilangel
Gilgamesh
0
2
0
0
W
Neith
LadyFoust
Neith
3
1
1
3.5
L
0
2
0
0
W
Janus
ReneeJR
Janus
2
0
1
2.5
W
Gilgamesh
SR CHIDOTE
Gilgamesh
3
0
0
3
W
Freya
SirFoust
Freya
1
0
3
2.5
L
Nu Wa
acidbur37
Nu Wa
0
2
1
0.25
L
Sylvanus
brightgamer
Sylvanus
1
2
0
0.5
W
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,544
Damage
7,390
16,481
Taken
21,453
4,919
Mitigated
6,907
4,711
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,303
678
0
1,128
3,630
981
0
242
3,388
0
24,740
L
Gilgamesh
Fenixevilangel
Gilgamesh
627
150
0
479
2,563
899
0
0
2,563
0
5,741
W
Neith
LadyFoust
Neith
4,114
1,104
0
1,260
4,051
1,066
0
727
3,324
0
32,572
L
897
301
0
1,170
5,846
1,798
0
670
5,176
0
23,057
W
Janus
ReneeJR
Janus
1,570
253
0
1,350
3,185
717
0
2,023
1,162
27,796
665
W
Gilgamesh
SR CHIDOTE
Gilgamesh
3,754
1,362
0
974
4,620
1,627
0
1,077
3,543
0
35,042
W
Freya
SirFoust
Freya
1,106
544
0
1,127
4,441
1,457
0
386
4,055
21,704
0
L
Nu Wa
acidbur37
Nu Wa
2,742
847
0
1,604
4,135
982
0
1,508
2,501
18,898
0
L
Sylvanus
brightgamer
Sylvanus
1,821
553
408
1,893
5,279
2,247
16
42
5,237
15,799
5,736
W
Cthulhu
0
0
0
0
184
52
0
184
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,397
Gold Earned
19,147
232
Minions Killed
165
0
Camps Cleared
0
550,010
Distance Traveled
580,443
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,345
621
47
7
0
111,115
0
L
Gilgamesh
3,062
437
8
1
0
40,998
0
W
Neith
5,059
723
60
9
0
134,983
2
L
Ne Zha
3,739
534
42
6
0
166,360
0
W
Janus
5,038
720
68
10
0
137,853
2
W
Gilgamesh
5,659
808
64
9
0
150,619
0
W
Freya
4,324
618
40
6
0
126,555
0
L
Nu Wa
3,806
544
24
3
0
140,430
2
L
Sylvanus
4,195
599
44
6
0
121,540
0
W
Cthulhu
1,317
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role