Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HurtHunnidBands
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,430 Elo+
Solo
Discordia
Discordia
TheMARTINIKID
Discordia
Level 204
God Stats
15W - 13L
1,593 SR
Queue Stats
278W - 268L
1,513 Elo+
Solo
Thanatos
Thanatos
tiittimon
Thanatos
Level 126
God Stats
1W - 6L
1,322 SR
Queue Stats
289W - 274L
1,496 Elo+
Solo
Chiron
Chiron
yametekudasai69
Chiron
Level 151
God Stats
5W - 8L
1,511 SR
Queue Stats
221W - 205L
1,482 Elo+
Solo
Team Averages
Level 150
1,485 SR
1,484 Elo+

VS

Team Averages
Level 149
1,610 SR
1,577 Elo+
Thanatos
Thanatos
BBGUN007
Thanatos
Level 153
God Stats
30W - 15L
1,671 SR
Queue Stats
753W - 424L
1,681 Elo+
Party 1
Cernunnos
Cernunnos
DreamDemonYT
Cernunnos
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 104L
1,642 Elo+
Party 1
Jing Wei
Jing Wei
IICRAKII1
Jing Wei
Level 149
God Stats
10W - 18L
1,383 SR
Queue Stats
494W - 500L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Kushpowers
Cthulhu
Level 119
God Stats
19W - 12L
1,601 SR
Queue Stats
116W - 130L
1,415 Elo+
Solo
Guan Yu
Guan Yu
TheNoLifeGamer
Guan Yu
Level 159
God Stats
6W - 1L
1,896 SR
Queue Stats
209W - 79L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 1 / 1
7,937
529
3,715
8,759
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
10
1 / 4 / 3
6,960
464
2,653
11,181
8,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
TheMARTINIKID
Discordia
15
3 / 6 / 1
8,677
578
7,553
11,876
7,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
tiittimon
Thanatos
12
2 / 6 / 1
7,335
489
3,979
12,165
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
8 / 3 / 3
9,733
649
17,122
13,064
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BBGUN007
Thanatos
18
12 / 2 / 6
10,362
691
12,964
13,907
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
DreamDemonYT
Cernunnos
16
5 / 3 / 7
9,349
623
9,398
11,766
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jing Wei
IICRAKII1
Jing Wei
13
1 / 7 / 4
7,687
512
4,332
11,045
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kushpowers
Cthulhu
13
2 / 2 / 4
7,700
513
8,160
13,217
8,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 6
9,468
631
6,432
8,892
9,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
14
Kills
20
20
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
W
Thanatos
BBGUN007
Thanatos
12
2
6
7.5
W
Cernunnos
DreamDemonYT
Cernunnos
5
3
7
2.83
L
Sylvanus
1
4
3
0.63
W
Jing Wei
IICRAKII1
Jing Wei
1
7
4
0.43
W
Cthulhu
Kushpowers
Cthulhu
2
2
4
2
L
Discordia
TheMARTINIKID
Discordia
3
6
1
0.58
W
0
0
6
3
L
Thanatos
tiittimon
Thanatos
2
6
1
0.42
L
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,022
Damage
41,286
57,045
Taken
58,827
30,343
Mitigated
29,644
18,928
Healing
26,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,715
619
0
1,600
8,759
6,041
0
798
7,883
15,738
41,089
W
Thanatos
BBGUN007
Thanatos
12,964
4,408
0
14,126
13,907
5,314
0
3,006
10,865
0
72,668
W
Cernunnos
DreamDemonYT
Cernunnos
9,398
5,684
0
4,347
11,766
3,717
271
4,104
7,626
0
65,810
L
Sylvanus
2,653
1,137
1,674
2,530
11,181
8,099
81
2,861
7,766
11,905
0
W
Jing Wei
IICRAKII1
Jing Wei
4,332
3,243
0
2,326
11,045
2,835
0
1,087
9,958
0
48,167
W
Cthulhu
Kushpowers
Cthulhu
8,160
318
76
2,583
13,217
8,685
64
1,599
11,582
38,581
266
L
Discordia
TheMARTINIKID
Discordia
7,553
113
0
3,040
11,876
7,578
78
155
11,681
58,727
1,325
W
6,432
1,134
556
2,545
8,892
9,093
0
1,336
7,033
0
70,994
L
Thanatos
tiittimon
Thanatos
3,979
929
0
5,601
12,165
4,230
0
177
11,942
0
45,134
L
17,122
8,001
77
4,406
13,064
4,395
1,229
2,767
9,879
0
88,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
44,566
442
Minions Killed
515
0
Camps Cleared
0
1,282,640
Distance Traveled
1,590,972
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,937
529
115
8
0
277,183
0
W
Thanatos
10,362
691
108
7
0
359,352
0
W
Cernunnos
9,349
623
117
8
0
290,308
4
L
Sylvanus
6,960
464
21
1
0
178,065
0
W
Jing Wei
7,687
512
77
5
0
310,047
0
W
Cthulhu
7,700
513
85
6
0
301,645
0
L
Discordia
8,677
578
96
6
0
291,707
0
W
Guan Yu
9,468
631
128
9
0
329,620
3
L
Thanatos
7,335
489
73
5
0
263,495
0
L
Chiron
9,733
649
137
9
0
272,190
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role