Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
UICPU
Cupid
Level 65
God Stats
3W - 2L
1,506 SR
Queue Stats
4W - 5L
1,358 Elo+
Party 2
Lancelot
Lancelot
ll-EwoSpawn-ll
Lancelot
Level 101
God Stats
5W - 2L
1,587 SR
Queue Stats
406W - 381L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
xJoKrRx
Kukulkan
Level 149
God Stats
8W - 2L
1,710 SR
Queue Stats
70W - 57L
1,541 Elo+
Party 1
Team Averages
Level 119
1,561 SR
1,479 Elo+

VS

Team Averages
Level 121
1,541 SR
1,473 Elo+
Maui
Maui
Chimichanga92
Maui
Level 156
God Stats
8W - 10L
1,482 SR
Queue Stats
554W - 544L
1,495 Elo+
Solo
Da Ji
Da Ji
FirstBloodorFeed
Da Ji
Level 158
God Stats
0W - 2L
1,508 SR
Queue Stats
33W - 42L
1,437 Elo+
Solo
Mulan
Mulan
Malachiwill1314
Mulan
Level 80
God Stats
1W - 3L
1,441 SR
Queue Stats
141W - 145L
1,441 Elo+
Solo
Nox
Nox
thecomboo
Nox
Level 126
God Stats
5W - 2L
1,773 SR
Queue Stats
171W - 149L
1,549 Elo+
Solo
Ullr
Ullr
zThe-Last-Hunter
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 6
4,009
802
2,268
2,707
1,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
 
Thanatos
5
2 / 2 / 1
3,547
709
680
3,328
1,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
UICPU
Cupid
7
4 / 0 / 1
4,352
870
1,957
1,083
266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
5
1 / 2 / 0
3,445
689
1,879
4,212
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
xJoKrRx
Kukulkan
7
3 / 1 / 0
3,989
798
2,004
2,120
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,827
565
535
2,531
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
3 / 2 / 0
3,848
770
1,166
4,350
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 2
3,878
776
1,533
3,641
1,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,407
681
1,265
2,375
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 2 / 0
2,753
551
772
1,848
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
6
3
W
Thanatos
 
Thanatos
2
2
1
1.25
L
0
2
0
0
L
3
2
0
1.5
L
1
2
2
1
W
Cupid
UICPU
Cupid
4
0
1
4.5
W
Lancelot
1
2
0
0.5
L
0
2
0
0
W
Kukulkan
xJoKrRx
Kukulkan
3
1
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,788
Damage
5,271
13,450
Taken
14,745
4,167
Mitigated
4,968
4,467
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,268
1,163
40
899
2,707
1,106
0
342
2,365
0
9,915
W
Thanatos
 
Thanatos
680
166
0
1,181
3,328
1,036
0
136
3,159
0
12,294
L
535
202
0
572
2,531
1,220
0
0
2,531
3,177
0
L
1,166
147
0
1,754
4,350
854
0
435
3,915
0
11,995
L
1,533
108
0
1,358
3,641
1,927
0
0
3,641
0
15,205
W
Cupid
UICPU
Cupid
1,957
1,443
186
780
1,083
266
0
312
771
0
22,169
W
Lancelot
1,879
602
0
240
4,212
1,201
0
0
4,060
0
12,748
L
1,265
346
0
625
2,375
629
0
1,560
815
14,874
0
W
Kukulkan
xJoKrRx
Kukulkan
2,004
172
0
1,141
2,120
558
0
1,010
1,110
16,192
9
L
772
317
0
200
1,848
338
0
0
1,848
0
5,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,342
Gold Earned
16,713
143
Minions Killed
98
0
Camps Cleared
0
549,369
Distance Traveled
432,134
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,009
802
21
4
0
124,053
2
W
Thanatos
3,547
709
22
4
0
110,496
0
L
Maui
2,827
565
6
1
0
57,365
1
L
Da Ji
3,848
770
25
5
0
114,346
0
L
Mulan
3,878
776
32
6
0
99,021
0
W
Cupid
4,352
870
44
9
0
105,941
0
W
Lancelot
3,445
689
23
5
0
105,348
0
L
Nox
3,407
681
27
5
0
100,166
0
W
Kukulkan
3,989
798
33
7
0
103,531
4
L
Ullr
2,753
551
8
2
0
61,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role