Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Grabesmond
Thanatos
Level 159
God Stats
9W - 2L
1,798 SR
Queue Stats
281W - 274L
1,502 Elo+
Solo
Discordia
Discordia
MagiK Tokes
Discordia
Level 153
God Stats
18W - 7L
1,685 SR
Queue Stats
183W - 180L
1,453 Elo+
Solo
Rama
Rama
MayDay802
Rama
Level 125
God Stats
2W - 3L
1,560 SR
Queue Stats
106W - 100L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
NekoMarcus
Gilgamesh
Level 126
God Stats
1W - 0L
1,186 SR
Queue Stats
39W - 30L
1,520 Elo+
Solo
Team Averages
Level 138
1,546 SR
1,492 Elo+

VS

Team Averages
Level 79
1,482 SR
1,473 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Shαkα
Skadi
Level 144
God Stats
17W - 18L
1,706 SR
Queue Stats
109W - 67L
1,625 Elo+
Solo
Odin
Odin
YolandaRowanda
Odin
Level 89
God Stats
2W - 5L
1,435 SR
Queue Stats
99W - 96L
1,411 Elo+
Party 1
Eset
Eset
yetmo
Eset
Level 48
God Stats
0W - 3L
1,270 SR
Queue Stats
2W - 9L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 1 / 3
3,896
779
2,160
3,997
1,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Grabesmond
Thanatos
8
0 / 0 / 0
3,719
744
518
4,274
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MagiK Tokes
Discordia
6
2 / 1 / 0
3,676
735
1,749
1,721
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
6
1 / 0 / 2
3,699
740
2,958
2,466
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilgamesh
NekoMarcus
Gilgamesh
4
0 / 1 / 0
3,208
642
197
2,177
1,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 0 / 1
3,726
745
1,254
4,319
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
 
Cerberus
5
0 / 2 / 1
3,031
606
1,485
4,574
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Shαkα
Skadi
6
2 / 1 / 0
3,754
751
1,767
1,665
353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
1 / 0 / 0
4,165
833
1,503
3,522
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Eset
yetmo
Eset
1
0 / 0 / 0
1,040
208
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
3
3
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Thanatos
Grabesmond
Thanatos
0
0
0
0
W
Discordia
MagiK Tokes
Discordia
2
1
0
2
W
Rama
1
0
2
2
W
Gilgamesh
NekoMarcus
Gilgamesh
0
1
0
0
L
Skadi
Shαkα
Skadi
2
1
0
2
L
1
0
0
1
L
Eset
yetmo
Eset
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,582
Damage
6,009
14,635
Taken
14,080
5,124
Mitigated
4,290
7,776
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,160
1,311
1,219
2,015
3,997
1,666
0
742
3,104
10,713
861
L
Hun Batz
 
Hun Batz
1,254
526
0
2,074
4,319
1,100
0
895
3,351
0
17,313
L
Cerberus
 
Cerberus
1,485
123
0
1,534
4,574
1,858
0
1,470
3,054
5,880
0
W
Thanatos
Grabesmond
Thanatos
518
60
0
2,841
4,274
1,455
0
128
4,113
0
27,539
W
Discordia
MagiK Tokes
Discordia
1,749
174
0
490
1,721
287
0
91
1,630
16,110
361
W
Rama
2,958
2,571
0
930
2,466
604
0
340
2,126
0
22,962
W
Gilgamesh
NekoMarcus
Gilgamesh
197
0
0
281
2,177
1,112
0
0
2,177
0
7,487
L
Skadi
Shαkα
Skadi
1,767
1,001
0
577
1,665
353
0
503
1,122
0
18,256
L
1,503
315
0
340
3,522
979
0
648
2,746
0
22,036
L
Eset
yetmo
Eset
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,198
Gold Earned
15,716
152
Minions Killed
129
0
Camps Cleared
0
458,065
Distance Traveled
453,130
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,896
779
20
4
0
91,429
0
L
Hun Batz
3,726
745
43
9
0
130,225
2
L
Cerberus
3,031
606
13
3
0
109,116
0
W
Thanatos
3,719
744
49
10
0
106,242
0
W
Discordia
3,676
735
25
5
0
106,177
0
W
Rama
3,699
740
38
8
0
95,860
0
W
Gilgamesh
3,208
642
20
4
0
58,357
0
L
Skadi
3,754
751
37
7
0
110,953
1
L
Odin
4,165
833
36
7
0
102,836
1
L
Eset
1,040
208
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role