Player Matchup

Mulan
Mulan
Codybloom
Mulan
Level 98
God Stats
2W - 0L
1,272 SR
Queue Stats
80W - 67L
1,538 Elo+
Solo
Zeus
Zeus
Orellon
Zeus
Level 158
God Stats
7W - 6L
1,444 SR
Queue Stats
136W - 134L
1,542 Elo+
Solo
Chiron
Chiron
Rex Nihil2339
Chiron
Level 89
God Stats
1W - 1L
1,586 SR
Queue Stats
39W - 33L
1,522 Elo+
Solo
Maui
Maui
humanfreakshow
Maui
Level 175
God Stats
4W - 7L
1,321 SR
Queue Stats
272W - 259L
1,523 Elo+
Solo
Thoth
Thoth
truMota
Thoth
Level 170
God Stats
4W - 4L
1,427 SR
Queue Stats
82W - 91L
1,491 Elo+
Solo
Team Averages
Level 138
1,410 SR
1,523 Elo+

VS

Team Averages
Level 139
1,594 SR
1,495 Elo+
King Arthur
King Arthur
Cmanizzo
King Arthur
Level 178
God Stats
4W - 6L
1,504 SR
Queue Stats
475W - 478L
1,486 Elo+
Solo
Discordia
Discordia
JinxTheDemon
Discordia
Level 133
God Stats
4W - 4L
1,567 SR
Queue Stats
472W - 460L
1,499 Elo+
Party 2
Tiamat
Tiamat
Restpants
Tiamat
Level 124
God Stats
1W - 1L
1,733 SR
Queue Stats
39W - 39L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
Stokleyval
Baba Yaga
Level 102
God Stats
27W - 13L
1,668 SR
Queue Stats
391W - 390L
1,475 Elo+
Party 2
Tyr
Tyr
TricksOnIt
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Codybloom
Mulan
16
9 / 7 / 17
10,904
909
13,716
19,624
17,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
Orellon
Zeus
19
8 / 3 / 16
11,885
990
19,598
8,831
3,244
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 8
9,546
796
6,036
11,838
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 3 / 21
10,355
863
5,975
12,504
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
truMota
Thoth
18
9 / 3 / 13
11,446
954
10,366
9,365
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cmanizzo
King Arthur
5
0 / 1 / 1
6,126
511
375
1,282
1,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
JinxTheDemon
Discordia
14
1 / 9 / 12
8,518
710
12,750
12,699
3,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
Restpants
Tiamat
15
2 / 7 / 14
9,317
776
9,561
12,315
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Stokleyval
Baba Yaga
17
5 / 6 / 8
9,693
808
13,739
14,845
5,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 6 / 7
10,401
867
7,878
17,707
17,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
29
Kills
16
21
Deaths
29
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cmanizzo
King Arthur
0
1
1
0.5
W
Mulan
Codybloom
Mulan
9
7
17
2.5
L
Discordia
JinxTheDemon
Discordia
1
9
12
0.78
W
Zeus
Orellon
Zeus
8
3
16
5.33
L
Tiamat
Restpants
Tiamat
2
7
14
1.29
W
1
5
8
1
L
Baba Yaga
Stokleyval
Baba Yaga
5
6
8
1.5
L
8
6
7
1.92
W
2
3
21
4.17
W
Thoth
truMota
Thoth
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,691
Damage
44,303
62,162
Taken
58,848
33,068
Mitigated
34,606
22,889
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cmanizzo
King Arthur
375
42
73
81
1,282
1,096
0
722
560
0
375
W
Mulan
Codybloom
Mulan
13,716
1,370
1,984
3,679
19,624
17,312
51
9,043
10,394
0
21,250
L
Discordia
JinxTheDemon
Discordia
12,750
283
796
920
12,699
3,818
0
6,178
6,521
23,525
910
W
Zeus
Orellon
Zeus
19,598
609
1,244
645
8,831
3,244
1,356
3,863
4,885
41,987
798
L
Tiamat
Restpants
Tiamat
9,561
785
816
1,909
12,315
6,727
0
5,875
6,440
16,940
470
W
6,036
1,520
1,151
2,299
11,838
4,121
1,471
8,815
2,891
0
22,796
L
Baba Yaga
Stokleyval
Baba Yaga
13,739
1,067
486
3,716
14,845
5,412
0
10,196
4,649
27,216
1,080
L
7,878
730
461
2,929
17,707
17,553
0
12,705
5,002
0
15,725
W
5,975
354
4,048
3,475
12,504
5,484
256
6,525
5,888
11,836
589
W
Thoth
truMota
Thoth
10,366
421
1,621
2,743
9,365
2,907
3,228
6,139
3,193
26,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
44,055
144
Minions Killed
86
0
Camps Cleared
0
1,181,313
Distance Traveled
914,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,126
511
0
0
0
15,143
0
W
Mulan
10,904
909
10
1
0
204,942
0
L
Discordia
8,518
710
19
2
0
213,470
0
W
Zeus
11,885
990
47
4
0
255,217
0
L
Tiamat
9,317
776
15
1
0
215,106
0
W
Chiron
9,546
796
29
2
0
211,993
0
L
Baba Yaga
9,693
808
30
3
0
230,553
0
L
Tyr
10,401
867
22
2
0
240,552
0
W
Maui
10,355
863
22
2
0
261,699
0
W
Thoth
11,446
954
36
3
0
247,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role