Player Matchup

Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold IV
Mastiga
Awilix
Gold IV
Level 150
God Stats
1W - 0L
1,748 SR
Queue Stats
20W - 13L
1,560 MMR
Solo
Cthulhu
Cthulhu
Silver III
inmortela
Cthulhu
Silver III
Level 129
God Stats
3W - 4L
1,320 SR
Queue Stats
193W - 220L
939 MMR
Solo
Sobek
Sobek
Gold II
undeadnoob95
Sobek
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
459W - 462L
1,552 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,514 SR
1,410 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,524 SR
1,340 MMR
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
Embercleave3
Loki
Gold I
Level 251
God Stats
6W - 7L
1,581 SR
Queue Stats
466W - 455L
1,571 MMR
Solo
Fenrir
Fenrir
Silver IV
GHETHOWOLF
Fenrir
Silver IV
Level 157
God Stats
2W - 3L
1,564 SR
Queue Stats
63W - 82L
980 MMR
Solo
Fafnir
Fafnir
Silver I
llTuptusll
Fafnir
Silver I
Level 106
God Stats
9W - 11L
1,476 SR
Queue Stats
218W - 238L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 1
6,603
660
1,409
4,497
2,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
 
Charybdis
11
1 / 1 / 4
5,760
576
6,304
5,520
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Awilix
Mastiga
Awilix
13
8 / 0 / 3
7,089
709
7,493
5,679
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
inmortela
Cthulhu
11
3 / 0 / 0
6,479
648
6,052
6,288
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 2
4,798
480
3,644
6,911
4,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ao KuangMulanPeleOdin

VS

Bans
AthenaArachneSusanoKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 0
5,649
565
1,395
4,614
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
9
0 / 4 / 0
5,035
504
3,436
10,480
3,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 2
4,854
485
4,031
6,009
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
GHETHOWOLF
Fenrir
7
0 / 5 / 0
4,249
425
2,303
6,159
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
llTuptusll
Fafnir
8
2 / 2 / 0
5,388
539
1,368
8,477
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Charybdis
 
Charybdis
1
1
4
3
L
Scylla
 
Scylla
0
3
0
0
L
Hercules
 
Hercules
0
4
0
0
L
0
1
2
1
L
Fenrir
GHETHOWOLF
Fenrir
0
5
0
0
W
Awilix
Mastiga
Awilix
8
0
3
9.5
W
Cthulhu
inmortela
Cthulhu
3
0
0
3
L
Fafnir
llTuptusll
Fafnir
2
2
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
12,533
28,895
Taken
35,739
14,857
Mitigated
14,601
16,862
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,409
357
0
3,567
4,497
2,922
0
878
3,619
46,910
2,599
W
Charybdis
 
Charybdis
6,304
2,986
0
3,561
5,520
2,399
17
452
5,068
0
46,489
L
Scylla
 
Scylla
1,395
327
0
539
4,614
1,187
0
853
3,761
40,728
0
L
Hercules
 
Hercules
3,436
1,578
0
3,668
10,480
3,376
0
5,184
4,568
0
26,658
L
4,031
467
0
1,188
6,009
1,502
0
1,112
4,702
0
39,711
L
Fenrir
GHETHOWOLF
Fenrir
2,303
622
0
746
6,159
1,990
0
455
5,670
0
17,131
W
Awilix
Mastiga
Awilix
7,493
3,493
0
4,849
5,679
1,893
0
517
5,162
0
53,015
W
Cthulhu
inmortela
Cthulhu
6,052
297
0
1,629
6,288
2,929
0
0
6,288
34,663
1,629
L
Fafnir
llTuptusll
Fafnir
1,368
506
0
2,158
8,477
6,546
0
2,167
5,948
10,193
0
W
3,644
422
0
3,256
6,911
4,714
75
916
5,995
16,863
3,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,729
Gold Earned
25,175
375
Minions Killed
261
0
Camps Cleared
0
1,051,529
Distance Traveled
975,761
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,603
660
97
10
0
186,787
3
W
Charybdis
5,760
576
96
10
0
170,032
0
L
Scylla
5,649
565
92
9
0
165,292
0
L
Hercules
5,035
504
51
5
0
184,568
0
L
Loki
4,854
485
58
6
0
210,260
1
L
Fenrir
4,249
425
37
4
0
209,871
0
W
Awilix
7,089
709
83
8
0
269,736
2
W
Cthulhu
6,479
648
74
7
0
212,791
0
L
Fafnir
5,388
539
23
2
0
205,770
0
W
Sobek
4,798
480
25
3
0
212,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role