Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Crosstueto26
Erlang Shen
Level 67
God Stats
2W - 2L
1,468 SR
Queue Stats
63W - 55L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Horu_BR
Cthulhu
Level 69
God Stats
1W - 1L
1,322 SR
Queue Stats
18W - 23L
1,397 Elo+
Solo
Chang'e
Chang'e
MIDORIYAc137
Chang'e
Level 119
God Stats
14W - 5L
1,665 SR
Queue Stats
41W - 34L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
i_collectskullz
Baron Samedi
Level 108
God Stats
5W - 6L
1,429 SR
Queue Stats
239W - 233L
1,375 Elo+
Solo
Team Averages
Level 96
1,477 SR
1,456 Elo+

VS

Team Averages
Level 89
1,436 SR
1,461 Elo+
Mulan
Mulan
Fatman9030
Mulan
Level 105
God Stats
14W - 7L
1,578 SR
Queue Stats
599W - 610L
1,458 Elo+
Solo
Lancelot
Lancelot
ItJustSorrow
Lancelot
Level 69
God Stats
0W - 5L
1,210 SR
Queue Stats
258W - 280L
1,470 Elo+
Solo
Ra
Ra
JegrimG
Ra
Level 121
God Stats
1W - 3L
1,453 SR
Queue Stats
138W - 146L
1,468 Elo+
Party 1
Izanami
Izanami
Luzillness
Izanami
Level 26
God Stats
12W - 18L
1,428 SR
Queue Stats
45W - 47L
1,462 Elo+
Party 1
Cupid
Cupid
deadlydabber007
Cupid
Level 122
God Stats
121W - 111L
1,513 SR
Queue Stats
153W - 160L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 4 / 2
8,308
554
6,028
10,368
3,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Crosstueto26
Erlang Shen
15
7 / 0 / 1
8,654
577
7,372
14,361
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Horu_BR
Cthulhu
13
2 / 3 / 8
8,182
545
8,322
12,942
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
MIDORIYAc137
Chang'e
15
0 / 1 / 3
8,429
562
4,696
10,717
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
i_collectskullz
Baron Samedi
15
4 / 3 / 1
9,378
625
10,424
8,930
5,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
3 / 5 / 3
6,727
448
7,355
13,499
8,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
ItJustSorrow
Lancelot
14
4 / 3 / 1
8,053
537
7,880
10,771
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

16
1 / 1 / 2
8,624
575
5,802
5,400
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Luzillness
Izanami
11
2 / 5 / 4
7,053
470
4,917
9,161
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 3
7,284
486
4,053
14,437
4,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
18
Kills
11
11
Deaths
18
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
4
2
1.5
W
Erlang Shen
Crosstueto26
Erlang Shen
7
0
1
7.5
L
Mulan
3
5
3
0.9
W
Cthulhu
Horu_BR
Cthulhu
2
3
8
2
L
Lancelot
ItJustSorrow
Lancelot
4
3
1
1.5
L
1
1
2
2
L
Izanami
Luzillness
Izanami
2
5
4
0.8
W
Chang'e
MIDORIYAc137
Chang'e
0
1
3
1.5
L
1
4
3
0.63
W
Baron Samedi
i_collectskullz
Baron Samedi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
30,007
57,318
Taken
53,268
27,373
Mitigated
22,897
25,045
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,028
3,384
0
2,663
10,368
3,378
623
1,281
9,015
0
39,630
W
Erlang Shen
Crosstueto26
Erlang Shen
7,372
2,647
0
4,391
14,361
6,576
171
1,611
12,750
0
65,073
L
Mulan
7,355
1,563
66
2,916
13,499
8,960
0
5,158
8,335
0
20,860
W
Cthulhu
Horu_BR
Cthulhu
8,322
807
402
3,434
12,942
8,267
211
518
12,424
47,664
1,160
L
Lancelot
ItJustSorrow
Lancelot
7,880
1,338
0
2,082
10,771
4,849
0
3,296
7,463
0
61,127
L
5,802
409
671
1,771
5,400
1,970
0
1,937
3,459
73,413
1,177
L
Izanami
Luzillness
Izanami
4,917
2,524
0
1,148
9,161
2,576
1,072
4,010
5,146
0
35,728
W
Chang'e
MIDORIYAc137
Chang'e
4,696
122
1,618
7,473
10,717
3,652
0
2,215
8,502
68,184
0
L
4,053
2,088
155
6,266
14,437
4,542
0
8,805
5,615
0
45,312
W
Baron Samedi
i_collectskullz
Baron Samedi
10,424
1,315
249
4,815
8,930
5,500
0
0
8,930
61,179
1,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
37,741
450
Minions Killed
407
0
Camps Cleared
0
1,499,616
Distance Traveled
1,496,407
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,308
554
69
5
0
309,458
0
W
Erlang Shen
8,654
577
93
6
0
375,129
0
L
Mulan
6,727
448
31
2
0
228,154
0
W
Cthulhu
8,182
545
64
4
0
299,527
0
L
Lancelot
8,053
537
97
6
0
360,333
0
L
Ra
8,624
575
146
10
0
355,938
2
L
Izanami
7,053
470
56
4
0
252,506
0
W
Chang'e
8,429
562
128
9
0
293,563
6
L
Cupid
7,284
486
77
5
0
299,476
2
W
Baron Samedi
9,378
625
96
6
0
221,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role