Player Matchup

Baron Samedi
Baron Samedi
Boadisafa
Baron Samedi
Level 145
God Stats
9W - 9L
1,516 SR
Queue Stats
766W - 772L
1,493 Elo+
Solo
Ne Zha
Ne Zha
Jimi7
Ne Zha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,474 Elo+
Party 1
Charybdis
Charybdis
Pegonn_
Charybdis
Level 89
God Stats
4W - 3L
1,522 SR
Queue Stats
78W - 79L
1,502 Elo+
Party 1
Mulan
Mulan
TheToxicologist
Mulan
Level 67
God Stats
36W - 31L
1,578 SR
Queue Stats
171W - 173L
1,488 Elo+
Solo
Discordia
Discordia
xwaterdragonx11
Discordia
Level 146
God Stats
24W - 15L
1,701 SR
Queue Stats
379W - 353L
1,511 Elo+
Solo
Team Averages
Level 95
1,563 SR
1,494 Elo+

VS

Team Averages
Level 99
1,606 SR
1,481 Elo+
Kukulkan
Kukulkan
Eagles11
Kukulkan
Level 88
God Stats
0W - 1L
1,815 SR
Queue Stats
200W - 193L
1,454 Elo+
Party 2
Mulan
Mulan
FactionisSicK
Mulan
Level 78
God Stats
11W - 10L
1,602 SR
Queue Stats
199W - 189L
1,454 Elo+
Party 2
Horus
Horus
HeathenYsn
Horus
Level 129
God Stats
11W - 13L
1,546 SR
Queue Stats
263W - 291L
1,549 Elo+
Solo
Set
Set
I--Shotz--l
Set
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
275W - 299L
1,513 Elo+
Solo
Medusa
Medusa
ISarahBanksI
Medusa
Level 130
God Stats
46W - 27L
1,566 SR
Queue Stats
69W - 54L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boadisafa
Baron Samedi
15
1 / 2 / 11
9,454
525
7,013
15,487
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Jimi7
Ne Zha
19
13 / 0 / 11
11,776
654
16,056
15,797
8,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
Pegonn_
Charybdis
17
6 / 1 / 5
10,082
560
12,746
11,285
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 9
10,322
573
14,620
17,997
14,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
xwaterdragonx11
Discordia
16
8 / 3 / 9
11,075
615
14,038
9,867
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eagles11
Kukulkan
14
0 / 8 / 1
8,097
450
7,556
11,629
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 5
8,711
484
10,537
21,755
18,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
13
0 / 4 / 5
8,131
452
6,292
19,255
12,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 9 / 1
9,321
518
10,003
19,699
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
14
4 / 3 / 0
8,682
482
9,788
12,858
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
29
Kills
10
10
Deaths
30
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Boadisafa
Baron Samedi
1
2
11
3.25
L
Kukulkan
Eagles11
Kukulkan
0
8
1
0.06
L
1
6
5
0.58
L
Horus
0
4
5
0.63
L
5
9
1
0.61
L
Medusa
4
3
0
1.33
W
Ne Zha
Jimi7
Ne Zha
13
0
11
18.5
W
Charybdis
Pegonn_
Charybdis
6
1
5
8.5
W
1
4
9
1.38
W
Discordia
xwaterdragonx11
Discordia
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,473
Damage
44,176
70,433
Taken
85,196
45,936
Mitigated
46,200
26,845
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Boadisafa
Baron Samedi
7,013
531
882
6,073
15,487
16,144
56
1,062
14,425
26,842
1,459
L
Kukulkan
Eagles11
Kukulkan
7,556
375
77
341
11,629
3,573
0
4,896
6,331
58,157
0
L
10,537
1,417
0
3,686
21,755
18,538
99
2,537
19,156
0
50,957
L
Horus
6,292
2,773
677
4,300
19,255
12,354
0
4,404
14,706
0
25,334
L
10,003
3,531
0
5,763
19,699
7,514
0
4,180
15,162
0
63,850
L
Medusa
9,788
2,671
0
2,090
12,858
4,221
0
4,608
8,220
0
58,406
W
Ne Zha
Jimi7
Ne Zha
16,056
4,043
0
5,002
15,797
8,645
459
3,323
12,474
0
99,470
W
Charybdis
Pegonn_
Charybdis
12,746
4,717
0
5,751
11,285
3,618
1,072
610
10,675
0
79,196
W
14,620
2,290
0
6,960
17,997
14,026
835
2,233
15,764
0
78,093
W
Discordia
xwaterdragonx11
Discordia
14,038
198
0
2,177
9,867
3,503
567
3,301
6,566
67,654
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,709
Gold Earned
42,942
507
Minions Killed
397
0
Camps Cleared
0
1,730,863
Distance Traveled
1,692,339
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,454
525
19
1
0
324,845
5
L
Kukulkan
8,097
450
95
5
0
321,648
2
L
Mulan
8,711
484
72
4
0
309,135
3
L
Horus
8,131
452
52
3
0
364,314
6
L
Set
9,321
518
99
6
0
325,839
0
L
Medusa
8,682
482
79
4
0
371,403
6
W
Ne Zha
11,776
654
136
8
0
403,402
0
W
Charybdis
10,082
560
128
7
0
343,201
0
W
Mulan
10,322
573
114
6
0
316,750
0
W
Discordia
11,075
615
110
6
0
342,665
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role