Player Matchup

Arachne
Arachne
DC31245
Arachne
Level 88
God Stats
5W - 1L
1,577 SR
Queue Stats
142W - 125L
1,472 Elo+
Solo
Heimdallr
Heimdallr
Madunii90
Heimdallr
Level 35
God Stats
4W - 4L
1,417 SR
Queue Stats
121W - 154L
1,406 Elo+
Party 1
Tiamat
Tiamat
MisterWizard543
Tiamat
Level 315
God Stats
2W - 12L
1,064 SR
Queue Stats
1,420W - 1,526L
1,498 Elo+
Solo
Medusa
Medusa
PAIN-1453
Medusa
Level 75
God Stats
1W - 11L
1,202 SR
Queue Stats
184W - 224L
1,424 Elo+
Party 1
Sobek
Sobek
atillatyson
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 111L
1,365 Elo+
Party 1
Team Averages
Level 108
1,352 SR
1,433 Elo+

VS

Team Averages
Level 92
1,564 SR
1,426 Elo+
He Bo
He Bo
Arthur Aris
He Bo
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 30L
1,394 Elo+
Solo
Ah Puch
Ah Puch
Sephiroth61
Ah Puch
Level 107
God Stats
6W - 3L
1,537 SR
Queue Stats
276W - 262L
1,457 Elo+
Solo
Skadi
Skadi
WiseBaker007
Skadi
Level 134
God Stats
9W - 2L
1,792 SR
Queue Stats
258W - 264L
1,384 Elo+
Solo
Bacchus
Bacchus
jc22yea
Bacchus
Level 123
God Stats
2W - 2L
1,272 SR
Queue Stats
199W - 210L
1,463 Elo+
Solo
Osiris
Osiris
jona345
Osiris
Level 28
God Stats
3W - 2L
1,719 SR
Queue Stats
118W - 149L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DC31245
Arachne
16
8 / 4 / 5
9,248
925
10,209
9,604
7,359
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Madunii90
Heimdallr
13
3 / 6 / 9
7,748
775
5,159
9,361
4,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 6 / 6
6,708
671
4,352
8,596
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
PAIN-1453
Medusa
15
3 / 4 / 9
8,106
811
8,924
8,460
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 6
7,284
728
3,089
14,471
15,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
9,086
909
6,822
7,796
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Sephiroth61
Ah Puch
17
9 / 3 / 10
10,201
1,020
12,986
6,632
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 14
9,491
949
9,364
6,825
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
jc22yea
Bacchus
16
6 / 2 / 17
9,624
962
9,200
13,294
18,484
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
jona345
Osiris
12
1 / 4 / 17
8,149
815
6,443
12,801
14,166
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
15
Kills
26
26
Deaths
16
35
Assists
69
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
Arachne
DC31245
Arachne
8
4
5
2.63
L
Heimdallr
Madunii90
Heimdallr
3
6
9
1.25
L
0
6
6
0.5
L
Medusa
PAIN-1453
Medusa
3
4
9
1.88
W
Ah Puch
Sephiroth61
Ah Puch
9
3
10
4.67
W
5
3
14
4
L
1
6
6
0.67
W
Bacchus
jc22yea
Bacchus
6
2
17
7.25
W
Osiris
jona345
Osiris
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,733
Damage
44,815
50,492
Taken
47,348
35,670
Mitigated
40,296
9,096
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,822
166
0
1,130
7,796
2,567
1,193
1,558
6,064
16,599
152
L
Arachne
DC31245
Arachne
10,209
7,402
328
1,628
9,604
7,359
0
5,908
3,486
0
12,233
L
Heimdallr
Madunii90
Heimdallr
5,159
2,400
130
775
9,361
4,207
159
4,583
4,668
0
12,451
L
4,352
415
132
1,612
8,596
4,815
0
4,896
3,504
11,592
0
L
Medusa
PAIN-1453
Medusa
8,924
3,791
822
1,336
8,460
3,912
0
5,454
2,958
0
21,774
W
Ah Puch
Sephiroth61
Ah Puch
12,986
570
0
1,130
6,632
2,654
300
687
5,787
34,424
0
W
9,364
2,804
406
988
6,825
2,425
2,225
710
5,937
0
27,609
L
3,089
142
526
1,807
14,471
15,377
56
6,368
7,779
7,353
0
W
Bacchus
jc22yea
Bacchus
9,200
548
904
3,077
13,294
18,484
444
2,443
10,502
15,654
1,651
W
Osiris
jona345
Osiris
6,443
672
1,723
3,008
12,801
14,166
152
2,043
10,721
0
14,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,094
Gold Earned
46,551
94
Minions Killed
175
0
Camps Cleared
0
814,275
Distance Traveled
949,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,086
909
27
3
0
186,245
0
L
Arachne
9,248
925
20
2
0
176,817
0
L
Heimdallr
7,748
775
16
2
0
163,351
0
L
Tiamat
6,708
671
10
1
0
122,336
0
L
Medusa
8,106
811
40
4
0
175,101
0
W
Ah Puch
10,201
1,020
58
6
0
161,687
0
W
Skadi
9,491
949
48
5
0
178,730
0
L
Sobek
7,284
728
8
1
0
176,670
0
W
Bacchus
9,624
962
23
2
0
244,619
0
W
Osiris
8,149
815
19
2
0
178,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role