Player Matchup

Achilles
Achilles
Silver V
ALG-Katakuri26
Achilles
Silver V
Level 66
God Stats
0W - 1L
1,693 SR
Queue Stats
12W - 29L
1,098 MMR
Solo
Bellona
Bellona
Silver V
Gianpygamer04
Bellona
Silver V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,227 MMR
Party 2
Charybdis
Charybdis
Bronze IV
Riki7039
Charybdis
Bronze IV
Level 60
God Stats
3W - 3L
1,592 SR
Queue Stats
7W - 28L
1,206 MMR
Party 2
Hades
Hades
Silver IV
Stunner-manXL
Hades
Silver IV
Level 107
God Stats
4W - 4L
1,419 SR
Queue Stats
116W - 168L
878 MMR
Solo
Poseidon
Poseidon
Silver IV
motomoto99
Poseidon
Silver IV
Level 118
God Stats
5W - 2L
1,619 SR
Queue Stats
30W - 48L
825 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,565 SR
1,047 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,457 SR
1,071 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Silver I
RainyPlanet6407
Mulan
Silver I
Level 155
God Stats
7W - 2L
1,628 SR
Queue Stats
67W - 79L
1,110 MMR
Party 1
Geb
Geb
Bronze I
rioka1899
Geb
Bronze I
Level 129
God Stats
2W - 3L
1,305 SR
Queue Stats
90W - 140L
469 MMR
Solo
Thoth
Thoth
Silver II
twitchpedroYT
Thoth
Silver II
Level 129
God Stats
6W - 7L
1,352 SR
Queue Stats
105W - 118L
1,174 MMR
Party 3
Loki
Loki
Silver II
xP0SeID0nSrAgEx
Loki
Silver II
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,104 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 3 / 1
6,708
479
4,270
10,429
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
12
1 / 2 / 2
6,665
476
6,286
14,328
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charybdis
Riki7039
Charybdis
13
0 / 2 / 2
7,171
512
4,483
8,555
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 1
6,859
490
4,978
14,141
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
motomoto99
Poseidon
12
1 / 4 / 0
7,095
507
6,726
7,949
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SusanoThanatosBacchusTyr

VS

Bans
ArachneNoxRamaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 1 / 4
7,942
567
8,010
7,546
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 3
9,688
692
12,136
10,120
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 11
7,581
542
4,661
14,104
9,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 0 / 2
8,820
630
7,033
4,006
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 3
8,205
586
4,420
10,941
3,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
16
16
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
4
6
L
Achilles
0
3
1
0.17
L
Bellona
1
2
2
1
W
5
0
3
6.5
L
Charybdis
Riki7039
Charybdis
0
2
2
0.5
L
2
5
1
0.5
L
Poseidon
motomoto99
Poseidon
1
4
0
0.25
W
0
2
11
2.75
W
5
0
2
6
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
36,260
55,402
Taken
46,717
28,697
Mitigated
23,903
18,215
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,010
4,038
0
3,546
7,546
2,234
0
1,655
5,891
0
50,606
L
Achilles
4,270
286
0
4,043
10,429
6,953
0
847
9,582
0
34,286
L
Bellona
6,286
1,782
0
4,931
14,328
6,562
0
3,056
11,272
0
54,770
W
12,136
2,322
0
3,821
10,120
7,380
217
960
8,638
0
72,102
L
Charybdis
Riki7039
Charybdis
4,483
2,437
0
3,787
8,555
1,827
816
1,498
7,057
0
55,355
L
4,978
763
65
4,285
14,141
11,166
0
2,333
11,808
18,871
660
L
Poseidon
motomoto99
Poseidon
6,726
394
0
1,104
7,949
2,189
0
3,866
4,083
52,336
0
W
4,661
854
2,844
2,901
14,104
9,009
129
4,045
10,017
18,594
0
W
7,033
202
0
1,000
4,006
1,369
296
2,838
1,168
59,331
1,126
W
4,420
996
0
5,879
10,941
3,911
94
2,500
8,441
0
73,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
42,236
384
Minions Killed
454
0
Camps Cleared
0
1,385,775
Distance Traveled
1,450,977
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,942
567
80
6
0
235,658
2
L
Achilles
6,708
479
71
5
0
288,425
0
L
Bellona
6,665
476
83
6
0
332,073
0
W
Mulan
9,688
692
120
9
0
277,573
0
L
Charybdis
7,171
512
103
7
0
270,185
1
L
Hades
6,859
490
31
2
0
230,705
0
L
Poseidon
7,095
507
96
7
0
264,387
8
W
Geb
7,581
542
17
1
0
291,560
6
W
Thoth
8,820
630
111
8
0
308,879
1
W
Loki
8,205
586
126
9
0
337,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role