Player Matchup

Danzaburou
Danzaburou
Platinum V
FrontDaisy4
Danzaburou
Platinum V
Level 158
God Stats
3W - 5L
1,518 SR
Queue Stats
133W - 130L
1,438 MMR
Solo
Janus
Janus
Diamond II
MR3O5
Janus
Diamond II
Level 140
God Stats
17W - 13L
1,525 SR
Queue Stats
267W - 233L
1,805 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Pain Astro
Tsukuyomi
Gold IV
Level 197
God Stats
7W - 1L
1,965 SR
Queue Stats
381W - 385L
1,441 MMR
Solo
Chaac
Chaac
Platinum IV
ballinhaugland2
Chaac
Platinum IV
Level 108
God Stats
46W - 55L
1,531 SR
Queue Stats
388W - 393L
1,733 MMR
Solo
Fafnir
Fafnir
Gold III
fabienthearabin
Fafnir
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 348L
1,478 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,608 SR
1,579 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,445 SR
1,363 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Masters
 
Raijin
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold V
DeathlordOmega2
King Arthur
Gold V
Level 146
God Stats
17W - 20L
1,453 SR
Queue Stats
335W - 335L
1,331 MMR
Solo
Medusa
Medusa
Silver I
mojosodopebro15
Medusa
Silver I
Level 206
God Stats
2W - 3L
1,272 SR
Queue Stats
209W - 233L
1,210 MMR
Solo
Athena
Athena
Silver II
oORAM510Oo
Athena
Silver II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrontDaisy4
Danzaburou
14
1 / 3 / 0
8,285
552
6,900
9,202
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
MR3O5
Janus
13
2 / 7 / 3
7,331
489
5,007
9,313
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Pain Astro
Tsukuyomi
13
0 / 7 / 2
6,657
444
4,928
12,955
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 0
7,643
510
11,267
17,022
16,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 5 / 0
7,053
470
5,433
16,023
14,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Zhong KuiCabrakanHerculesMulanCthulhu

VS

Bans
RavanaHeraCu ChulainnAwilixBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
11 / 0 / 10
9,869
658
12,553
15,501
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
 
Raijin
16
9 / 5 / 8
9,671
645
16,406
10,015
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DeathlordOmega2
King Arthur
15
4 / 2 / 5
8,749
583
10,952
15,548
16,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 5
8,192
546
3,075
8,199
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
oORAM510Oo
Athena
13
1 / 1 / 13
8,176
545
4,431
11,493
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
7
Kills
26
26
Deaths
9
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
11
0
10
16
W
Raijin
 
Raijin
9
5
8
2.6
W
King Arthur
DeathlordOmega2
King Arthur
4
2
5
3.25
L
Danzaburou
FrontDaisy4
Danzaburou
1
3
0
0.33
L
Janus
MR3O5
Janus
2
7
3
0.5
L
Tsukuyomi
Pain Astro
Tsukuyomi
0
7
2
0.14
L
2
4
0
0.5
L
2
5
0
0.4
W
1
1
5
3.5
W
Athena
oORAM510Oo
Athena
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,535
Damage
47,417
64,515
Taken
60,756
39,389
Mitigated
36,913
12,519
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
12,553
4,021
0
10,427
15,501
5,312
357
1,457
13,766
0
73,814
W
Raijin
 
Raijin
16,406
1,813
0
640
10,015
3,409
339
3,558
6,057
62,415
0
W
King Arthur
DeathlordOmega2
King Arthur
10,952
956
0
3,883
15,548
16,056
0
0
15,548
1,839
59,879
L
Danzaburou
FrontDaisy4
Danzaburou
6,900
2,374
0
2,680
9,202
2,913
1,033
2,077
7,041
0
65,905
L
Janus
MR3O5
Janus
5,007
710
0
368
9,313
2,345
0
5,096
3,718
48,380
374
L
Tsukuyomi
Pain Astro
Tsukuyomi
4,928
1,628
0
3,165
12,955
3,519
0
4,066
8,667
0
44,055
L
11,267
327
0
2,984
17,022
16,303
0
2,418
14,574
0
60,350
L
5,433
1,516
0
3,322
16,023
14,309
0
7,099
8,486
22,434
1,619
W
3,075
944
0
2,074
8,199
2,538
418
500
7,615
0
52,238
W
Athena
oORAM510Oo
Athena
4,431
1,474
660
2,119
11,493
9,598
466
3,016
8,115
24,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
44,657
425
Minions Killed
447
0
Camps Cleared
0
1,374,167
Distance Traveled
1,557,822
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,869
658
92
6
0
370,861
0
W
Raijin
9,671
645
126
8
0
266,490
0
W
King Arthur
8,749
583
89
6
0
292,464
1
L
Danzaburou
8,285
552
128
9
0
262,555
2
L
Janus
7,331
489
102
7
0
260,487
1
L
Tsukuyomi
6,657
444
67
4
0
306,581
3
L
Chaac
7,643
510
92
6
0
270,854
1
L
Fafnir
7,053
470
36
2
0
273,690
5
W
Medusa
8,192
546
114
8
0
307,982
4
W
Athena
8,176
545
26
2
0
320,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role