Player Matchup

Nu Wa
Nu Wa
IcantDecideMyTag
Nu Wa
Level 128
God Stats
8W - 6L
1,546 SR
Queue Stats
281W - 311L
1,396 Elo+
Solo
Ix Chel
Ix Chel
SmoothSide
Ix Chel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,365 Elo+
Solo
Achilles
Achilles
domino4439
Achilles
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,393 Elo+
Solo
Anhur
Anhur
kiwiketchup
Anhur
Level 62
God Stats
6W - 1L
1,801 SR
Queue Stats
126W - 145L
1,396 Elo+
Party 1
Discordia
Discordia
path9000
Discordia
Level 58
God Stats
5W - 3L
1,480 SR
Queue Stats
129W - 148L
1,398 Elo+
Party 1
Team Averages
Level 83
1,565 SR
1,390 Elo+

VS

Team Averages
Level 139
1,401 SR
1,431 Elo+
Horus
Horus
AirMIKE D 256
Horus
Level 246
God Stats
16W - 20L
1,373 SR
Queue Stats
1,450W - 1,487L
1,396 Elo+
Solo
Janus
Janus
HG x Nemesis
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,408 Elo+
Solo
Lancelot
Lancelot
RabidMidget
Lancelot
Level 168
God Stats
2W - 2L
1,413 SR
Queue Stats
309W - 298L
1,440 Elo+
Solo
Ishtar
Ishtar
VllAdventOne
Ishtar
Level 105
God Stats
2W - 5L
1,316 SR
Queue Stats
152W - 157L
1,444 Elo+
Solo
Hera
Hera
ferkoory
Hera
Level 69
God Stats
3W - 5L
1,406 SR
Queue Stats
243W - 267L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 13
9,984
908
13,332
8,928
3,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
SmoothSide
Ix Chel
16
3 / 0 / 12
9,200
836
7,464
8,950
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
domino4439
Achilles
13
3 / 4 / 11
8,638
785
8,209
15,361
22,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 2 / 7
8,761
796
6,206
9,971
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
path9000
Discordia
17
6 / 1 / 8
10,056
914
14,398
6,144
2,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
6,989
635
3,025
11,433
6,501
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 4
7,845
713
8,384
7,897
2,041
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
RabidMidget
Lancelot
13
2 / 6 / 4
7,299
664
6,551
12,770
10,271
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
14
3 / 6 / 7
8,276
752
11,890
13,600
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hera
16
4 / 2 / 5
8,054
732
8,825
8,468
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
20
Kills
11
12
Deaths
20
51
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
1
8
4
L
2
5
4
0.8
W
4
5
13
2.1
L
Lancelot
RabidMidget
Lancelot
2
6
4
0.67
W
Ix Chel
SmoothSide
Ix Chel
3
0
12
9
L
Ishtar
3
6
7
1.08
W
Achilles
domino4439
Achilles
3
4
11
2.13
L
Hera
4
2
5
3.25
W
4
2
7
3.75
W
Discordia
path9000
Discordia
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,609
Damage
38,675
49,354
Taken
54,168
36,157
Mitigated
25,223
22,107
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,025
1,782
6,401
7,205
11,433
6,501
0
7,076
4,130
0
5,570
L
8,384
383
531
190
7,897
2,041
0
5,579
2,165
24,180
590
W
13,332
3,728
1,408
1,256
8,928
3,465
2,050
3,161
5,767
25,254
1,157
L
Lancelot
RabidMidget
Lancelot
6,551
630
696
1,914
12,770
10,271
0
6,717
5,620
0
14,884
W
Ix Chel
SmoothSide
Ix Chel
7,464
690
5,773
4,741
8,950
3,870
486
3,720
5,230
18,690
521
L
Ishtar
11,890
6,995
540
1,805
13,600
4,037
0
8,933
4,415
0
25,419
W
Achilles
domino4439
Achilles
8,209
1,269
505
2,109
15,361
22,359
0
3,798
11,563
0
12,063
L
Hera
8,825
2,609
621
1,787
8,468
2,373
0
6,134
2,210
21,881
0
W
6,206
3,036
1,791
2,468
9,971
3,649
1,727
4,006
5,965
0
15,558
W
Discordia
path9000
Discordia
14,398
1,012
823
1,233
6,144
2,814
402
2,228
3,916
36,859
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
38,463
133
Minions Killed
100
0
Camps Cleared
0
1,023,212
Distance Traveled
876,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,989
635
3
0
0
216,062
0
L
Janus
7,845
713
29
3
0
170,289
0
W
Nu Wa
9,984
908
29
3
0
190,294
0
L
Lancelot
7,299
664
10
1
0
151,611
0
W
Ix Chel
9,200
836
26
2
0
208,817
0
L
Ishtar
8,276
752
28
3
0
168,384
0
W
Achilles
8,638
785
10
1
0
205,081
0
L
Hera
8,054
732
30
3
0
170,378
0
W
Anhur
8,761
796
16
1
0
205,067
0
W
Discordia
10,056
914
52
5
0
213,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role