Player Matchup

Surtr
Surtr
 
Surtr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dylan15dizzy25
Sol
Level 67
God Stats
15W - 11L
1,580 SR
Queue Stats
92W - 108L
1,496 Elo+
Solo
Khepri
Khepri
JWILS0N23
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 176L
1,409 Elo+
Party 2
Charybdis
Charybdis
TexasBigDog2012
Charybdis
Level 69
God Stats
14W - 9L
1,616 SR
Queue Stats
198W - 185L
1,456 Elo+
Party 2
Mercury
Mercury
ThrobRob
Mercury
Level 26
God Stats
1W - 2L
1,399 SR
Queue Stats
4W - 15L
1,288 Elo+
Party 2
Team Averages
Level 67
1,519 SR
1,430 Elo+

VS

Team Averages
Level 98
1,460 SR
1,465 Elo+
Anubis
Anubis
C0sm1cManiac
Anubis
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 54L
1,568 Elo+
Solo
Fenrir
Fenrir
DOVAH WOOKIE
Fenrir
Level 61
God Stats
7W - 12L
1,318 SR
Queue Stats
37W - 42L
1,422 Elo+
Party 1
Bacchus
Bacchus
DroZone96
Bacchus
Level 65
God Stats
1W - 1L
1,489 SR
Queue Stats
21W - 18L
1,538 Elo+
Solo
Aphrodite
Aphrodite
greg1333
Aphrodite
Level 102
God Stats
12W - 6L
1,575 SR
Queue Stats
115W - 117L
1,434 Elo+
Party 1
Izanami
Izanami
i_collectskullz
Izanami
Level 108
God Stats
7W - 9L
1,420 SR
Queue Stats
239W - 233L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 3 / 0
5,081
565
4,498
8,234
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 4 / 1
4,575
508
2,090
5,569
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
JWILS0N23
Khepri
5
0 / 7 / 0
3,917
435
2,243
7,715
4,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
TexasBigDog2012
Charybdis
6
0 / 4 / 0
4,000
444
4,910
7,469
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
ThrobRob
Mercury
7
3 / 4 / 0
4,709
523
1,513
6,186
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
7 / 1 / 0
7,279
809
5,528
3,644
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
4 / 1 / 0
5,516
613
1,866
4,801
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
DroZone96
Bacchus
10
1 / 1 / 8
6,116
680
3,104
7,319
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
greg1333
Aphrodite
11
2 / 1 / 1
6,243
694
3,490
7,460
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
8 / 0 / 3
6,550
728
9,709
5,413
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
22
22
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
W
Anubis
7
1
0
7
W
Fenrir
4
1
0
4
W
Bacchus
DroZone96
Bacchus
1
1
8
5
L
0
4
1
0.13
L
Khepri
JWILS0N23
Khepri
0
7
0
0
L
Charybdis
TexasBigDog2012
Charybdis
0
4
0
0
L
Mercury
ThrobRob
Mercury
3
4
0
0.75
W
Aphrodite
greg1333
Aphrodite
2
1
1
2.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,254
Damage
23,697
35,173
Taken
28,637
11,396
Mitigated
13,084
7,757
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,498
1,606
0
2,819
8,234
3,273
0
3,411
4,823
311
31,458
W
Anubis
5,528
138
0
1,073
3,644
1,454
748
1,970
1,674
47,135
0
W
Fenrir
1,866
272
0
2,624
4,801
1,477
0
322
4,479
0
28,844
W
Bacchus
DroZone96
Bacchus
3,104
844
0
3,038
7,319
6,299
376
900
6,419
14,385
592
L
2,090
791
0
1,782
5,569
813
0
3,039
2,530
21,491
1,737
L
Khepri
JWILS0N23
Khepri
2,243
503
201
570
7,715
4,152
0
1,268
6,447
8,103
0
L
Charybdis
TexasBigDog2012
Charybdis
4,910
2,572
0
1,951
7,469
1,710
0
1,412
6,057
0
19,797
L
Mercury
ThrobRob
Mercury
1,513
755
0
434
6,186
1,448
0
2,770
3,416
0
16,642
W
Aphrodite
greg1333
Aphrodite
3,490
612
0
4,873
7,460
2,248
0
68
7,392
38,176
1,141
W
9,709
7,261
0
3,314
5,413
1,606
2,878
1,067
4,346
0
45,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,282
Gold Earned
31,704
163
Minions Killed
319
0
Camps Cleared
0
752,062
Distance Traveled
872,335
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,081
565
52
6
0
141,637
0
W
Anubis
7,279
809
102
11
0
174,296
0
W
Fenrir
5,516
613
49
5
0
212,054
0
W
Bacchus
6,116
680
22
2
0
177,040
0
L
Sol
4,575
508
49
5
0
130,662
0
L
Khepri
3,917
435
13
1
0
155,108
2
L
Charybdis
4,000
444
20
2
0
134,458
0
L
Mercury
4,709
523
29
3
0
190,197
0
W
Aphrodite
6,243
694
74
8
0
159,015
0
W
Izanami
6,550
728
72
8
0
149,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role