Player Matchup

Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Didierazo
Nox
Level 129
God Stats
1W - 6L
1,415 SR
Queue Stats
107W - 115L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Ghost13Mamba24
Kuzenbo
Level 127
God Stats
6W - 6L
1,544 SR
Queue Stats
219W - 232L
1,583 Elo+
Solo
Ymir
Ymir
ZOEHITTA083
Ymir
Level 74
God Stats
1W - 2L
1,531 SR
Queue Stats
190W - 170L
1,524 Elo+
Solo
Cerberus
Cerberus
wicked one73
Cerberus
Level 230
God Stats
6W - 8L
1,434 SR
Queue Stats
433W - 457L
1,475 Elo+
Solo
Team Averages
Level 130
1,485 SR
1,507 Elo+

VS

Team Averages
Level 104
1,623 SR
1,431 Elo+
Chronos
Chronos
Arthur Aris
Chronos
Level 69
God Stats
1W - 0L
1,625 SR
Queue Stats
32W - 30L
1,373 Elo+
Solo
Nox
Nox
CRAZY HAZE101
Nox
Level 108
God Stats
3W - 2L
1,619 SR
Queue Stats
147W - 151L
1,458 Elo+
Party 1
Persephone
Persephone
Sephiroth61
Persephone
Level 107
God Stats
2W - 0L
1,747 SR
Queue Stats
287W - 276L
1,446 Elo+
Solo
He Bo
He Bo
Zephiria
He Bo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,432 Elo+
Solo
Sol
Sol
haydonmolloy
Sol
Level 108
God Stats
4W - 1L
1,624 SR
Queue Stats
217W - 212L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 2 / 2
7,964
796
4,025
6,874
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
3 / 4 / 4
7,488
749
7,489
7,318
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 5
7,646
765
5,206
9,851
13,566
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 3
7,659
766
6,930
12,225
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
wicked one73
Cerberus
13
2 / 1 / 3
7,561
756
5,475
7,515
8,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arthur Aris
Chronos
15
4 / 2 / 6
8,592
859
10,469
9,941
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
3 / 1 / 5
8,277
828
7,042
5,000
1,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Sephiroth61
Persephone
12
0 / 1 / 7
7,285
729
5,959
3,987
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Zephiria
He Bo
12
2 / 2 / 5
7,540
754
4,258
6,862
2,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 6
8,404
840
9,695
8,144
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
7
Kills
12
12
Deaths
7
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
2
1
W
Chronos
Arthur Aris
Chronos
4
2
6
3.5
W
3
1
5
5.5
L
3
4
4
1.25
L
1
1
5
3.5
W
Persephone
Sephiroth61
Persephone
0
1
7
3.5
L
0
4
3
0.38
W
He Bo
Zephiria
He Bo
2
2
5
2.25
W
3
1
6
6
L
Cerberus
wicked one73
Cerberus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
37,423
43,783
Taken
33,934
39,921
Mitigated
10,797
15,015
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,025
867
1,133
1,664
6,874
2,584
0
6,216
658
22,587
2,376
W
Chronos
Arthur Aris
Chronos
10,469
1,469
249
2,700
9,941
3,052
621
8,270
1,671
18,677
1,190
W
7,042
621
876
62
5,000
1,481
385
3,989
1,011
15,282
0
L
7,489
253
882
1,788
7,318
2,790
0
5,894
1,424
16,929
0
L
5,206
1,150
1,035
2,390
9,851
13,566
0
7,860
1,991
10,371
1,191
W
Persephone
Sephiroth61
Persephone
5,959
469
275
1,685
3,987
1,224
0
3,539
416
14,310
0
L
6,930
479
296
1,247
12,225
12,867
0
10,605
1,620
13,571
0
W
He Bo
Zephiria
He Bo
4,258
622
514
803
6,862
2,281
457
5,980
882
7,641
129
W
9,695
1,685
1,349
4,334
8,144
2,759
105
6,723
1,421
27,606
0
L
Cerberus
wicked one73
Cerberus
5,475
131
1,510
3,070
7,515
8,114
0
6,449
1,066
10,317
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
40,098
127
Minions Killed
110
0
Camps Cleared
0
857,500
Distance Traveled
962,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,964
796
64
6
0
153,331
0
W
Chronos
8,592
859
17
2
0
183,116
0
W
Nox
8,277
828
27
3
0
207,097
0
L
Nox
7,488
749
13
1
0
162,041
0
L
Kuzenbo
7,646
765
15
2
0
187,975
0
W
Persephone
7,285
729
16
2
0
191,732
0
L
Ymir
7,659
766
17
2
0
139,626
0
W
He Bo
7,540
754
11
1
0
173,900
0
W
Sol
8,404
840
39
4
0
207,127
0
L
Cerberus
7,561
756
18
2
0
214,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role