Player Matchup

Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Amice03
Da Ji
Level 158
God Stats
4W - 3L
1,616 SR
Queue Stats
210W - 160L
1,500 Elo+
Solo
Anhur
Anhur
CeruleanOwl
Anhur
Level 157
God Stats
1W - 1L
1,188 SR
Queue Stats
29W - 17L
1,648 Elo+
Party 2
Zeus
Zeus
KorbonzoBean
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,570 Elo+
Party 2
Vamana
Vamana
juzoozuj
Vamana
Level 127
God Stats
0W - 2L
1,343 SR
Queue Stats
39W - 59L
1,511 Elo+
Solo
Team Averages
Level 138
1,429 SR
1,546 Elo+

VS

Team Averages
Level 103
1,422 SR
1,508 Elo+
Heimdallr
Heimdallr
Klutzymage420
Heimdallr
Level 162
God Stats
78W - 67L
1,556 SR
Queue Stats
387W - 351L
1,512 Elo+
Solo
Medusa
Medusa
Legan2001
Medusa
Level 67
God Stats
1W - 1L
1,256 SR
Queue Stats
79W - 75L
1,539 Elo+
Solo
Loki
Loki
PraticalFrost
Loki
Level 67
God Stats
3W - 6L
1,384 SR
Queue Stats
133W - 136L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
cheesecake25
Xing Tian
Level 134
God Stats
7W - 6L
1,469 SR
Queue Stats
238W - 209L
1,509 Elo+
Party 1
Vulcan
Vulcan
hi41
Vulcan
Level 87
God Stats
13W - 17L
1,447 SR
Queue Stats
127W - 122L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 4
7,328
523
4,204
8,730
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Amice03
Da Ji
9
1 / 4 / 2
6,269
448
3,959
8,843
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
2 / 0 / 2
7,531
538
6,566
9,247
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 1
7,587
542
6,973
6,762
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
juzoozuj
Vamana
14
3 / 2 / 0
8,685
620
7,491
10,995
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Klutzymage420
Heimdallr
13
1 / 3 / 4
7,162
512
3,539
10,313
6,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
Legan2001
Medusa
15
0 / 1 / 1
8,024
573
6,570
4,006
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 1
7,148
511
2,917
10,053
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
cheesecake25
Xing Tian
12
4 / 1 / 3
7,743
553
6,090
12,221
8,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
hi41
Vulcan
14
3 / 0 / 4
8,188
585
9,189
5,835
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
10
10
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
4
3
L
Da Ji
Amice03
Da Ji
1
4
2
0.5
L
2
0
2
3
W
Heimdallr
Klutzymage420
Heimdallr
1
3
4
1
L
2
4
1
0.63
W
Medusa
Legan2001
Medusa
0
1
1
0.5
W
2
4
1
0.63
W
Xing Tian
cheesecake25
Xing Tian
4
1
3
5.5
W
Vulcan
hi41
Vulcan
3
0
4
5
L
Vamana
juzoozuj
Vamana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
28,305
44,577
Taken
42,428
22,017
Mitigated
21,911
8,094
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,204
871
0
1,112
8,730
5,844
0
1,769
6,882
27,417
315
L
Da Ji
Amice03
Da Ji
3,959
1,154
0
2,853
8,843
2,749
0
2,520
6,182
0
30,030
L
6,566
2,783
0
2,160
9,247
2,731
0
2,560
6,629
0
62,009
W
Heimdallr
Klutzymage420
Heimdallr
3,539
1,139
0
1,085
10,313
6,766
732
3,531
6,523
0
38,901
L
6,973
610
0
701
6,762
1,987
0
4,010
2,585
51,464
0
W
Medusa
Legan2001
Medusa
6,570
2,397
0
1,362
4,006
1,367
367
355
3,651
0
78,236
W
2,917
115
0
3,356
10,053
2,859
0
2,073
7,902
0
40,983
W
Xing Tian
cheesecake25
Xing Tian
6,090
786
1,567
2,578
12,221
8,895
0
3,200
8,936
25,600
1,587
W
Vulcan
hi41
Vulcan
9,189
261
0
1,024
5,835
2,024
547
1,940
3,803
53,552
1,276
L
Vamana
juzoozuj
Vamana
7,491
3,704
0
1,268
10,995
8,706
152
4,010
6,753
0
63,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
38,265
427
Minions Killed
391
0
Camps Cleared
0
1,333,590
Distance Traveled
1,496,679
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,328
523
61
4
0
290,693
4
L
Da Ji
6,269
448
48
3
0
193,578
0
L
Anhur
7,531
538
104
7
0
294,821
0
W
Heimdallr
7,162
512
66
5
0
296,838
0
L
Zeus
7,587
542
104
7
0
253,069
3
W
Medusa
8,024
573
127
9
0
310,295
0
W
Loki
7,148
511
67
5
0
299,024
0
W
Xing Tian
7,743
553
38
3
0
272,546
4
W
Vulcan
8,188
585
93
7
0
317,976
2
L
Vamana
8,685
620
110
8
0
301,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role