Player Matchup

Sun Wukong
Sun Wukong
Madunii90
Sun Wukong
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 154L
1,382 Elo+
Party 1
Hercules
Hercules
PAIN-1453
Hercules
Level 75
God Stats
11W - 6L
1,814 SR
Queue Stats
184W - 224L
1,401 Elo+
Party 1
Hun Batz
Hun Batz
atillatyson
Hun Batz
Level 25
God Stats
4W - 4L
1,386 SR
Queue Stats
90W - 111L
1,338 Elo+
Party 1
Zeus
Zeus
beas222tboy
Zeus
Level 125
God Stats
4W - 0L
1,841 SR
Queue Stats
109W - 123L
1,458 Elo+
Solo
Chaac
Chaac
ronce_pur
Chaac
Level 130
God Stats
1W - 2L
1,271 SR
Queue Stats
351W - 337L
1,455 Elo+
Solo
Team Averages
Level 78
1,562 SR
1,407 Elo+

VS

Team Averages
Level 80
1,533 SR
1,448 Elo+
Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CitrusJerk
Merlin
Level 124
God Stats
12W - 12L
1,521 SR
Queue Stats
664W - 653L
1,458 Elo+
Solo
Lancelot
Lancelot
Mikuen17
Lancelot
Level 99
God Stats
0W - 2L
1,594 SR
Queue Stats
268W - 273L
1,409 Elo+
Solo
Bastet
Bastet
Seraqueen_uwu
Bastet
Level 66
God Stats
3W - 2L
1,696 SR
Queue Stats
316W - 350L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
bwulf
Tsukuyomi
Level 84
God Stats
1W - 4L
1,355 SR
Queue Stats
288W - 295L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Madunii90
Sun Wukong
16
4 / 3 / 11
9,272
927
4,190
9,478
7,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hercules
PAIN-1453
Hercules
16
7 / 2 / 9
9,258
926
6,891
18,394
15,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
atillatyson
Hun Batz
17
5 / 3 / 14
9,911
991
7,799
9,279
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 4 / 10
8,739
874
9,584
8,001
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ronce_pur
Chaac
14
2 / 4 / 16
8,658
866
10,175
11,984
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 5 / 9
8,476
848
8,456
8,304
3,375
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
CitrusJerk
Merlin
15
1 / 5 / 5
8,495
850
9,205
10,479
4,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Mikuen17
Lancelot
14
5 / 7 / 4
9,234
923
9,277
13,188
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 6
8,568
857
10,703
8,223
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Tsukuyomi
bwulf
Tsukuyomi
13
3 / 5 / 2
7,930
793
9,524
8,356
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
24
Kills
16
16
Deaths
24
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
9
1.5
L
Merlin
CitrusJerk
Merlin
1
5
5
0.7
W
Sun Wukong
Madunii90
Sun Wukong
4
3
11
3.17
L
Lancelot
Mikuen17
Lancelot
5
7
4
1
W
Hercules
PAIN-1453
Hercules
7
2
9
5.75
L
4
2
6
3.5
W
Hun Batz
atillatyson
Hun Batz
5
3
14
4
W
6
4
10
2.75
L
Tsukuyomi
bwulf
Tsukuyomi
3
5
2
0.8
W
Chaac
ronce_pur
Chaac
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,639
Damage
47,165
57,136
Taken
48,550
47,664
Mitigated
22,709
22,884
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,456
1,176
266
1,438
8,304
3,375
0
1,756
6,263
18,114
0
L
Merlin
CitrusJerk
Merlin
9,205
161
504
2,073
10,479
4,599
0
1,525
8,493
28,505
125
W
Sun Wukong
Madunii90
Sun Wukong
4,190
483
798
1,355
9,478
7,837
366
3,403
6,075
0
13,042
L
Lancelot
Mikuen17
Lancelot
9,277
1,866
165
1,652
13,188
8,488
0
3,302
9,402
0
11,363
W
Hercules
PAIN-1453
Hercules
6,891
1,702
608
9,698
18,394
15,742
309
5,259
13,135
0
10,650
L
10,703
2,411
613
3,064
8,223
3,386
0
1,398
6,607
0
18,268
W
Hun Batz
atillatyson
Hun Batz
7,799
679
1,682
2,127
9,279
7,277
839
2,962
6,317
0
23,103
W
9,584
2,019
0
1,231
8,001
2,638
0
3,839
4,162
17,796
51
L
Tsukuyomi
bwulf
Tsukuyomi
9,524
2,352
235
1,222
8,356
2,861
0
1,409
6,684
0
17,563
W
Chaac
ronce_pur
Chaac
10,175
2,131
816
4,569
11,984
14,170
0
2,180
9,804
0
21,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,838
Gold Earned
42,703
118
Minions Killed
105
0
Camps Cleared
0
1,043,934
Distance Traveled
990,122
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,476
848
24
2
0
148,884
0
L
Merlin
8,495
850
41
4
0
175,537
0
W
Sun Wukong
9,272
927
19
2
0
218,357
0
L
Lancelot
9,234
923
4
0
0
224,089
0
W
Hercules
9,258
926
7
1
0
222,175
0
L
Bastet
8,568
857
16
2
0
250,171
0
W
Hun Batz
9,911
991
44
4
0
237,575
0
W
Zeus
8,739
874
21
2
0
154,882
1
L
Tsukuyomi
7,930
793
20
2
0
191,441
0
W
Chaac
8,658
866
27
3
0
210,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role