Player Matchup

Odin
Odin
Obscured362
Odin
Level 55
God Stats
1W - 0L
1,200 SR
Queue Stats
35W - 35L
1,429 Elo+
Party 2
Poseidon
Poseidon
caveman12bc
Poseidon
Level 117
God Stats
2W - 2L
1,250 SR
Queue Stats
70W - 60L
1,436 Elo+
Party 2
Medusa
Medusa
porknbeanz81010
Medusa
Level 120
God Stats
8W - 2L
1,635 SR
Queue Stats
102W - 86L
1,508 Elo+
Party 2
Team Averages
Level 97
1,361 SR
1,458 Elo+

VS

Team Averages
Level 99
1,347 SR
1,373 Elo+
Baron Samedi
Baron Samedi
CleanFoal438493
Baron Samedi
Level 68
God Stats
56W - 46L
1,263 SR
Queue Stats
96W - 96L
1,356 Elo+
Party 1
Hou Yi
Hou Yi
MexTzilcatzin05
Hou Yi
Level 143
God Stats
2W - 2L
1,514 SR
Queue Stats
54W - 46L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Stoney135
Cthulhu
Level 85
God Stats
21W - 18L
1,263 SR
Queue Stats
99W - 104L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
10,376
798
4,873
10,764
10,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
caveman12bc
Poseidon
17
4 / 3 / 6
11,463
882
8,820
8,370
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 7
11,959
920
15,104
11,388
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CleanFoal438493
Baron Samedi
18
5 / 6 / 0
10,872
836
8,322
13,459
7,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 0
7,325
563
0
0
0
Cthulhu
Stoney135
Cthulhu
17
2 / 6 / 4
10,717
824
12,250
20,024
19,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
7
7
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CleanFoal438493
Baron Samedi
5
6
0
0.83
L
0
0
0
0
W
3
2
7
3.25
L
Cthulhu
Stoney135
Cthulhu
2
6
4
0.67
W
Poseidon
caveman12bc
Poseidon
4
3
6
2.33
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
20,572
30,522
Taken
33,483
17,421
Mitigated
27,200
5,555
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CleanFoal438493
Baron Samedi
8,322
617
0
308
13,459
7,537
169
3,321
10,094
30,391
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,873
1,321
439
998
10,764
10,464
651
6,436
3,485
0
22,639
L
Cthulhu
Stoney135
Cthulhu
12,250
770
212
2,738
20,024
19,663
202
5,499
14,486
21,827
1,169
W
Poseidon
caveman12bc
Poseidon
8,820
442
664
512
8,370
2,728
893
4,717
3,231
40,091
0
W
15,104
8,979
633
2,309
11,388
4,229
1,933
6,474
4,361
0
55,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
28,914
196
Minions Killed
77
0
Camps Cleared
0
702,195
Distance Traveled
438,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,872
836
52
4
0
198,441
0
L
Hou Yi
7,325
563
0
0
0
9,763
0
W
Odin
10,376
798
32
2
0
241,114
0
L
Cthulhu
10,717
824
25
2
0
230,786
0
W
Poseidon
11,463
882
77
6
0
230,496
0
W
Medusa
11,959
920
87
7
0
230,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role