Player Matchup

Cabrakan
Cabrakan
Doramizar
Cabrakan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,495 Elo+
Solo
Kukulkan
Kukulkan
I ChunkyMunky I
Kukulkan
Level 94
God Stats
6W - 3L
1,637 SR
Queue Stats
309W - 296L
1,546 Elo+
Solo
Xing Tian
Xing Tian
Konderus
Xing Tian
Level 147
God Stats
1W - 1L
1,334 SR
Queue Stats
145W - 136L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
Saubaer1986
Cu Chulainn
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 243L
1,521 Elo+
Solo
Arachne
Arachne
jaimeeleTwitch
Arachne
Level 161
God Stats
2W - 0L
1,866 SR
Queue Stats
82W - 40L
1,633 Elo+
Solo
Team Averages
Level 122
1,567 SR
1,546 Elo+

VS

Team Averages
Level 142
1,587 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Herbalistzzz
Bastet
Level 159
God Stats
2W - 1L
1,823 SR
Queue Stats
92W - 94L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
IIuzdets
Tsukuyomi
Level 109
God Stats
17W - 13L
1,613 SR
Queue Stats
703W - 695L
1,513 Elo+
Party 1
Geb
Geb
Kronaxo
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Doramizar
Cabrakan
10
1 / 3 / 4
6,914
691
3,829
6,086
7,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
18
2 / 1 / 9
9,078
908
11,449
5,774
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Konderus
Xing Tian
17
5 / 2 / 9
9,271
927
11,217
15,689
17,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Saubaer1986
Cu Chulainn
1
0 / 0 / 0
2,692
269
0
0
0
15
6 / 3 / 6
8,753
875
13,071
14,233
12,431
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 4 / 6
8,864
886
8,240
7,915
3,871
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
15
0 / 3 / 7
8,531
853
4,284
9,656
8,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
14
4 / 2 / 5
8,607
861
9,343
9,648
4,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
IIuzdets
Tsukuyomi
16
2 / 2 / 6
9,421
942
7,384
9,404
9,632
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
13
1 / 3 / 4
8,771
877
6,139
13,265
12,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
14
Kills
9
9
Deaths
14
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
6
1.25
L
Artemis
 
Artemis
0
3
7
1.17
W
Cabrakan
Doramizar
Cabrakan
1
3
4
1
L
Bastet
4
2
5
3.25
W
Kukulkan
2
1
9
6.5
L
Tsukuyomi
IIuzdets
Tsukuyomi
2
2
6
2.5
W
Xing Tian
Konderus
Xing Tian
5
2
9
4.75
L
Geb
1
3
4
1
W
Cu Chulainn
Saubaer1986
Cu Chulainn
0
0
0
0
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
35,390
41,782
Taken
49,888
41,119
Mitigated
39,197
8,407
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,240
385
375
1,320
7,915
3,871
1,058
4,541
3,374
22,030
912
L
Artemis
 
Artemis
4,284
1,272
0
1,778
9,656
8,485
1,172
5,626
4,030
0
19,048
W
Cabrakan
Doramizar
Cabrakan
3,829
154
139
427
6,086
7,915
0
1,274
4,767
6,066
0
L
Bastet
9,343
1,544
1,926
2,172
9,648
4,738
690
5,337
4,311
0
22,625
W
Kukulkan
11,449
525
631
616
5,774
2,977
438
1,256
4,444
38,236
0
L
Tsukuyomi
IIuzdets
Tsukuyomi
7,384
1,035
887
1,775
9,404
9,632
102
4,450
4,954
0
20,949
W
Xing Tian
Konderus
Xing Tian
11,217
261
754
2,392
15,689
17,796
0
4,951
10,359
18,887
946
L
Geb
6,139
537
2,924
3,059
13,265
12,471
223
5,744
7,521
16,013
0
W
Cu Chulainn
Saubaer1986
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
13,071
10,214
162
3,286
14,233
12,431
791
6,163
7,901
0
17,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
44,194
100
Minions Killed
162
0
Camps Cleared
0
695,645
Distance Traveled
961,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,864
886
49
5
0
175,831
0
L
Artemis
8,531
853
41
4
0
152,711
0
W
Cabrakan
6,914
691
6
1
0
86,677
0
L
Bastet
8,607
861
31
3
0
222,566
0
W
Kukulkan
9,078
908
61
6
0
216,525
0
L
Tsukuyomi
9,421
942
19
2
0
216,670
0
W
Xing Tian
9,271
927
15
2
0
213,287
0
L
Geb
8,771
877
22
2
0
193,342
0
W
Cu Chulainn
2,692
269
0
0
0
0
0
W
Arachne
8,753
875
18
2
0
179,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role