Player Matchup

Thor
Thor
Boarnado
Thor
Level 208
God Stats
7W - 4L
1,798 SR
Queue Stats
161W - 81L
1,727 Elo+
Party 1
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 149
God Stats
306W - 277L
1,554 SR
Queue Stats
376W - 361L
1,523 Elo+
Solo
Horus
Horus
Widop
Horus
Level 176
God Stats
2W - 2L
1,809 SR
Queue Stats
197W - 97L
1,694 Elo+
Party 1
Discordia
Discordia
Zepret
Discordia
Level 169
God Stats
1W - 2L
1,597 SR
Queue Stats
167W - 94L
1,684 Elo+
Party 1
Neith
Neith
warrdon
Neith
Level 136
God Stats
79W - 85L
1,534 SR
Queue Stats
79W - 85L
1,497 Elo+
Solo
Team Averages
Level 168
1,658 SR
1,625 Elo+

VS

Team Averages
Level 148
1,517 SR
1,513 Elo+
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fame Battle716
Nu Wa
Level 133
God Stats
252W - 198L
1,544 SR
Queue Stats
322W - 280L
1,496 Elo+
Solo
Thor
Thor
LuciférΩ
Thor
Level 159
God Stats
1W - 3L
1,474 SR
Queue Stats
18W - 12L
1,639 Elo+
Solo
Cupid
Cupid
Turley_666
Cupid
Level 158
God Stats
9W - 3L
1,568 SR
Queue Stats
41W - 52L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 0 / 0
3,561
712
1,485
4,422
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Siervo de El
Jormungandr
6
0 / 0 / 0
3,414
683
381
1,165
440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Horus
Widop
Horus
5
0 / 1 / 0
3,156
631
1,533
4,753
1,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Zepret
Discordia
7
0 / 0 / 1
3,494
699
1,947
1,510
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
warrdon
Neith
4
0 / 1 / 0
2,930
586
1,075
2,467
598
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 0 / 0
3,592
718
872
3,060
862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
 
Agni
6
0 / 0 / 0
3,057
611
1,012
2,335
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
3,430
686
1,197
677
127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 1 / 1
3,333
667
2,175
3,301
1,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
7
1 / 0 / 1
3,906
781
1,737
2,474
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
0
0
W
Agni
 
Agni
0
0
0
0
L
Thor
1
0
0
1
W
0
0
0
0
W
1
1
1
1.5
L
Jormungandr
Siervo de El
Jormungandr
0
0
0
0
W
Cupid
1
0
1
1.5
L
Horus
Widop
Horus
0
1
0
0
L
Discordia
Zepret
Discordia
0
0
1
0.5
L
Neith
warrdon
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,421
Damage
6,993
14,317
Taken
11,847
4,339
Mitigated
3,031
6,814
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
872
169
0
1,365
3,060
862
0
1,208
1,852
18,965
471
W
Agni
 
Agni
1,012
37
0
740
2,335
466
0
323
2,012
9,772
0
L
Thor
1,485
356
0
2,668
4,422
1,149
0
1,230
3,090
0
17,211
W
1,197
365
0
92
677
127
0
260
322
12,902
336
W
2,175
686
0
453
3,301
1,059
0
353
2,948
0
9,073
L
Jormungandr
Siervo de El
Jormungandr
381
0
0
220
1,165
440
0
599
451
17,879
2,542
W
Cupid
1,737
1,427
28
1,357
2,474
517
0
0
2,474
0
18,641
L
Horus
Widop
Horus
1,533
870
605
1,856
4,753
1,837
0
154
4,559
0
10,180
L
Discordia
Zepret
Discordia
1,947
46
0
555
1,510
315
0
409
1,021
17,788
417
L
Neith
warrdon
Neith
1,075
205
0
910
2,467
598
0
219
2,166
0
10,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,555
Gold Earned
17,318
134
Minions Killed
148
0
Camps Cleared
0
495,218
Distance Traveled
495,914
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,592
718
48
10
0
100,042
0
W
Agni
3,057
611
23
5
0
119,563
3
L
Thor
3,561
712
37
7
0
126,145
0
W
Nu Wa
3,430
686
31
6
0
84,584
0
W
Thor
3,333
667
17
3
0
107,680
0
L
Jormungandr
3,414
683
38
8
0
94,906
0
W
Cupid
3,906
781
29
6
0
84,045
0
L
Horus
3,156
631
4
1
0
111,157
2
L
Discordia
3,494
699
36
7
0
100,013
0
L
Neith
2,930
586
19
4
0
62,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role