Player Matchup

Heimdallr
Heimdallr
Agguss
Heimdallr
Level 122
God Stats
2W - 0L
1,676 SR
Queue Stats
31W - 24L
1,514 Elo+
Party 2
Ishtar
Ishtar
ComfyLauren
Ishtar
Level 102
God Stats
7W - 3L
1,604 SR
Queue Stats
482W - 491L
1,410 Elo+
Solo
Ra
Ra
Hustle oT
Ra
Level 124
God Stats
1W - 2L
1,198 SR
Queue Stats
135W - 139L
1,451 Elo+
Solo
Ares
Ares
RabidMidget
Ares
Level 168
God Stats
3W - 5L
1,320 SR
Queue Stats
309W - 298L
1,430 Elo+
Solo
King Arthur
King Arthur
tDOVAKINGt
King Arthur
Level 127
God Stats
3W - 4L
1,471 SR
Queue Stats
100W - 87L
1,482 Elo+
Party 2
Team Averages
Level 129
1,454 SR
1,457 Elo+

VS

Team Averages
Level 112
1,407 SR
1,458 Elo+
Raijin
Raijin
Estrenller
Raijin
Level 47
God Stats
0W - 4L
1,116 SR
Queue Stats
111W - 165L
1,460 Elo+
Party 1
Anubis
Anubis
Maty_AK88
Anubis
Level 147
God Stats
8W - 10L
1,420 SR
Queue Stats
387W - 404L
1,514 Elo+
Party 1
Hercules
Hercules
PoisonHydra5243
Hercules
Level 83
God Stats
0W - 1L
1,781 SR
Queue Stats
19W - 26L
1,421 Elo+
Solo
Sylvanus
Sylvanus
RedVIKING73
Sylvanus
Level 157
God Stats
5W - 6L
1,605 SR
Queue Stats
122W - 159L
1,417 Elo+
Solo
Heimdallr
Heimdallr
beas222tboy
Heimdallr
Level 125
God Stats
0W - 5L
1,111 SR
Queue Stats
103W - 116L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agguss
Heimdallr
15
2 / 2 / 12
8,536
854
12,139
8,636
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
13
1 / 2 / 7
7,826
783
5,590
5,715
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 1 / 7
9,876
988
10,971
4,787
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 4 / 9
8,046
805
6,185
11,579
12,136
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
tDOVAKINGt
King Arthur
14
4 / 3 / 8
8,772
877
15,799
16,918
13,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Estrenller
Raijin
11
2 / 6 / 4
7,145
715
5,538
9,413
3,194
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Maty_AK88
Anubis
15
3 / 2 / 7
8,468
847
11,623
8,258
4,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
4 / 2 / 6
7,571
757
5,737
15,877
12,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
RedVIKING73
Sylvanus
13
1 / 2 / 6
7,588
759
4,649
11,007
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
beas222tboy
Heimdallr
13
2 / 4 / 9
7,596
760
7,622
8,511
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
16
Kills
12
12
Deaths
16
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Agguss
Heimdallr
2
2
12
4
W
Ishtar
1
2
7
2.25
L
Raijin
Estrenller
Raijin
2
6
4
0.67
W
8
1
7
11.5
L
Anubis
Maty_AK88
Anubis
3
2
7
3.25
L
Hercules
4
2
6
3.5
W
1
4
9
1.38
L
Sylvanus
RedVIKING73
Sylvanus
1
2
6
2
L
Heimdallr
beas222tboy
Heimdallr
2
4
9
1.63
W
King Arthur
tDOVAKINGt
King Arthur
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,684
Damage
35,169
47,635
Taken
53,066
32,524
Mitigated
34,567
18,335
Healing
23,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Agguss
Heimdallr
12,139
4,726
188
2,145
8,636
3,473
1,579
3,912
4,724
0
21,914
W
Ishtar
5,590
3,065
902
1,762
5,715
1,784
1,090
3,757
1,958
0
12,134
L
Raijin
Estrenller
Raijin
5,538
743
318
713
9,413
3,194
0
3,718
5,651
9,042
475
W
10,971
852
2,729
1,292
4,787
2,059
1,631
1,271
3,516
31,190
0
L
Anubis
Maty_AK88
Anubis
11,623
155
664
987
8,258
4,235
0
2,180
6,078
35,174
0
L
Hercules
5,737
1,294
741
7,613
15,877
12,871
0
4,447
11,271
0
9,500
W
6,185
260
538
1,054
11,579
12,136
931
3,975
7,598
9,896
114
L
Sylvanus
RedVIKING73
Sylvanus
4,649
1,073
6,066
5,498
11,007
10,795
0
4,285
6,722
5,665
0
L
Heimdallr
beas222tboy
Heimdallr
7,622
1,203
0
711
8,511
3,472
0
2,315
6,196
0
18,545
W
King Arthur
tDOVAKINGt
King Arthur
15,799
792
1,355
6,370
16,918
13,072
0
8,730
8,188
0
23,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
38,368
122
Minions Killed
98
0
Camps Cleared
0
932,282
Distance Traveled
917,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,536
854
17
2
0
171,556
0
W
Ishtar
7,826
783
20
2
0
168,760
0
L
Raijin
7,145
715
9
1
0
165,238
0
W
Ra
9,876
988
56
6
0
178,700
0
L
Anubis
8,468
847
53
5
0
163,047
0
L
Hercules
7,571
757
13
1
0
220,240
0
W
Ares
8,046
805
8
1
0
202,504
0
L
Sylvanus
7,588
759
0
0
0
182,045
0
L
Heimdallr
7,596
760
23
2
0
187,363
0
W
King Arthur
8,772
877
21
2
0
210,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role