Player Matchup

Izanami
Izanami
EBTMickeys
Izanami
Level 103
God Stats
7W - 4L
1,585 SR
Queue Stats
58W - 42L
1,514 Elo+
Party 1
Discordia
Discordia
EBTNorman
Discordia
Level 107
God Stats
20W - 16L
1,605 SR
Queue Stats
69W - 71L
1,416 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HiRiseWindowGuy
Kumbhakarna
Level 42
God Stats
10W - 15L
1,430 SR
Queue Stats
45W - 71L
1,364 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,431 Elo+

VS

Team Averages
Level 112
1,633 SR
1,476 Elo+
Chaac
Chaac
Agus_gonzalez19
Chaac
Level 109
God Stats
6W - 4L
1,620 SR
Queue Stats
351W - 371L
1,470 Elo+
Solo
Hun Batz
Hun Batz
Vonamberg
Hun Batz
Level 126
God Stats
13W - 7L
1,701 SR
Queue Stats
218W - 225L
1,515 Elo+
Solo
Hera
Hera
fingaf5s51
Hera
Level 102
God Stats
128W - 97L
1,577 SR
Queue Stats
815W - 872L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EBTMickeys
Izanami
16
1 / 6 / 2
10,108
778
7,975
11,374
4,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
EBTNorman
Discordia
15
0 / 6 / 3
8,932
687
6,319
8,705
2,953
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
HiRiseWindowGuy
Kumbhakarna
14
3 / 5 / 1
10,372
798
4,822
15,842
14,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
11,178
860
7,781
15,502
15,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
Vonamberg
Hun Batz
17
7 / 3 / 8
11,334
872
12,430
10,615
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 0 / 8
11,955
920
10,385
3,645
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Izanami
EBTMickeys
Izanami
1
6
2
0.33
L
Discordia
EBTNorman
Discordia
0
6
3
0.25
L
Kumbhakarna
HiRiseWindowGuy
Kumbhakarna
3
5
1
0.7
W
Hun Batz
Vonamberg
Hun Batz
7
3
8
3.67
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,116
Damage
30,596
35,921
Taken
29,762
22,196
Mitigated
22,249
3,363
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,781
550
0
3,189
15,502
15,989
434
4,668
10,814
0
29,048
L
Izanami
EBTMickeys
Izanami
7,975
4,613
214
1,679
11,374
4,377
0
2,728
8,453
0
40,509
L
Discordia
EBTNorman
Discordia
6,319
234
60
371
8,705
2,953
0
2,365
6,098
30,155
130
L
Kumbhakarna
HiRiseWindowGuy
Kumbhakarna
4,822
900
355
684
15,842
14,866
44
4,594
10,719
16,786
1,642
W
Hun Batz
Vonamberg
Hun Batz
12,430
2,518
0
2,069
10,615
4,788
1,643
4,253
6,347
0
45,390
W
10,385
2,095
350
1,945
3,645
1,472
1,211
1,888
1,747
38,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
34,467
141
Minions Killed
173
0
Camps Cleared
0
655,698
Distance Traveled
768,525
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,178
860
43
3
0
252,854
0
L
Izanami
10,108
778
76
6
0
203,930
1
L
Discordia
8,932
687
34
3
0
223,177
0
L
Kumbhakarna
10,372
798
31
2
0
228,591
0
W
Hun Batz
11,334
872
51
4
0
259,760
8
W
Hera
11,955
920
79
6
0
255,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role