Player Matchup

Janus
Janus
Matt_2_Ser
Janus
Level 86
God Stats
9W - 13L
1,345 SR
Queue Stats
344W - 361L
1,398 Elo+
Party 1
Horus
Horus
Tuuudor05
Horus
Level 13
God Stats
1W - 3L
1,401 SR
Queue Stats
22W - 26L
1,308 Elo+
Party 1
Osiris
Osiris
kindness1
Osiris
Level 70
God Stats
1W - 3L
1,175 SR
Queue Stats
7W - 10L
1,392 Elo+
Solo
Scylla
Scylla
lexe_2000
Scylla
Level 25
God Stats
1W - 4L
1,226 SR
Queue Stats
44W - 54L
1,385 Elo+
Party 1
Neith
Neith
nissayanbu92
Neith
Level 5
God Stats
1W - 3L
1,504 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 40
1,330 SR
1,397 Elo+

VS

Team Averages
Level 76
1,504 SR
1,455 Elo+
Khepri
Khepri
Mayugenia
Khepri
Level 109
God Stats
17W - 9L
1,585 SR
Queue Stats
36W - 40L
1,461 Elo+
Party 3
Thanatos
Thanatos
Softi99
Thanatos
Level 96
God Stats
40W - 44L
1,401 SR
Queue Stats
197W - 179L
1,474 Elo+
Party 2
Ix Chel
Ix Chel
Waspouney
Ix Chel
Level 84
God Stats
7W - 8L
1,475 SR
Queue Stats
238W - 245L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
Xxludo97xX
Danzaburou
Level 22
God Stats
6W - 6L
1,523 SR
Queue Stats
28W - 31L
1,423 Elo+
Party 2
Shiva
Shiva
tanketo
Shiva
Level 68
God Stats
2W - 1L
1,536 SR
Queue Stats
51W - 57L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
8 / 6 / 1
9,688
646
14,075
11,634
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Tuuudor05
Horus
10
0 / 8 / 2
6,095
406
2,909
16,682
13,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
kindness1
Osiris
13
1 / 1 / 0
7,706
514
3,892
12,611
10,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
lexe_2000
Scylla
9
1 / 10 / 3
6,486
432
5,734
11,117
2,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
6,519
435
3,989
9,574
2,806
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mayugenia
Khepri
12
1 / 0 / 17
8,367
558
4,427
9,845
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Softi99
Thanatos
14
11 / 3 / 7
8,699
580
13,140
12,186
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Waspouney
Ix Chel
14
10 / 5 / 9
8,865
591
10,751
10,496
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Xxludo97xX
Danzaburou
14
8 / 3 / 14
9,104
607
15,556
11,854
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
tanketo
Shiva
13
1 / 1 / 3
7,822
521
3,800
9,741
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
10
Kills
31
31
Deaths
12
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
8
6
1
1.42
W
Khepri
Mayugenia
Khepri
1
0
17
9.5
W
Thanatos
Softi99
Thanatos
11
3
7
4.83
L
Horus
Tuuudor05
Horus
0
8
2
0.13
W
Ix Chel
Waspouney
Ix Chel
10
5
9
2.9
W
Danzaburou
Xxludo97xX
Danzaburou
8
3
14
5
L
Osiris
kindness1
Osiris
1
1
0
1
L
Scylla
lexe_2000
Scylla
1
10
3
0.25
L
0
6
1
0.08
W
Shiva
tanketo
Shiva
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
47,674
61,618
Taken
54,122
32,425
Mitigated
27,278
15,216
Healing
25,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
14,075
1,096
0
2,450
11,634
3,449
110
4,498
7,136
53,766
1,564
W
Khepri
Mayugenia
Khepri
4,427
199
566
3,355
9,845
8,237
453
2,500
6,947
21,026
2,055
W
Thanatos
Softi99
Thanatos
13,140
2,342
0
8,333
12,186
4,540
625
3,928
7,874
0
47,895
L
Horus
Tuuudor05
Horus
2,909
1,943
1,034
4,504
16,682
13,099
0
3,094
13,543
0
16,312
W
Ix Chel
Waspouney
Ix Chel
10,751
1,476
1,868
2,472
10,496
3,494
560
5,866
4,172
50,645
0
W
Danzaburou
Xxludo97xX
Danzaburou
15,556
7,359
0
4,962
11,854
4,207
2,281
4,551
6,962
0
59,384
L
Osiris
kindness1
Osiris
3,892
1,206
0
4,433
12,611
10,733
271
1,432
10,682
0
46,012
L
Scylla
lexe_2000
Scylla
5,734
588
0
883
11,117
2,338
82
3,773
7,301
23,080
1,004
L
3,989
2,211
0
1,912
9,574
2,806
1,015
2,204
7,370
0
33,047
W
Shiva
tanketo
Shiva
3,800
550
850
3,253
9,741
6,800
261
865
8,814
0
39,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
42,857
281
Minions Killed
324
0
Camps Cleared
0
1,420,357
Distance Traveled
1,397,730
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,688
646
91
6
0
289,451
0
W
Khepri
8,367
558
42
3
0
308,298
0
W
Thanatos
8,699
580
61
4
0
317,194
0
L
Horus
6,095
406
28
2
0
310,624
2
W
Ix Chel
8,865
591
77
5
0
258,360
1
W
Danzaburou
9,104
607
65
4
0
268,635
0
L
Osiris
7,706
514
71
5
0
278,189
0
L
Scylla
6,486
432
33
2
0
292,733
0
L
Neith
6,519
435
58
4
0
249,360
0
W
Shiva
7,822
521
79
5
0
245,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role